When using expressions in DAGS, SoundSync will take a long time.
If there are a lot of expression-driven dags, SoundSync will take a long time to initialize the wirefile while it is loading in.
Animation playback only shows linear interpolation, it will not display ease in/ease out or smooth.
When retrieving keyset files in Soundsync, there are isolated situations that cause the GL display routines to become scrambled and may result in an unusable display of your geometry.
Retrieve the same keyset file again within the same Soundsync session.