Pepe was a first trial creation using Maya 3D software. Once the jump was achieved, I used After Affects and Media Encoder to create the video with a background and sound.



These illustrations were created with 3DMax and MudBox. They consist of a lizard asset, a trash can asset, and a well asset.






The lizard was first altered in photoshop and then placed in a forestry scene from the internet to show how it can be utilized.
The right trash can asset was placed in a scene from "Call of Duty" and shows great effect.
The well was altered in photoshop and then placed in a gaming scene choosen from the internet to show how it can be utilized.
This video was made with Adobe AfterEffects.