| IV. Meet Zelda a. Hyrule Field i. Exit the forest and go north. You will have a small chat with the Owl. ii. Once you get to the castle the drawbridge should be open. 1. If it isn't that mean is night time. 2. You have to wait for the sun to come up. 3. Just skip down to the Kakariko Village section. iii. Enter the castle and go into the market. b. Hyrule Market i. Stop in the small house on the little path to the market. 1. Roll into the box to get a Gold Skulltula. 2. Swing your sword around and break all the pots for a lot of moula! ii. Once your in you should head straight for the castle's path. iii. You should see a pretty girl in white standing in the market. Talk to her, she will talk about her father. iv. MiniGame 1. Target Practice a. If you get a perfect score you get a seed bag 2. Key Game a. Open up one of two chests until you get a heart piece. i. Night Only c. Hyrule Courtyard i. Go into the path and roll into the tree in front of the gate. Kill the Gold Skuttle and go back to the market. ii. Once you're here turn back to the path again. iii. You should see Marin there by the vines. iv. Talk to her a couple of times and she will give you an egg to care for. 1. You must leave the path and return for Marin to appear. You must do this. v. Put the Egg on your C button and it will hatch in a day. vi. Climb the vines to get on top of the ledge. 1. You must sneak past the guards to see the Princess. vii. Go past the gates and jump off when you see the slope of the path as it turns to go into the castle gates. viii. Now run up the ledge and through the field straight to the dirt wall on the other side. ix. Now go north and climb over the edge of the castle wall. x. Jump into the moat and swim until you see a tree and a small slope allowing you to get out. xi. If you kept the egg out long enough it should be a chicken now. xii. See the man sleeping on the ground. Go next to him and use the Chicken. It will wake him up for you. xiii. Push the first block into the water and then the second one on top of that. xiv. You should have enough room to run and jump. You will automatically grab the edge and climb into the hole. d. Hyrule Castle i. There is one rule in this part of the game, don't get caught! ii. You have to go through each of the sections dodging the guards. iii. They can not see you when they are: 1. Facing opposite to you, back. 2. They are behind bushes 3. You are behind a bush or you are above them iv. Also don't be greedy skip the rupees and go high. e. Hyrule Castle Courtyard i. Once you get through you can see the Princess Zelda, but don't rush to her. ii. Look into one of the windows and see a bunch of Super Mario Pictures 1. Shoot one slingshot nut at each window. iii. Talk to Zelda and she will talk to you. Answer her questions and listen to what she has to say. iv. See Ganondorph through the window and learn about the Triforce. v. Once you are done talking she will give you a letter. 1. Zelda's Letter a. Written permission to go through certain places. vi. Go back to the entrance of the yard and see Impa. She will explain who she is. vii. She will also teach you a song on your Orcania 1. Zelda's Lullaby a. This song has magical properties. b. I won't tell you all of them but here are a few i. Shows you are connected to the Royal Family ii. Fixes Signs iii. Makes a certain thing appear from a one eyed thing? 1. Guess! viii. Impa will take you out of the castle and tells you to head to Kakariko Village, and then to Death Mountain. V. Extra Stuff a. Kokiri's Forest Village III i. Navi will keep hounding you to talk to Saria. Go back to the Village. ii. Go back to the forest. On the left side of the village is a small ledge. iii. Now climb the vines that lead to a higher ledge. iv. Enter the tunnel and you arrive at the Lost Woods. b. Lost Woods i. This is a maze. You take a wrong turn and you will end up back at the start. There are several things to do on the way so pay attention. 1. There is a secret to get through the lost woods. a. Listen to for Saria's music b. Start to walk through the tunnel, when you see a light it means that it is a real path. i. See the dark it means you will be sent back. ii. Here is the Route you should take. 1. From the Entrance go 2. RIGHT, LEFT, RIGHT, LEFT, CENTER, LEFT, RIGHT. a. On they way you will see a tree with a bash circle hanging down. i. Aim for the center and shoot. 