VII-X
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VII. Extra Stuff II
a. Gorgon City II
  i. There are several thing to do here now that
   you have bombs.
   1. Jar.
    a. You may have noticed the
     large jar in the middle of the
     town.
    b. Light the four torches in the
     center to make the jar spin.
    c. Climb up a floor and throw
     bombs into the jar.
     i. If you are lucky
      you'll get a
      Heart Piece.
   2. Bomb Stopper
    a. On one of the floor there
     is a huge Gorgon rolling
     around the ledge of town.
    b. You'll see a sign talking
     about Big Gorgon Rolling.
    c. Place a bomb in his path to
     stop him.
    d. It may take several times of
     doing this, but he will give
     you a Bomb Bag.
     i. This will raise the
      amount of bombs you
      can carry.
   3. Bomb Maze
    a. On the top level are some
     boulders that block part of
     the road. Blow them up and
     enter the maze.
    b. This is fairly simple. Blow up
     all the boulders you can.
     Once you get to a crate and a
     chest, break the crate for a
     Gold Skulltula.
b. Death Mountain Summit
  i. From the Gorgon City go forward and then up
   the mountain.
  ii. You will have a few boulders blocking your
   way so blow them up.
   1. One you have to throw the bomb.
  iii. Climb up the mountain.
   1. You may get hit by some boulders,
    but just keep moving.
  iv. Once you make it to the summit go into the
   right cave.
   1. If you are low on time, just
    jump into the lava, if you run
    out of time you will die, if
    you fall into lava you only
    lose one heart.
  v. Go straight ignoring the box for now.
  vi. Climb over the ledge and look for the
   hole in the wall above the lava and
   take the Heart Piece.
  vii. Fall into the lava and you will be
   brought back to the beginning.
  viii. Break the box and kill the Gold Skuttula
  ix. Now go to the left cave, by blowing
   up the covering.
   1. Step onto the Triforce symbol
    and play Zelda's Lullaby.
   2. The fairy will give you magic
    of power
    a. You can now spin
     your sword around
     and release a ring of
     power that breaks and
     kills all that are
     around you.
b. Kakariko Village II
  i. Talk to the Owl on the summit and
   latch onto his feet. He will drop you
   off onto Impa's roof.
   1. Go to the left and jump onto
    the ledge on the side of the
    house.
   2. Go inside and take the Heart
    Piece next to the cow.
c. Hyrule Market II
  i. Now that you have bombs there are several
   things you can do now that you couldn't
   before.
  ii. Play the Bombachu game.
   1. The game is in Hyrule Market
   2. The goal is to send a Bombachu
    down the course and hit the hole
    three times
   3. The hole will be harder after each
    one is blown up.
    a. The position for the first two
     are rotated randomly.
     i. Upper left
     ii. Upper Right
     iii. Center
    b. The final one is always
     Center.
   4. If that isn't hard enough there is a
    spike tile bouncing back and forth.
    a. Then on the second course a
     chick appears,
    b. On the final one a Cucoo
     will appear.
    c. They will do anything to
     block your shot.
   5. Patience is the only key
    a. You can always try going off
     the walls to avoid the cucoos.
   6. The prizes are as follows
    a. Heart Piece
    b. Bomb Bag
    c. 50 Rupees
    d. Bombachu
    e. Bombs
  iii. Dog Search
   1. You may have seen the fat lady
    talking about her dog in the day, but
    now she has lost him.
   2. It is your job to get the dog back and
    get a handsome reward.
    a. Walk up to the dog and walk
     into it. The dog will then
     follow you wherever you go.
    b. The correct dog is behind the
     shop counter.
   3. Take the dog back through the alley
    and talk to the lady with the dog.
   4. She will tell you if it is hers. If
    it is you will get a Heart Piece
    as a reward.
d. Hyrule Castle II
  i. Go to the castle and climb the vines to get to
   the ledge.
  ii. Jump down and head straight and look for
   the small inlet.
  iii. Use the bombs to blow the boulders away
   and climb into the hole.
  iv. The Fairy will give you Din's Fire
   1. Din's Fire
    a. This will allow you to cast
     fire and burn all around you.
    b. Kills monsters and light
     torches.
