| Notable Changes to Skure | ||||||||||||||
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| The Nexus Stronghold at Anara - Anara is now separated into two castles: the kingdom that it formerly was, and the sky castle where The Representatives of Nexus have made their stronghold. This area is one of the few last refuges of The Followers, although one that is thus far impenetrable, unlike some of the others. Campaigns involving The Followers would likely begin here.
The Town of Inyre - Anara branched out to the middle of the desert and began building this town in the year 726 N.R. around an ancient, unexplored dungeon that is thought to have belonged to an ancient kingdom. Inyre is a pleasant town, about a fifth of the size of the grounded castle of Anara. It now acts as an outpost between the shrunken remaining beauty of the Dal'r Desert and the corrupted areas of the south. The City of Vynn - When the Lireans fled from their beloved city, they could only go northeast, for the death mountains were totally inhospitable. On their travelling, they found a lot of the shards of Nexus which slowly revived the area as they settled. Vynn is the second refuge of The Followers. It is smaller than Anara but well established. Note that Vynn and Anara are in contact with each other but are in no way able to form a combined force. The Followers would be much stronger if they were able to do this. |
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| Lirea and its Port - Both of these cities are now destroyed. There are no inhabitants other than scavengers and nomadic beasts. The Lireans left behind a lot of possessions when they fled from these places.
The Ranook Mausoleum - The Ranook Graveyard was originally a graveyard built for all of the heroes and warriors that fought and died for the civilizations of the present and past. Now that it is within the decayed area of Skure, undead have awoken and now prowl about. Some stay, some leave. Those who stay have managed to convert the graveyard into a more "habitable" mausoleum. In time, they could very well form their own "undead kingdom", although this is a highly speculative prospect. In the mean time, their disorganization keeps the place haunted and little more. Things may change... Ruoze - Once destroyed, Ruoze is now covered in forest and partly buried underground. It was abandoned even in the days of The Hunting Grounds. Now, it is a lot more difficult to find. The Minions have not spread out far enough to corrupt Ruoze, and so whatever inhabitants it may hold are mostly neutral. The structures provide a lot of darkness, making good refuge for a lot of animals. The North Dal'r River - All animals of good nature that have snatched up the shards of Nexus have agglomerated into this area, turning into a true place of beauty, even more so than before Darlow's fall. Those sentient have travelled north to Anara. The remainder thrive in peace and natural wealth. It is a symbol of what The Followers hope to bring back to the rest of the planet. |
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| Minnion Holdings | ||||||||||||||
| The Voleron Stronghold at Chalda - This city is horrid, half of it being underground going down 6 levels, covered in black rock and blood, lava and ashes. Even Darlow in its decay does not appear this bad without the direct influence of The Minions. Chalda is about as large as Anara but in no way similar. All of the people and beasts that became consumed by the shards of Voleron built Chalda to become an outpost for The Minions. At the bottom floor of Chalda deep underground is a portal to The Pits of Pain - this area will not be included in the world of Skure.
The Port of Ruoze - The long abandoned port was claimed by The Minions and rebuilt to accomodate humanoids, as Chalda cannot be withstood by mere humans for very long. It seems like a fairly normal town except that its inhabitants are evil and the town is organized in an odd fashion. It is about a quarter of the surface size of Chalda. Even though it is a port, no boats ever dare travel the chaotic waters of Darlow's nightmare of an ocean. Portal to The Pits of Pain in the Mountains - This is a portal that The Minions once used that was destroyed by a force of wild, organized neutral creatures. It is buried deep within a cave (this happens to be the same cave when Zathar first found the black crystal of Voleron). The Minions have so far been unable to reactivate it. |
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