1. If you get 100 three times a Deku shrub will give you a bigger Deku Bag. ii. Jump down off the ledge and go to the stump. b. Take out your Orcania and you will play a new game. i. Copy every note the two Skullkids play. 1. After three times of successfully completing it they will give you a Heart Piece. iii. Now you will be in the Sacred Forest. c. Sacred Forest i. When you first enter the gate will be closed. ii. A wolf will pop out to fight you. Just attack at the same time is about to hit you, otherwise he will duck your attacks. iii. The gate will open and make your way to the end to talk to Saria. iv. She will teach you Saria's Song 1. Saria's Song a. This will let you talk to Saria anytime you want to. b. This also brings joy and happiness to some people. c. It also shows you are a friend of Saria. v. Once you get back to the entrance take a left, where you would take the first right. 1. Jump on the stump and play Saria's Song. a. The Skullkid will give you a Heart Piece for knowing Saria. d. Lon Lon Ranch i. Now that you help Malon you can visit her at her home. 1. It is located in the center of the Hyrule Field. 2. Once inside you can play a game with Talon. 3. MiniGame a. Cucco-Finding i. Talon will throw 3 special chickens in the air. They will mix with the regular ones. ii. The key is to find all three special ones before time runs out. He will let you know when you get one. 4. Reward a. Bottle with Milk! ii. There is a heart piece in the tower in the back of the town. Move the boxes and climb under into the hole. iii. There are also several Gold Skulltula in the trees and walls. iv. Talk to Malon in the horse field. Talk to her three times then take out your Orcania. 1. Epona's Song a. This song will call Epona to you. b. Make cows give milk, if you have an empty bottle. e. Kakariko Village i. There are several things to do here, some at night some at during the day, others at night. ii. Day 1. Get all the Cucco for the Chicken lands and get a bottle. 2. Go to the Graveyard and go into the back. a. One is at the entrance. b. One is near the exit for Death Mountain c. Once is near the Graveyard Entrance. d. Near the windmill e. Over the large fence i. Take a cucoo and jump off the Windmill ledge. ii. Turn to the left to land on the small fence near the potion shop. f. One is next to the House of Skulltulas. i. You have to grab a Cucoo and jump of the ledge. You should land on the ledge. g. One is in the box near the entrance. 3. You should see a large grave with the Triforce Symbol on it. a. This is usually a sign to play Zelda's Lullaby. 4. Play the Orcania and fall down the now opened hole. 5. There are several bats here, hit them with your Slingshot. a. You might be able to get them while they still are asleep. 6. Go into the next room, RUN through the poison pits, anything to avoid the Red Deads. 7. Go to the next room and examine the notes on the alter. a. Sun Song i. Changes the Day to Night and Night to Day ii. Summons Fairies at certain places. 8. The outside will change to night. iii. Night 1. You should see Dampe the Graveyard Keeper. a. If you try to open the graves in the morning the kid yells at you, but Dampe doesn't care. 2. Play the Grave Digging game with Dampe. a. For 10 Rupees you have Dampe dig in a spot. b. When he does something might pop out. i. Rupees 1. 1 2. 5 3. 10 4. 25 ii. Heart Piece 1. Only 1 3. There are items hidden in the grave stones. a. There is a grave there with yellow flowers in front of it. Pull the grave marker back to reveal a hole. i. Inside there is a Hylian Shield b. There is one on in the row before the Sun Song grave. i. There is another with a Heart Piece. 4. Now go through the town collecting all the Gold Skulltulas. a. There are several look in the section below. iv. House of Skulltulas 1. You have been collecting Gold Skulltulas from around Hyrule already and this is where things get good. 2. You find that 5 boys and their father were turned into Skulltulas. The only way to break the curse is to kill Gold Skulltulas and take their tokens. 3. For the first 50 tokens collected you will release a boy for every 10. 4. You need 100 to free the father. He will give you a handsome reward. 5. The boys will give you the following: a. 10=Adult Wallet i. Holds 200 Rupees b. 20=Stone of Agony i. Makes your Rumble Pack shake when there is a secret located near you. c. 30=Giant Wallet i. Lets you carry 500 Rupees d. 40=Bombachu i. Moving Bomb e. 50=Heart Piece f. 100=SECRET i. What you expect me to tell you everything! f. Gerudo Camp Bridge i. Go across the field to a small entrance. ii. Once you are there you should see a bridge and a river. iii. Take the cucoo and jump of the end of the bridge going left. 1. The direction of the water. iv. Float to the Crate on the ledge. Break it open and take the Heart Piece. v. Now grab your cucoo and jump on to the large ledge directly under the bridge. 