VIII. Quest for the  Spiritual Stones II
a.  Zora River
  i. To get to the Zora River go south of the
   town and follow the water back to the
   source.
  ii. Once you are there you will have to bomb
   the boulders that are blocking the entrance.
  iii. Roll into the tree for a Gold Skulltula.
  iv. Follow the path and talk to the man easting
   the seeds. Buy as many as you can afford.
   1. Seeds
    a. Plant the seeds in soft dirt.
    b. They can be recognized by
     the square patch.
    c. Here are the locations of the
     accessible seed patches.
     i. Zora River
      1. Next to Seed
       Eating Man
     ii. Kokiri's Forest
      Village
     iii. Lost Woods
      1. Take right
       from entrance
     iv. Lost Woods II
      1. Turn left
       before
       Sacred
       Meadow
     v. Dodongo Cavern
     vi. Lake Hylia
      1. Next to
       Scientist's
       House
     vii. Gerudo Camp Bridge
      1. Drop down to
       where the cow
       is under the
       ledge.
     viii. Kakariko Village
      Cemetery
      1. On the east
       side of the
       cemetery.
     ix. There are two more,
      but they are un-
      reachable for now.
   2. Gold Skulltula.
    a. All of the dirt patches except
     the Zora River one has a
     Gold Skulltula hidden in the
     dirt.
    b. Find or Bug a bug and place
     it next to the hole and a Gold
     Skulltula will pop out after a
     few seconds.
    c. SECRET
     i. If you catch one bug
      you release 3-4
     ii. When you drop the
      bugs hit the bottle
      button again and
      refill your bugs
      with 2-3 left to
      enter the dirt
      patch.
  v. Once you get all the seeds you can afford go
   back and grab the Cucoo.
  vi. Take him and leap across the river so you
   are on the opposite side of the river.
  vii. Hold onto the Cucoo and follow the path
   over the land bridge.
  viii. There should be a cliff under you now, pay
   attentions
  ix. Jump off with the Cucco, once you touch the
   small platform throw away the cucoo. If you
   timing was right you will grab onto the
   ledge and climb back up.
  x. Now jump to your right and grab the Heart
   Piece.
  xi. Jump back to the other platform and fall to
   the ground below the ledge.
   1. Your cucoo is probable gone, but
    don't
  xii. Follow the river to the log in the water.
   When you climb on the log Navi will say
   some frogs are looking at you. Take out
   your Orcania.
  xiii. MiniGame
   1. Frog Catching
    a. Play any Song you have in
     your inventory and you will
     get 50 Rupees for playing
     songs they haven't heard
     before.
     i. Here is the list you
      should have
      1. Zelda's
       Lullaby
      2. Sun Song
      3. Epona's Song
      4. Saria's Song
     ii. You can only hold
      200 Rupees now, so
      don't worry about
      coming back.
  xiv. Now go and get more seeds back at the
   entrance.
  xv. Once you are full of seeds and out of Songs
   go back and get the Cucoo.
  xvi. Follow the same path, but don't throw your
   cucoo to get onto that ledge.
  xvii. Keep it and throw it up the ledge past the
   frogs.
  xviii. Grab him quickly and take him north.
  xix. Follow the path to the end where you see a
   waterfall.
  xx. Try to jump with the cucoo and grab the
   Heart Piece.
  xxi. Ditch the cucoo and go to the waterfall and
   step onto the platform.
  xxii. Play Zelda's Lullaby and jump into the
   waterfall.
b. Zora's Domain
  i. Welcome to the water world. There are tons
   of things to do here, but lets start off with
   a few MiniGames
   1. Torch Lighting
    a. The goal is to light three
     torches together. Once they
     are lit you get a Heart Piece.
    b. This is a hard game. There
     are tons of ways to complete
     it, but I found this to be the
     easiest.
    c. Before you start go to the
     second level and light the
     permanent torch on the upper
     level.
     i. Use Din's Fire on the
      First Torch next to
      the item shop.
     ii. Grab a Deku stick
      quickly and light it.
     iii. Run through the
      shallow water behind
      the waterfall and
      light the two torches.
      1. Easier said
       than done.
      2. The torches
       only stay lit
       for a small
       period of
       time.
      3. Some people
       like to light
       the permanent
       torch then use
       the Deku stick
       on that.
      4. Others light
       the Waterfall
       Torches first.
