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Limitations

Limitation:

When using expressions in DAGS, SoundSync will take a long time.

If there are a lot of expression-driven dags, SoundSync will take a long time to initialize the wirefile while it is loading in.

Limitation:

Animation playback only shows linear interpolation, it will not display ease in/ease out or smooth.

Limitation:

When retrieving keyset files in Soundsync, there are isolated situations that cause the GL display routines to become scrambled and may result in an unusable display of your geometry.

Solution:

Retrieve the same keyset file again within the same Soundsync session.



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