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CDXTile Engine Preliminary - 09/13/99
Welcome to the CDXTile Engine development site. What is CDXTile Engine ? CDXTile Engine (CTE) is a complex library, yet easy to use and have a lot of features, designed especially for creating tile-based game. Disclaimer/License CTE is based on CDX and like CDX, you can use CTE for FREE! There are no royalty or whatever to use CTE. You can even sell the game you made with CTE and I wouldn't charge you for a single cent nor I will force you to give me a credit for the game. As long as the CDX free, you can be sure that CTE will also be free. You can take that last sentence as my promise. You can use the source code to modify and extend CTE to support your game project or any other project. You then can distribute and make a commercial benefit from the game, but you are not allowed to distribute any of CTE components directly (without being integrated with your project) for any commercial purpose. By using CTE, the author (that's me) disclaim any responsibility for any damage or lost that caused by CTE. Preliminary Version Currently the engine is still under heavy development. I release the engine as preliminary version so everyone can see the design concept behind the engine. I believe that two brains would make a better engine than one. So, I will follow the CDX path and make the engine to be open source. Anyone who wanted to add more functionality to the engine would be very welcome! The design concept of the engine is very open. If you have a better idea for designing the engine, please let me know. I would be very grateful for that. My target is to make the engine to be helpful for anyone who wanted to make tile based games. And, to be able to do that, I would need a lot of support from everyone. If you think that the engine is useful and you want to use it for your project. I recommend you to wait until version 1.0 released. Before that, the engine will be in a very unstable state. Any interface (function, class or variable name), design or even data type can be changed very quickly. And, don't forget about bugs which I believed there are many of them since I haven't test it yet. Version 1.0 Features I will not release version 1.0 until I have made all the features below available. You can think these features as the target that should be achieved to finish version 1.0. Of course, by the time the version 1.0 released, I'm hoping that there wouldn't any bug left un-squashed and the design already solid. Here are the features (or limitation if you preferred) for version 1.0:
More features will be added to this list later. Hopefully I don't have to remove one. Current Version
Previous Version
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