   2. Diving Game
    a. This game is not optional you
     must play it.
    b. Talk to the Zora to the left
     of King Zora.
    c. She will tell you that if you
     dive down and get all the
     Rupees from the water in the
     time period she will give you
     a prize.
     i. She will throw the
      Rupees down and
      then you fall of the
      waterfall.
     ii. Just keep diving down
      and get all the
      Rupees.
     iii. Once you get them all
      the game will stop.
     iv. You get a Silver Scale
      as a prize.
    d. Silver Scale
     i. Allows you to dive
      twice as deep.
     ii. Now that you have the
      Scale you can
      continue with your
      journey.
     iii. Go into the main pond
      where most of the
      Zora's hang out.
     iv. Dive down into the
      hole in the ground.
      This will warp you
      into Lake Hylia
c. Lake Hylia II
  i. You will pop out in the lake.
  ii. If you paid attention while you were coming
   out of the water you should have seen a
   funny looking object.
  iii. Dive down and get it.
   1. Bottle with a Note.
  iv. Go back into the hole to go back to the
   Zora's Domain.
d. Zora's Domain II
  i. When you get back go up to the upper level
   and stand on the platform.
  ii. Z target the King and give show him the
   bottle.
  iii. He will ask you to get the Princess and gives
   you the bottle as the reward.
   1. He will then move his fat but out of
    the way, very slowly.
  iv. Do not rush into the new area. Dive off the
   waterfall first back to the lower levels.
  v. Go near the waterfall and try to catch a fish
   with the bottle.
   1. SECRET
    a. You can catch a fish in the
     bottle for free and sell it
     for about 100 Rupees to the
     woman near the Bombachu
     Bowling!
e. Zora's Fountain
  i. You should see a HUGE Fish called Jabu-
   Jabu. Ignore him for now and jump into the
   water.
  ii. Swim all the way across the water into the
   small island in the back.
  iii. Blow up the wall to reveal a hidden door.
  iv. Go inside and stand of the Triforce Symbol
   and play Zelda's Lullaby.
   1. Another Fairy will bestow another
    Magic Spell on you.
    a. Farore's Wind
     i. This spell is, well,
      useless.
     ii. Cast the spell and it
      will leave a sort of
      anchor there.
     iii. Next time you cast the
      spell you can either
      return to the place
      you cast the spell,
      or create a new
      anchor.
      1. I only used
       this spell in
       the Forest
       Temple.
  v. Now go to the HUGE fish Lord Jabu-Jabu.
  vi. Open the Fish Bottle and the fish will drop
   out.
   1. Anime Scene
    a. He will swallow you and you
     are now in Lord Jabu-Jabu.
    b. To leave just walk to his
     teeth.
f. Inside Lord Jabu-Jabu.
  i. This place can get a bit confusing. There are
   pit falls, electric jellyfish and other gross
   stuff you do not want to see in a fish.
  ii. First, run forward, avoiding the Octoroks,
   until you get to the other side.
  iii. Use the slingshot to hit the flesh switch on
   the ceiling. Now the door with open. Run
   through the next room and straight to the
   next room.
  iv. Here you will find the Princess Ruto. She
   tells you that she's fine and doesn't need
   your help and then she falls through the
   hole.
  v. Jump down the same pit after her.
  vi. Talk to Ruto until she lets you carry her.
   You now have the joy of dealing with a brat
   through the dungeon.
  vii. If you leave her or drop her in deep water
   she will disappear and return to either this
   spot or the previous one.
   1. Se is good for something! Throw her
    at a switch or use her to hold one
    down.
    a. Talk about sitting on your
     royal duff.
  viii. Proceed to the next room behind you.
  ix. Throw her to the platform on the other side,
   and hit the switch to let the water come up.
   Swim to the other side where Ruto is.
  x. Hit the switch and proceed to the next room.
  xi. Wait for the elevator to come down, and go
   up with Princess Ruto. Now continue to the
   room where you first met Princess Ruto.
   1. Dodge all of the holes and HUGE
    electric vines.
  xii. Cross the room to the door on the other side.
  xiii. Now take the path on the right and put Ruto
   down on the switch. Now the door will stay
   open and you can enter...
  xiv. Here you have a Star Wars flashback. There
   are these underwater/ground flying things.
   They will come up one you walk on top of
   them.
   1. Z target them and get them to come
    out.
   2. Hit them with the slingshot or any
    other weapon you fancy.
  xv. Once the are all dispatched a chest will
   appear.
