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� copyright 2002 by
Ryan McNutt
with help from
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Dwarf Fighter
Mordengard

Good Humaniod (Dwarf)
Cost: 16

   Level:      3    | Melee Attack:         +5
   Speed:    3    | Melee Damage:       2
   Armor:   20    | Ranged Attack:          -
   Health:    5    | Ranged Damage:      -
   Save:     +4    | 
   
Special:
Abilities-Commander 3; Cleave;
Fight Orc +1


Dwarf Cleric
Mordengard

Good Humanoid (Dwarf)
Cost: 14

   Level:      2    | Melee Attack:         +2
   Speed:    3    | Melee Damage:       1 blunt
   Armor:   18    | Ranged Attack:          -
   Health:    4    | Ranged Damage:      -
   Save:     +5    | 
   
Special:
Abilities-Commander 3; Fight Orc +1 Spontaneous Cure; Turn Undead +4
Spells-0 = guidence +1[], resistance +1[][][];
1st = cause fear[][], command[],
sheild of faith +2[]


Stone Spike
Modengard

Neutral Elemental (Earth)
Cost: 16

   Level:      3   | Melee Attack:      +6
   Speed:    4   | Melee Damage:    2 blunt
   Armor:   18   | Ranged Attack:       -
   Health:    5   | Ranged Damage:   -
   Save:     +3   | 
   
Special:
Abilities-Difficult Troop x2
Elemental Creature; Extra Melee Attack


Dire Badger
Mordengard

Neutral Animal
Cost: 15

   Level:      3    | Melee Attack:         +4
   Speed:    6    | Melee Damage:       2
   Armor:   16    | Ranged Attack:          -
   Health:    6    | Ranged Damage:      -
   Save:     +6    | 
   
Special:
Abilities-Wild Troop; Extra Melee Attack; Fearless; Scent


Dwarf Raider
Mordengard

Good Humanoid (Dwarf)
Cost: 11

   Level:      1    | Melee Attack:         +4
   Speed:    3    | Melee Damage:       2
   Armor:   16    | Ranged Attack:       +2, 24"
   Health:    3    | Ranged Damage:     1
   Save:     +4    | 
   
Special:
Abilities-Fight Orc +1; Slow Ranged Attack


Dwarf Shock
Trooper
Mordengard

Good Humanoid(Dwarf)
Cost: 6

   Level:      1   | Melee Attack:      +3
   Speed:    4   | Melee Damage:    1
   Armor:   16   | Ranged Attack:    +4[], 6"
   Health:    2   | Ranged Damage:  3 blunt
   Save:     +4   | 
   
Special:
Abilities-Fight Orc +1


Dwarf Legionnaire
Mordengard

Good Humanoid (Dwarf)
Cost: 5

   Level:      1    | Melee Attack:         +2
   Speed:    3    | Melee Damage:       1 blunt
   Armor:   17    | Ranged Attack:       +1[], 6"
   Health:    2    | Ranged Damage:     1
   Save:     +3    | 
   
Special:
Abilities-Fight Orc +1; Thrown Weapon


Dwarf Scorcher
Modengard

Good Humaniod (Dwarf)
Cost: 5

   Level:      1    | Melee Attack:      +2
   Speed:    4    | Melee Damage:    1
   Armor:   14    | Ranged Attack:    +2[], 6"
   Health:    1    | Ranged Damage:  Fire Bomb 2 
   Save:     +3    | 
   
Special:
Abilities-Fight Orc +1; Fire Bomb 2;
Thrown Weapon


Dwarf Thunderslasher
Modengard

Good Humaniod (Dwarf)
Cost: 9

  Level:    2|Melee Attack:    +2 touch
  Speed:  4|Melee Damage: Sonic Stike 13
  Armor: 17|Ranged Attack:    -
  Health:  2|Ranged Damage:-
  Save:   +4|
   
Special:
Abilities-Fight Orc +1; Reach 1";
Sonic Strike 13
Spells-0 = guidence +1[][][],
resistance +1[];
1st = cause fear[][], sheild of faith +2[][]


Dwarf Ranger
Mordengard

Good Humaniod (Dwarf)
Cost: 13

   Level:      3    | Melee Attack:         +5
   Speed:    4    | Melee Damage:       1
   Armor:   16    | Ranged Attack:       +5[], 6"
   Health:    5    | Ranged Damage:     1
   Save:     +5    | 
   
Special:
Abilities-Commander 2; Extra Melee Attack; Fight Elf +1; Fight Orc +1; Scout +4;
Thrown Weapon

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