| XIV. Extra Stuff a. Hyrule Field IV i. This is one of the most popular MiniGame next to fishing. ii. Big Poe Hunting! 1. There are 10 Big Poes on Hyrule Field as a adult. 2. The goal is to capture all of them and put them in a bottle. 3. Show the bottle to the Poe Collector in the castle and get 100 points. 4. You need two things to be able to catch Big Poes: a. A Horse i. You must be riding your horse to catch them. If you are not then you will only get a regular Poe. b. A Bow and Arrow 5. Ride your horse at certain places and a Poe will appear. They only stay for a short period of time, so speed is of the essence. 6. The locations are as follows: a. In a group of bushes near the stream to the west of Hyrule Castle. b. At the sign that directs you to Lon Lon Ranch outside Hyrule Castle. c. Under the ledge to the south of the entrance to Kakariko. i. Above works too. d. The single tree just outside the entrance to Lon Lon Ranch. e. Stonewall east of the Lon Lon Ranch f. The only tree east of the entrance to Gerudo Valley g. The place where the road splits outside of the entrance to Gerudo Valley. h. The boulder near where the road splits, between Lon Lon and the Lost Woods. i. The patch of grass, between the lone green tree and the small grove. XV. Quest for the Fire Medallion a. Goron City II i. Climb Death Mountain and head to Goron City. ii. The town is deserted, all the people are gone. iii. You see the shops are closed and there is one single Goron rolling around one of the levels. iv. Place a bomb in his path to stop him and walk back a bit. v. He will try to frighten you and tells you his name is Link, or any name that you used for your character. vi. He then realizes who you are and gives you a Red Tunic and opens the shop stores. b. Death Mountain Crater II i. Go to Daruna's chamber and pull the statues back. 1. The one he stood in front of in the past. ii. Enter the cave and you are now in Death Mountain Crater. iii. Use the Hookshot to get across the broken bridge. iv. Sheik will appear and teach you Bolero of Fire v. Go down the ladder and enter the next temple. c. Fire Temple i. Before you start let me explain how this temple works. 1. There are a numerous amount of keys in the temple. Most of them are locked in with the Gorons. 2. Your goal is to free all of the Gorons. Hence opening more doors. ii. Now lets tart. Enter the temple. iii. Watch out for the fire bats and go up the stairs to the unlocked door on the left side. iv. Darunia is there, and he will tell you the story of how Ganondorph has locked away all the Gorons to feed them to the great Fire Dragon. He is going to kill the dragon even though he doesn't have the legendary hammer. He then asks you to free the Gorons. v. Go now to the left sidewall and step on the switch to free the Goron in there. Talk to him and get the small key. vi. Now that we have the key, exit the room the way you came in and go straight forward into the locked door. vii. Cross to the other side of the bridge and cross the narrow wooden plank at the right. viii. Go to the right side of the room. ix. You may bomb the unusual section of the wall and enter the door. x. Free another Goron and get the small key from the chest. xi. Go back to the LEFT side of the big lava room. Enter the door there. xii. Free another Goron and get the key in the chest. 1. You can play the song of time to get to another door, but it isn't important. xiii. Enter the locked door at the other side of the bridge. xiv. In this room it looks like a wrestling cage match! xv. Have faith and jump across the lava pit and climb on the fence. xvi. When you get to the top you can kill the sleeping Keese xvii. Push the block down on top of the hole with fire erupting from it. When the block goes down, jump on it and it will bring you to the second floor. xviii. Open the locked door. The Gorgon can't be reached at the moment so ignore him. xix. Climb the ledges on the side. Watch out for the fire slugs and jump to the other side where the diamond switch is. xx. Push the block down, jump down and pull it as far as possible. Make your way around to the top of the block and jump to the fence. xxi. The fire is preventing you from climbing the fence! Go to the level just above that diamond switch and toss a bomb down to it. 1. If you walk slowly to the edge you can also use a Arrow. xxii. RUN to the fence that was covered with fire before and climb it before it comes back. Now enter the door at the top. xxiii. Now, turn left and go along the wall until you get to a Goron. Free him and get the key from the chest. 1. Avoid the Boulders xxiv. Go to the wall on the opposite side of the room. Another Goron is there talk to him and get the key from the chest. 1. There is a Gold Skulltula in the room. You can see it by hitting your sword on the wall, or by Z targeting. 