   1. Boomerang
    a. This is one of the best
     weapons for young Link.
    b. Kills Jelly Fish and other
     monsters
    c. Retrieves Z targeted items
    d. SECRET
     i. If there is a monster
      you can't Z Target
      just take your
      Slingshot and your
      Boomerang and put
      them both on your C
      buttons
     ii. Now aim with the
      Slingshot then hit the
      boomerang. It will hit
      where the Slingshot
      aimed.
  xvi. Go back outside and get Ruto
   1. If she left she is waiting in the room
    where you first met her.
  xvii. Go back to the forked road. Go to the left
   side of this time.
  xviii. Set Ruto down on the switch and enter the
   room.
  xix. MiniBoss
   1. Vane
    a. This is a vane type thing with
     electricity running through
     it.
    b. Just Z target it and use your
     Boomerang to kill it.
    c. It will only expose the weak
     point if you are close to it.
    d. Just walk in a circle around
     it and attack.
    e. After a few hits it will
     fall off and die.
  xx. Take the map leave, and pick up Ruto
   1. Looking left, you will see that the
    electric thing that was previously
    blocking the path is now gone.
   2. Follow the road to the room there.
   3. You now have 40 seconds to defeat
    all the bubbles in the room! Quickly
    use Z targeting on each one and
    finish them off with the boomerang.
   4. The prize for your bubble busting is
    the compass.
   5. Now exit the room and go down
    another hall and into the door.
  xxi. Defeat the vane thing again
  xxii. Go back to the hole room and take the hole
   that was previously blocked by a huge vane.
   1. Near you on the far right side.
  xxiii. There are a few Gold Skulltula near here.
   Try to get them with the Boomerang. If not
   come back later.
  xxiv. Enter the new door.
  xxv. When you enter the third spiritual stone is
   on a platform. Throw Ruto up to get it
   (brat). The platform will bring her up and a
   boss will come down.
  xxvi. Sub Boss
   1. Big Octo
    a. He is really simple, but hard
     too.
    b. His only weak point is the
     green spot in his back. You
     have to stun him with your
     Boomerang and then hit the
     green spot.
    c. If he is facing you just hit
     him with the Boomerang and
     then when he spins hit him
     again.
    d. If you are luck he will expose
     his green spot.
  xxvii. After killing Big Octo, climb up on the
   platform and it will bring you up to the
   higher level.
   1. There is a fairy in one of the pots.
  xxviii. Go to the next room.
  xxix. Jump onto the platform and it will lower
   down to the elevator room.
  xxx. Now you are back at the beginning, but you
   have a new space open to you because of the
   platform.
  xxxi. If you step on the switch it will open and
   then close. Get a box and place it there.
  xxxii. Enter the new room and climb the vines at
   the side of the wall up to the top.
   1. There is a Gold Skulltula on one side
    of the vines.
  xxxiii. Once you are on top you have to aim your
   rang to go around the web and hit the
   switch. Take a few times, just keep changing
   your position until it works.
  xxxiv. Jump down and enter the door for the Boss.
  xxxv. Boss
   1. Brinade
    a. He is electric so be careful.
    b. He is stationary for now, but
     you must cut his connection
     with Jabu-Jabu.
    c. Take out your Boomerang
     and Z target the vanes, clip
     them down one by one.
    d. Once they are all gone he will
     start to move all across the
     room. Now it is time for a
     new strategy
    e. In order to kill him you need
     a clear shot. The only
     problem is Jelly Fish are
     protecting him.
    f. When he is spinning them
     around throw your
     boomerang at him until you
     hit him. He will be stunned.
    g. Attack him with all you got.
    h. He will most likely go into
     the flesh, now is your chance
     to kill the Jelly Fish.
     i. The more you kill the
      more chance you have
      of hitting him again.
    i. After a couple of good shots
     he is dead.
  xxxvi. Take the Heart Piece and exit through the
   warp with Ruto.
g. Zora's Fountain II
  i. You will have a conversation with Ruto and
   she will ask you a question.
   1. Any answer will do.
  ii. You will get the Spiritual Stone and an
   engagement at the same time.
  iii. Before you rush out get a few Gold
   Skulltulas while you are here.
   1. One is on the wall by the log
   2. The other is in the tree on the small
    island.
IX. Zelda's Escape

  i. Head back to the castle to show Zelda your
   accomplishment.
  ii. Once you enter the area of the castle you
   will be put in a small cinematic experience.
