The Plague and the Storm-hints of things to come and old vengence.
The Haunted Citadel (Part I)
-the plot thickens and the heroes win a battle.
The Haunted Citadel (Part II)
-a new freind is found and the journey begins.
Half-Orcs and Goblins
-a victory over the goblins and some surprising allies.
Treachery and Traps
-the party encounters orcs and an interesting dungeon.
Shadows in Amberton
-the party frees a town and invesitgates an interesting crypt.
Attack of the Wyvern
-The party gets in a running battle with a wyvern.
The Box (Part I)
-At Verta, Ignatius learns about his family and the party gains a troublesome box.
The Box (Part II)
-The party flees Verta but not without trouble.  Also includes the giant slug encounter.
Voyage of Discovery
-dopplegangers and shadow creatures dogged the party as they reach Velen.
Shadow Threats
-the party cross the plane of shadow, learning more about the Dark Master.
Death and Reunions
-The party escapes the plane of shadow but not without cost.  Ignatius is raised and the party encounters an old friend.
The Hoard
-the party battles bounty hunters, rivals, giant ants, and dragons in the persuit of great wealth.
Plague of Chaos
-the party stops a mutating plague as they spend their wealth.
Seeker of Revenge-
the party returns to Umbria and fights a foe thought destroyed.
Saving Avalon's Hope
-the party rescues the city but at a high cost.
Ghosts and Goblins
-the party is attacked and defeates Czet and tricky goblins.
Tunnels and Teleports
-the party saves Silver Hold and teleports about.
Czet's Final Battle-
the party faces the vengeful spirit's final form and his horde of undead.
The Staff of Power and Dominic's Revelation
-the party defeats the last of the undead and secures a powerful magic item.  Dominic learns about his past and his connection to the Dark Master.
Humorous Troubles-The party battles pie pudding and a vexxing halfling.
Chaos Attacks-Assassins strike at Dominic and the party starts a strange journey.
The Tower-strange encounters mark the party return home.
Descisions and Discovery-the party is asked to make a tough choice and the mother of all sand sharks dies.
Darkness Falls-The party learns much and releases ARCHIE-1 the most sophisticated machine ever built onto the world.
The Great Sage-lacking answers the party journeys to the great sage.
Answers & Flaming Death-the party learns much then gets themselves horribly burned.
Fall of the Dark Master-Lothar Noctus dies.
Tower of Babble-the party does some robbing and pillaging...or treasure hunting.
The Trap-the party is drawn into a mysterious teleport trap.
Adventures
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