2. It is a glitch in the view. xxv. Search the room for a locked door and enter it. xxvi. Try not to fall down, if you do you are back at the beginning. xxvii. Cross the grate to get to the other side of the room. Oh yeah, watch out for the wall of fire that gets activated as soon as you step on the grate. xxviii. When you reach the other side jump into the small fence and get the Map. Take the door and you are now at the room from xxv. xxix. Repeat the process, but this time enter the door on the other side. 1. You are now on the top of the platform! 2. Face the door you just entered and play the Scare Crow Song to get to the elevator. a. Take it to the top and try to get the 200 Rupees b. There is also a Gold Skulltula on the side of the pit. xxx. Now go to the platform with a big crack in the floor and use a bomb to open the hole. xxxi. Climb down and free the Goron. 1. Now you have a shortcut to the upper platform. xxxii. Climb the fence all the way back up. Jump to the platform with the switch and step on it. xxxiii. Now go to the gate that just opened, free the Goron and take the key. 1. If you fall the Goron will be gone, but the key is still there. xxxiv. Now, we're back in the firewall room. There is a door parallel to the map chest. 1. You have to jump from the fence to the platform and open the door. xxxv. There are firewalls here that block your path if you go near them, so watch out! xxxvi. Walk along the wall on your right side, go around the firewall, and get to the door. 1. Some doors are actually monsters. To get the right one, or one behind it, blow it up with a bomb. xxxvii. Enter that door and get the compass in the chest. Go back to the big room. xxxviii.Turn left and carefully go to the locked door on the opposite side on your left. Use the last key and enter it. xxxix. Ignore the Goron and cross to the other side of the corridor. And we're back in the opposite side of the fire room xl. Step on the switch and rush to the door. Avoid the fire walls and climb onto the floor. xli. Bomb the door to destroy the enemy. Then open the real door. 1. Avoid the Like Like. They can eat your shield and your tunic. 2. To get it back just kill him! xlii. Sub Boss 1. Fire Dancer a. He is relatively easy boss to defeat. b. When he is spinning in one spot place a bomb next him. c. Then attack the running blob until he jumps in the fire again to get another cloak. d. Repeat xliii. Enter the door and climb the fence. Stand on the part above the diamond switch and throw a bomb to throw the switch. xliv. Climb the fence while the flames are gone and enter the other room. xlv. This takes timing, but it isn't too hard. 1. Stop on the switch and then run on the edge of the pit to the chest before the flames kick in. 2. If you succeed you get the treasure. a. Megaton Hammer! i. This is my favorite weapon. ii. It breaks rocks, and rocks bombs can't iii. It acts like a bomb to wall and boulders iv. It can make things drop. v. It breaks rust vi. It attacks like a jump hit with your sword. xlvi. Go back to the switch and you should see a small flat block with a picture of a face on it. Use the hammer to send it down and then follow it. xlvii. Use the hammer on the statue and enter the door that was behind it. Watch out for the bats and hit the little block with the hammer. This causes the floor to collapse into a stairway. xlviii. Get one of the nearby boxes and use it to hold down a switch at the bottom of the stairway. Enter the door please. xlix. Hammer the block and ride it down to get to the fire room. l. There's a switch there for you to step on, but it seems a bit rusted so smash it down. Enter the door that unlocks. li. Now, play the song of time to the blue block to use it as a platform. Get over to the rusted switch and hammer it. This causes the release of the Goron. lii. Jump down to him and get from the chest a key! liii. Go back out through the way you came in. Hammer the block and fall down. 1. What did the Gorgon in this room say? liv. You have returned to the boss' entrance room. The only problem is that there is no key. lv. Exit this room to go back to the entrance room of the fire temple. lvi. There's another statue at the right side of the stairs. lvii. Smash it and enter the locked door that was behind it. lviii. Kill all of the enemies in this room to make the door open. lix. You can get the bombs from the chest. Enter the door that unlocked. lx. There is another Fire Dancer see xlii to find out to kill it. lxi. Enter the new door to find another rusted switch. lxii. The final Goron is free and there's a chest waiting for you. lxiii. Take the Boss Key and head back to the room. lxiv. Jump over the platforms of the room and open the Boss Door to find the master of the temple. lxv. Boss 1. Volvagia. a. This is a