   1. Seems familiar?
  iii. You see Impa holding Zelda as she is
   riding on a horse getting away from
   the castle.
   1. Wait did Zelda throw something?
  iv. Shortly after Ganondorph will appear
   asking where the woman and the girl went.
  v. The brave man you are resist and
   prepare to fight, but you get knocked
   down. Then he leaves.
  vi. Jump into the moat and get the Orcania
   of Time!
   1. Orcania of Time
    a. Same as the Fairy
     Orcania, but this
     will open the Door of
     Time if you know the
     right song.
  vii. Just as you touch it Zelda sends you a
   telepathic message. Listen to her and
   she will teach you a new song.
   1. Song of Time
    a. This song will open
     the Door of
     Time and move Door
     of Time
     Blocks!
  viii. You can go to the Temple of Time now,
   but wait to finish up some stuff.
X. Extra Stuff III
a. Trading Game Sequence; Young Link
  i. Hyrule Market III
   1. Go to Hyrule market and go the
    Happy Mask Shop.
   2. Here is how the game works:
    a. You are a happy mask trader,
     you will go around Hyrule
     and sell all the masks and
     collect the money for them.
    b. You only have to pay what
     they are worth, and extra you
     keep, and any missing you
     pay for.
    c. Once you sell a mask go back
     to the shop and get another.
    d. You have to wear the mask
     and then talk to the person.
    e. TIP:
     i. Make sure you have
      the Giant Wallet
      before completing
      this!
   3. The Masks and their Future owners
    are as follows
    a. Keaton Mask
     i. Guard by gate in
      Kakariko Village
     ii. 15 Rupees, small
      profit
    b. Skull Mask
     i. Lost Woods, Left at
      Entrance
     ii. Stiff you the money
    c. Spooky Mask
     i. You know that boy in
      the Graveyard
      wanting to be like
      Dampe, He'll buy it.
     ii. He will pay the full
      30 Rupee price.
    d. Bunny Hood Mask
     i. There is a man
      running around
      Hyrule Field. He
      usually goes around
      the Lon Lon Ranch.
     ii. When night falls he
      will stop to take a
      rest. Talk to him
      then.
     iii. He will give you an
      HUGE amount of
      money for the mask,
      so much you can't
      count it.
      1. 500 Rupees!
    e. Now go back to the Happy
     Mask Shop to borrow the
     Mask of Truth!
     i. Mask of Truth
      1. This will let
       you talk to
       the Gossip
       stones all
       around
       Hyrule!
b. Hyrule Field II
  i. There are several things hidden in the field
   that are open to you once you get bombs.
   Some are even amazing.
   1. Heart Pieces
    a. There are two Heart Pieces
     located in the field
     i. Lake Entrance
      1. Go to the
       center of the
       four gates at
       the entrance
       to the Lake.
       Bomb the
       middle and
       buy a Heart
       Piece for 10
       Rupees!
     ii. Field
      1. There is
       another Heart
       Piece, but it
       is too deep
       to get right
       now.
      2. You will need
       the Gold Scale
       or the Iron
       Boots.
   2. Gold Skulltula
    a. There are two Gold
     Skulltulas open to you now in
     the field
     i. Outside of Kakariko
      Village
      1. The tree in
       front of the
       village near
       the rive has
       one.
     ii. Gerudo Camp
      Entrance
      1. Go to the
       entrance to
       the Gerudo
       Camp.
       There is a
       circle of
       stones,
       located in
       there is
       another.
      2. Make sure to
       have Din's
       Fire.
  ii. Kakariko Village
   1. There were many collectable things
    that were not reachable without the
    boomerang that are now.
   2. Go to the Cemetery at night and get
    the Gold Skulltula on the east wall.
   3. Use your boomerang to collect the
    token.
   4. Go to the Windmill and get the Heart
    Piece on the ledge.
  iii. Lon Lon Ranch
   1. There is one on the top of the house.
   2. One on the wall in by the storage
    room.
  iv. Gerudo Camp Bridge
   1. There is one on the min-waterfall.
  v. Lake Hylia
   1. There is one on the back Laboratory
    you can reach from the bridge.
  vi. Kokiri Forest Village
   1. There is one on the back of the
    Twins house.
  vii. There are a total of 50 reachable Gold
   Skulltula as a kid, if you can't get them all
   you can always come back.
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