1. Unless it fell, if so you have to come back vi. Once there go to the far end of the ledge and jump into the water. vii. Go into the waterfall and climb up the ladder and get another Heart Piece. viii. Jump back into the water and swim with the current. You will appear into Lake Hylia. g. Lake Hylia i. If you came from the Gerudo Camp Bridge then you will come out in the middle of the lake. ii. Swim across left to small island, this is the Fishing Pond. iii. Fishing Pond 1. This is a great game and there are a few secrets here also. 2. The basic idea is cast your line and reel in a fish. 3. The larger the fish the greater the prize. a. 9+ you get a Heart Piece. 4. Here is how to fish. a. Target a fish with your Z button then cast. i. I recommend the Rumble Pack, it will let you know once you get a fish. b. Once you cast slowly bob the line so it will entice the fish. c. Once you get one pull the Stick back and start reeling him in. i. Make sure you keep the stick back, but roll it left and right to wear the fish down. 1. If you just keep it going straight back the line will snap. ii. It will take a few tries to get it right. 5. SECRETS a. The best place to fish is at the log, there is always a lunker there waiting for you. b. There is a illegal item in the pond called the Sinking Lure. i. Sinking Lure 1. This will make the lure go under the water and help you catch a fish 2x more easily. 2. The locat- ion map of where it might be can be seen here Http://www.Dragonwarrior2000.atfreeweb.com/images/zeldafish.jpeg c. Check back when you are an adult for some more fishing games, and even better prizes. iv. Secret Song 1. There is a secret song that is not listed in your inventory. Any you get to make it up! 2. Talk to the Scarecrow on the pasture. 3. Go to the one who only remembers 8 notes. 4. Chose any notes you want, but keep it simple. a. <><><><> b. or ^><^><^> 5. That's it. You'll do more later! VI. Quest for the Spiritual Stones a. Trail to Death Mountain i. Head back to Kakariko Village and talk to the guard on the side of the town. ii. He will let you pass once you show him the letter from Zelda. 1. He also asks you to go back to the Happy Mask Shop and get him a mask. a. We'll do this after we get the stones. iii. The trail is simple to follow, just keep going straight and follow the path. iv. Once you reach the choice between up and right take the right path. v. Go past the circle of rocks and enter Goron City b. Goron City i. Go to the Bottom of the town and step onto the mat. ii. Once you are there take out your Orcania. A music sheet will pop up. iii. Play Zelda's Lullaby and the door will open. iv. Daruna is mad because he thought you were a messenger from the king. 1. He tells his story of how Gannondorph locked them out of the Dodongo Cavern with the good rocks. v. Play Saria's Song to cheer him up. vi. He will give you the Goron Bracelet. 1. This lets you pick up Gorgons Special Crop, the Bomb Flower. c. Trail to Death Mountain II i. Go back outside and turn right once you get out of the city. ii. You should see a few bomb flowers near a ledge. iii. Throw the bomb over the edge to blast the rocks that are covering the entrance to the cavern. iv. Head down and be prepared to go into the cavern. 1. Make sure you fill both bottles with milk for the cave. d. Dodongo Cavern i. At the entrance pick up a bomb flower at the side and set it down at the brown piece of wall in front of you . 1. You know to blow up a wall if it sticks out or is another color. ii. This is the entrance cavern to the level, you will return here many times. iii. You should see a huge skeleton of a Dodongo in the room. iv. Now go to the platform on the right side of this room. 1. You can jump onto the moving pillar and then onto the ledge. v. Pick up the bomb flower and blow up the Beamos. 1. You have to hit it in the chest or head, but watch out the head will explode too. vi. Now blow up the brown wall on the right. Enter the newly made door. vii. There are a bunch of baby Dodongo now. 1. You can kill them, but they will explode after a certain amount of time. a. You can pick them up and use them as bombs. viii. If you step on the switch at the end of this hall, it will just pop back up when you get off. ix. Use the armos statue on the left to hold the switch down. x. The door now stays unlocked. xi. In this next room, you have to fight lizalfos. 