Chucky Cheese Flashback. b. Volvagia will come out of a hole and lay his head on the ground. This is your chance to hit him in the head. i. Like Wack a Mole! c. After a few times he will come out of the hole and fly around hitting you and blowing fire at you. d. Later he will start to dropping rocks at you. e. As the fight goes on he will keep his head there for only a few seconds. f. Then he tries to trick you by blowing fire out of one hole and come out another. i. If you do not hit him by the second time he will come out. g. Just keep working at him until he is a pile of bones. lxvi. Take the Heart Piece and exit. lxvii. Daruna is claimed the Sage of Fire and gives you the Fire Medallion XVI. Extra Stuff a. Death Mountain Crater III i. Use the hammer to break the boulders that are blocking another Fairies cave. ii. This fairy will double your magic capacity. b. Death Mountain i. There are less rocks coming down the mountain now. ii. Take the time to ride the leaf by the cavern to get a heart piece. iii. There are also two Gold Skulltulas behind the boulders heading toward the crater and next to the Goron City. c. Gorgon City III i. Go back to the boulder maze in the city and break all the rocks to get a 200 Rupee. ii. The Goron are all back safe and sound too. Singing your praise! XVII. Quest for the Water Medallion a. Kakariko Village IV i. Get some blue flame from the item shop and leave. b. Zora's Domain II i. Go through Zora's Domain at night and stop off at the waterfall to the left of the King's seat. ii. Kill the Gold Skuttula and head to Zora's Fountain. c. Zora's Fountain II i. The fountain is now ice cold. Lord Jabu Jabu is gone. ii. You have to get to the Ice Cavern on a ledge left of the fountain. iii. You have to jump from ice burg to ice burg. iv. Make sure to get the Heart Piece on one of the ice Burgs. d. Ice Cavern i. This is sort of a Mini Temple. You only need the iron boots. ii. First, go forward and destroy the all three ice-blowing monsters and enter the door that opens up. iii. This room has a giant blade spinning around in the middle of the room. iv. Watch out for the blade and collect the silver rupees in the room. 1. Most are easily taken 2. One of the rupees is in the air. a. You need to jump off the platform to get it. v. After collecting all of the silver rupees, enter the door that opens up. vi. Now you will reach a huge room. vii. The Keese can turn you to ice, so take care of them with the Bow. viii. Now, climb up the platform to the torch with the blue fire coming out of it fill all your free bottles up with blue fire. ix. Exit the room and return to the room with the helicopter blade. x. Two areas of the wall in this room are covered with red ice. xi. First, melt the one at your left and enter. xii. Watch out for the icicles and melt the red ice to get the Compass and Heart Piece. xiii. Kill the Gold Skuttula on the wall. xiv. Fill up all the bottles with more blue fire and exit the room. xv. Enter the other passageway covered with red ice directly in front of you. xvi. Head to the room with bats and a blue block in the middle. xvii. Kill the bats with your bow so they will not bother you. xviii. Push the block all over to reach the silver rupees in the room. 1. One of the rupees is trapped in red ice. 2. If the block is stuck just push it into the holes at the edge of the room. 3. Be sure to get he Gold Skuttula on the wall of one of the holes. xix. After collecting the silver rupees, move to block towards the left side and climb to the door. xx. Use more blue fire to melt the ice blocking your way. xxi. Fight the white wolfs and get a chest. 1. Iron Boots a. They will allow you to sink to the bottom of water when they are put on. b. You will drown if you do not have a blue tunic. xxii. Sheik will appear and tell you that Princess Ruto was set free and she is at the Water Temple. xxiii. She then teaches you the Warp song Serenade of Water. xxiv. Put the boots on and fall down the hole open the door and exit. xxv. Jump into the water of the Zora's Fountain with the boots on to collect another Heart Piece. e. Water Temple i. This has a history for stumping many players. There have been surveys asking people if they quit the game what level did they quit on. 80% said this one. ii. The main problem is the keys. They are so well hidden it is extremely difficult to find them all. iii. First put on the Blue Tunic and Iron boots and jump into the middle of the lake, or what's left. iv. Go to the door and aim your Hookshot at the switch at the door. v. Once it is hit you can enter the temple. vi. Once you are inside, unequip the iron boots to float up to the surface. vii. Climb up the edge and you are now in the main room of the water temple. viii. Equip the iron boots again and sink down to the very bottom floor. ix. Enter the door on the right side. x. Princess Ruto is in this room. She then floats to the top and you follow. xi. Unequip the iron boots and follow her up. xii. At the top you will find a Triforce symbol on the wall. xiii. Play Zelda's Lullaby there and the water level will go down to the bottom. 