The bugle has sounded... Video Game Violence
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Video Game Violence Getting Out of Hand

Is this the beginning of the end?

June 21, 1992 -- With the release of Mortal Kombat II, the National Enneagram Foundation has decided to officially condemn violent video games in all forms.

"We're infecting young minds with the worst possible images," said Dr. Richard Hoffman, Assistant Adjunct at NEF, during the press conference. "First T.V. and movies, now this. We are raising a generation desensitized to violence and incapable of valuing human life.

"This has been going on for awhile. First we had Donkey Kong and Mario Bros., where children were taught you could die and keep living.

"Then, we had Castle Wolfenstein, which graphically depicts wartime shooting and killing."

The official NEF release stated that the "current trend of increasingly realistic violence will lead our children to grow up into tomorrow's criminal masterminds and terrorists. We call on Congress to ban all video games immediately, until the full extent of the damage can be analyzed."

The blood flows this summer on TV screens all over America.

Dr. Hoffman added: "Video games cannot possibly get any worse than the fatalities in Mortal Kombat II. I shudder to think how our society will look in ten years. The consequences may be staggering."

The NEF admits that there is no actual proof of the damage video games may be doing to our future society.

"An ounce of prevention is worth a pound of cure," said Dr. Hoffman. "We must act now, before things start falling apart."

Is this the face of the future?
 
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