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� copyright 2002 by Ryan McNutt
with help from Wizards of the Coast
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Dwarf Fighter
Mordengard
Good Humaniod (Dwarf)
Cost: 16
Level: 3 | Melee Attack: +5
Speed: 3 | Melee Damage: 2
Armor: 20 | Ranged Attack: -
Health: 5 | Ranged Damage: -
Save: +4 |
Special:
Abilities-Commander 3; Cleave; Fight Orc +1
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Dwarf Cleric
Mordengard
Good Humanoid (Dwarf)
Cost: 14
Level: 2 | Melee Attack: +2
Speed: 3 | Melee Damage: 1 blunt
Armor: 18 | Ranged Attack: -
Health: 4 | Ranged Damage: -
Save: +5 |
Special:
Abilities-Commander 3; Fight Orc +1 Spontaneous Cure; Turn Undead +4
Spells-0 = guidence +1[], resistance +1[][][]; 1st = cause fear[][], command[], sheild of faith +2[]
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Stone Spike
Modengard
Neutral Elemental (Earth)
Cost: 16
Level: 3 | Melee Attack: +6
Speed: 4 | Melee Damage: 2 blunt
Armor: 18 | Ranged Attack: -
Health: 5 | Ranged Damage: -
Save: +3 |
Special:
Abilities-Difficult Troop x2 Elemental Creature; Extra Melee Attack
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Dire Badger
Mordengard
Neutral Animal
Cost: 15
Level: 3 | Melee Attack: +4
Speed: 6 | Melee Damage: 2
Armor: 16 | Ranged Attack: -
Health: 6 | Ranged Damage: -
Save: +6 |
Special:
Abilities-Wild Troop; Extra Melee Attack; Fearless; Scent
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Dwarf Raider
Mordengard
Good Humanoid (Dwarf)
Cost: 11
Level: 1 | Melee Attack: +4
Speed: 3 | Melee Damage: 2
Armor: 16 | Ranged Attack: +2, 24"
Health: 3 | Ranged Damage: 1
Save: +4 |
Special:
Abilities-Fight Orc +1; Slow Ranged Attack
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Dwarf Shock Trooper
Mordengard
Good Humanoid(Dwarf)
Cost: 6
Level: 1 | Melee Attack: +3
Speed: 4 | Melee Damage: 1
Armor: 16 | Ranged Attack: +4[], 6"
Health: 2 | Ranged Damage: 3 blunt
Save: +4 |
Special:
Abilities-Fight Orc +1
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Dwarf Legionnaire
Mordengard
Good Humanoid (Dwarf)
Cost: 5
Level: 1 | Melee Attack: +2
Speed: 3 | Melee Damage: 1 blunt
Armor: 17 | Ranged Attack: +1[], 6"
Health: 2 | Ranged Damage: 1
Save: +3 |
Special:
Abilities-Fight Orc +1; Thrown Weapon
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Dwarf Scorcher
Modengard
Good Humaniod (Dwarf)
Cost: 5
Level: 1 | Melee Attack: +2
Speed: 4 | Melee Damage: 1
Armor: 14 | Ranged Attack: +2[], 6"
Health: 1 | Ranged Damage: Fire Bomb 2
Save: +3 |
Special:
Abilities-Fight Orc +1; Fire Bomb 2; Thrown Weapon
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Dwarf Thunderslasher
Modengard
Good Humaniod (Dwarf)
Cost: 9
Level: 2|Melee Attack: +2 touch
Speed: 4|Melee Damage: Sonic Stike 13
Armor: 17|Ranged Attack: -
Health: 2|Ranged Damage:-
Save: +4|
Special:
Abilities-Fight Orc +1; Reach 1"; Sonic Strike 13
Spells-0 = guidence +1[][][], resistance +1[]; 1st = cause fear[][], sheild of faith +2[][]
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Dwarf Ranger
Mordengard
Good Humaniod (Dwarf)
Cost: 13
Level: 3 | Melee Attack: +5
Speed: 4 | Melee Damage: 1
Armor: 16 | Ranged Attack: +5[], 6"
Health: 5 | Ranged Damage: 1
Save: +5 |
Special:
Abilities-Commander 2; Extra Melee Attack; Fight Elf +1; Fight Orc +1; Scout +4; Thrown Weapon
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