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This was one of my first attempts at writing a Java applet, back in the Fall of 1997. As far as I was concerned, Java was just the C programming language with a lot of nifty pre-built bells and whistles attached to it. If you look at my code (which, incidentally, is a bad example of how I code now) you will see that my style looks more like C than anything else. I had originally written this demonstration to run in a 160x120 applet area, for the power of my machine's video at the time was rather lacking. I implement many of the classic effects here including tunnels, 3D shaded cubes, starfields, and plasma. I tried to make the transitions between effects as smooth as possible so as to keep a constant flow of action. I have improved vastly in my code since then. You will see this in my other demonstrations. |