1. The best way is to hit him and the duck with the shield making you a turtle. 2. When one has had enough the other will come and attack. xii. Once they are dead the doors will re-open. Go through the new door. xiii. Use a Deku Stick to light all the torches 1. You have to hit the Dodongo's in the tail, after three of four hits they will explode. xiv. You have now circled your path and arrived at the Entrance Cavern, but at anther exit! xv. Step on this switch that allows you to open the door at the left side of the big room. xvi. Jump over to the other side and enter the newly opened door. xvii. Take the map from the room. Use the bomb flower on the wall in this room and continue further. xviii. Now fight this armos statue: Wake him up by touching him... then stun him with a Deku nut. Now you can use the sword on him. xix. Take the Compass xx. Now you will be in a room with a bunch of bomb flowers surrounding a block of stone. xxi. Take one bomb flower and set it at the middle of bomb flowers rows where there is a missing piece. This sets of a chain reaction that causes all bomb flowers to blow up one by one. xxii. The stone will fall allowing you to get to the second floor by way of the stairs. 1. There are 2 Gold Skulltula 2. One is not reachable yet, but the other is on the vines xxiii. One is not reachable yet, but the other is on the vines. xxiv. Go around and enter the new room. xxv. Move the armos statue blocking the ladder and climb up to step on the switch. xxvi. Advance to the next room. The big room again! xxvii. Cross the bridge and enter a small maze room. xxviii. There are the usual moving spike tiles here, so dodge them. xxix. Cross the room to the wall with the blue block and a ladder xxx. Pull the block out from underneath and take the heart. xxxi. Now climb on top of the block and jump on to the tower with the bomb flower. and a chest. 1. The chest has 5 rupees. xxxii. Timing is everything here. 1. Take the bomb flower, and throw it at the right second before it explodes. 2. If you timing was right the wall will explode. xxxiii. Go through the door. xxxiv. Look at the diamond eye in the back of the room. 1. Shoot it with the slingshot and jump over before the fire comes back. xxxv. Enter the next room to find another pair of Lizalfos. Kill them like before. xxxvi. There is another diamond eye, but two flames. 1. Shoot the one in back then jump to the next platform 2. Turn left and shoot that diamond eye and jump over the next platform. xxxvii. Once you are finally over turn right and climb the ledge. xxxviii.Open the chest to find a Bomb Bag! 1. This allows you to throw bombs and keep them in your back. a. No more bomb flowers. xxxix. Go to the exit and you should be on the second floor of the Entrance Cavern. xl. Step on the switch in front of you. This will make the platform rise to the second floor. 1. Ignore it for now. xli. Go to the bridge and throw bombs down into the spaces and into the eyes of the huge Dodongo skeleton. xlii. The eyes will turn red and the mouth will open. xliii. Go back to the first floor via elevator or jump. xliv. This room has a active switch 1. Active means that it needs to be held down by something. xlv. Go to the door to the new room. 1. There is a bombable wall to the edge of the room. There is a Gold Skulltula in the room. xlvi. Climb the blocks and cross the room and enter the door. xlvii. You will now end up in the room with the Active switch. 1. Push the block onto the floor and push it onto the switch. xlviii. Enter the new room and bomb the center of the floor that looks different and drop down xlix. Boss 1. King Dodongo a. He is actually quite easy for a monster that size. b. The objective is to throw a bomb in his mouth before he can shoot fire at you. i. Now attack him with your sword as fast as you can. ii. Remember, Jump shots are twice as deadly so start off with that. c. Once he shoots fire or eats a bomb he will roll up and roll around the room. i. Once he does this stand as close as you can to the lava pit, he should miss you. d. After about 4-5 shots he's dead. l. Take the Heart Piece and exit. li. Daruna will meet you outside. You will go through a quick Anime clip and be presented with the Goron Ruby, one more to go. |
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