Thakria, City of Miracles - Druids
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Druids







Guildmaster:
Lamothe

Alignment:
Neutral

Patron:
Aldaron, The God of Life

Skills:
Spiritualism, Herbalism, Healing, Naturalism


Location:
The Druid's Hall, near Gaurthang
The Druids guild is a multi-city guild dedicated to serving and promoting life in Avalon. Patroned by one of the oldest divine, Lord Aldaron, they seek to bring peace and compassion to the land. Gifted with the skills of spiritualism, they can evoke earth magic to nurture the forests, aide fallen soldiers and even restore life to the dead. They are masters of herbs, and busk a brisk trade in these desired essentials. Mothers and fathers to the forests, druids seek to ensure that life is always flourishing within the woods, encouraging and monitoring plant growth throughout the land, with their skills of naturalism. Because of this dedication, the druids possess a heightened sensitivity to nature; they can call on the very trees to aide them in their travels, and, eventually, they are able to assume the guise of a tree themselves.

Druids, while peaceful by nature, possess strong defensive skills, enabling them to escape easily and punish foes, if need be. Though the use of it is quite rare, druids have the singlemost strongest power in Avalon, that of decompose, which, in one stunning attack, reduces their enemy to little more than mulch for the next generation of plants to feed on.

Should one take up the mantle of the druid, altruism and self-sacrifice are expected. Their skills of healing are to be used on one and all, regardless of city alignment; selfish druids know no home within the greenwood, and the loving arms of the forest will reject those who seek to use the earth magic for their own gain. The Druids are a truly neutral guild, serving life and nature, before all else.









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