1. Where is Princess Ruto xiv. Enter the door and defeat all enemies in the room. xv. Open the treasure chest to get the map. xvi. Go back to the previous room and fall down the hole. xvii. It's a big drop but strangely you don't get hurt. xviii. Light the torches at the bottom and enter the door. xix. You must defeat all of the monsters here 1. Clams a. They are the hardest guys here, especially when they are underwater. b. Hit them directly in the soft middle when their mouths are open. i. If you are using the Hookshot underwater try not to Z target them. It usually misses. xx. Get the key from the chest when they are gone and head to the main room. xxi. Go to the wall on the opposite side of the pillar. Climb up the little block and push the block until it drops down. xxii. Drop down the hole and sink down with the iron boots. xxiii. Go through the passage and float up at the end unequip the iron boots. xxiv. Hit the diamond switch with whatever to make a water platform spout up in the middle. Jump onto the water and to the other side. Enter the door. xxv. Use the iron boots and sink to the bottom of the water. xxvi. Try to float onto the metal duct opposite the switch in the Dragons Head. xxvii. Hit the diamond switch in the dragon mouth to open the gate. xxviii. Quickly get up to where the gate is, ignoring the clams. xxix. Take the small key and hit the diamond switch to open the gate again. xxx. Go all the way back to the main room. xxxi. Move around the center pillar for a locked door and enter it. xxxii. Look around for a Hookshot target above you. xxxiii. On the next platform you will see another Triforce Symbol. xxxiv. Play Zelda's Lullaby beside the Triforce picture to raise the water a bit. xxxv. Put on your iron boots and sink down into the place where the brown block used to be covering. xxxvi. Go through the tunnel until you reach a wide underwater room. xxxvii. Hit the diamond switch with the Hookshot to open the gate above and bring down the enemies. 1. This can get tough with the clams. 2. Try not to Z target them and aim for the center soft point. xxxviii.Once you get all of the monsters a gate will open above you. xxxix. Enter it and get a small key. xl. Go back to the main room and float to the bottom xli. Go to the room where you met Princess Ruto Take off the iron boots and float up to the surface. xlii. This level lets you float to the middle level you could not reach before. xliii. Bomb the crack in the wall and take the key. xliv. Head back to the main room again. xlv. Float up to the surface. Look around for a passage with a Hookshot target over it, but no door. xlvi. Go into that passage and through the tunnel. xlvii. Hookshot to the target. And Hookshot to the other target. xlviii. Now you will find a chest covered by water, and a diamond switch. xlix. Aim your Hookshot or bow and fire at the switch. Now grab the chest ASAP! Take the compass and go back to the main room l. Swim around the pillar to find a locked door and enter it. li. Stand on the spurting water and then get off. lii. Kill the spider thing and go back to the water spout. and shoot the diamond switch from where you are standing. liii. The water will raise up, bringing you to the upper level. You are now in the main room, but in a alcove! liv. Play Zelda's Lullaby to the Triforce picture and the water shall raise to the top level. lv. Enter the door and then go to the passage directly across from where you are right now. lvi. Go through the tunnel. There is a big red block there. Pull it back until it clicks into place. lvii. Now return to the main room and enter the locked door at the opposite side of where you are now. lviii. This room can get difficult. Make sure to kill the sleeping Keese on the edge of the walls. lix. Jump to the platform that is moving up and down. lx. Take out your Hookshot and prepare to shoot. 1. You must shoot a moving platform and then shoot another until you climb your way to the top. lxi. Enter the door at the top. lxii. The diamond switch in the middle controls the water level: lxiii. This is a easy room. One hit of the switch will raise the water, and then lower it. The statues with targets also move with the water. 1. Just raise the water to get across the river, then lower it, and repeat until you reach the final area. 2. Now lower the water and climb on top of the statue and fire again so the water will rise. The statue and you with it. lxiv. Exit through the door. lxv. Kill the Like Like and then Hookshot the ceiling to pass the spikes. lxvi. Enter the door to reach what seems like the outside! lxvii. The door is locked with bars, but there is nothing here? lxviii. Go back to the tree and you should see a shadow of yourself? lxix. Sub Boss 1. Shadow Link a. He is actually easy once you know how to kill him. b. Do not Z target him, just use your Megaton Hammer on him. c. He will dodge, but you just have to make your timing right. d. When he is hit he will fall off the screen and then come back. lxx. Once he is dead the illusion is gone and you see the room for what it really is. Exit through the door. lxxi. Open up the big treasure chest to get the Longshot! 1. Longshot a. Doubles the length of your Hookshot! lxxii. Don't rush out of here yet! Look behind the chest! lxxiii. There is a block of time there! Play the Song of Time to open a new area. lxxiv. Jump into the water and swim down the river. If you get sucked in by a Whirlpool you will be sent back. lxxv. Once you reach a dry platform look for a eye switch. lxxvi. If there isn't one you have a little farther to go. lxxvii. Shoot the eyeball switch with a arrow on the wall. lxxviii.Longshot over to the chest behind the gate. Inside is a small key. lxxix. Fall into the hole behind the chest. lxxx. Now we're back in charted territory. Make your way back to the main room of the temple. lxxxi. Put on the iron boots and sink down to the bottom floor. Enter the room on the right and float up. lxxxii. Play Zelda's Lullaby to the Triforce picture to lower the water level to the bottom. lxxxiii.Fall back down the hole and enter the middle pillar. Longshot yourself to the higher platform and play Zelda's Lullaby to raise the water to midway. Exit the pillar. lxxxiv. Look around for the passage with a gate covering it. There is a Hookshot Target inside. You can only reach it with a Longshot. lxxxv. Shoot the switch with an arrow to make the gate open. Quickly use the Longshot on the target to pull yourself inside. lxxxvi. Inside the water is a large block. Push it as far as it goes and enter the passage to find a chest with a small key and head back to the main room. lxxxvii.Sink to the bottom and enter the passage on the northern side and then float up. lxxxviii.Use the Longshot to get over the spikes and enter the locked door on the other side. lxxxix. Kill the monsters with the bow to make it a smoother passage through here. xc. Put on your Iron boots and walk across the bottom. When you reach the edge take them off and climb up. Enter the door at the end. xci. Use the Hookshot or arrows to kill the flying stingers and then bomb the left and right sides of the wall to reveal a block. xcii. Facing the block, Go to the left side and pull it towards the wall until you can not go any farther. xciii. Now go to the other side and push it. Repeat until you drop the block onto the switch. xciv. Once you do this the water will rise allowing you to go through another door. xcv. Kill the two Tektites step on the switch and use the water spouts as platforms to cross the gap. Enter the door. xcvi. You should now see a passage with boulders passing through. xcvii. Go to where they are coming from and fall down and put on the boots to go under the water. xcviii. Go through the tunnel, up to the surface, and enter the locked door. xcix. Open the chest and get the Boss Key. c. Head back to the main room then enter the door on the right and float to the top. ci. Play Zelda's Lullaby to raise the water. Get out to the main room. cii. At the top floor there is a Hookshot target on a platform. Longshot over there and enter the door. ciii. This room is kind of tricky. You must run up the ramp avoiding the spike tiles without stopping. 1. If you get hit or stop you will slide back down. civ. Once you get through you are in the Boss' Chamber. cv. Boss 1. Morpha a. To get the fight going jump onto one of the platforms in the water. b. The way to kill Morpha is to grab the "heart" of Morpha and wail on it with your sword. c. Try to Z target the boss "heart" and hit it with the Longshot. d. If a tentacle grabs you it will drain some energy and throw you into the spikes. e. As you fight it two tentacles will grow and only one heart. cvi. After awhile it will die. Take the Heart Piece and use the Warp Point. cvii. Princess Ruto is now the Sage of Water and you are given the Water Medallion. f. Lake Hylia IV i. After you beat Morpha you are send to the island in Lake Hylia. ii. You will get a small scene with Sheik. iii. Stand on the platform on the island and play the Sun Song so the sun will rise. iv. At that moment shoot an arrow at the sun and something will fall on a tiny alter in the lake. 1. Fire Arrow a. This will fire a arrow loaded with a fireball. It takes a little bit of magic, but a great way to light far away torches. |
| XIV-XVII |