Table 3:
aawidth
keyword
abs_bump
abs_disp
acos
Scalar Function
acosd
active
ambient_shade
animate
Function
animation
array
asin
asind
aspect
atan
atan2"
atan2d
atand
AVERAGE_TAN
B
background
besselj0
besselj1
besseljn
bessely0
bessely1
besselyn
biasmax
biasmin
BLEND_TAN
boundaries
bump
by_extension
C
camera
casts_shadow
ceil
cl
CV Function
cluster
clusters
clm
cluster_matrix
color
color_table
colour
colour_table
CONSTANT_TAN
cos
cosd
cosh
create
current_position
current_transformation
cur_xform
Transform function
Curvature
curvature
curve
cv
cvs
D
decay
DEFINITION
Header
degree
depth_input
depth_file
depth_of_field
depth_output
diffuse
direction
displacement
divisions
doublesided
drop_size
dropoff
E
ease
eccentricity
else
end
ENVIRONMENT
ENVIRONMENT Header
environment
erf
erfc
even
execute_edl
exp
EXPIN
Ease type
EXPOUT
extension_size
eye
F
f_stop
fabs
face
far
fast_shading
fields
filename
floor
fmod
focal_distance
focal_length
fog
for
fov
frame_rate
G
gamma
gauss
grid_cache
H
Highlight
hypot
I
if
IN
incandescence
INOUT
INOUT_TAN
inst
instance
intensity
J
jitter
JOINT
Cluster type
K
knots
L
LEAF
light
light_list
LINEAR
LINEAR_TAN
lo_res
log
log10
M
mask
mate_curve
mate_patch
mate_type
matte
max_reflections
max_refractions
max_shadow_level
mode
MODEL
MODEL Header
model
motion
N
name
near
O
odd
opposite
optical_medium
OUT
Ease Type
output
P
parameter_curve
parameter_vertex
patch
pc
pix
position
pow
preview_ray_trace
print
procedure
pv
Q
quiet
R
ramp
rand
raycast
Mode Type
record_device_number
reflection
reflection_limit
reflectivity
refraction_limit
refractive_index
resolution
respect_reflection_map
rot
rotate
S
scalar
scale
sclr
shader
shadow
shadow_level_limit
shadow_output
shadow_volume
shadowmult
shadowoffset
shared_edge
shine_along
shinyness
sign
sin
sind
sinh
size
SLOWIN_TAN
SLOWOUT_TAN
smallfeatures
space
specular
spread
sqrt
srand
start
start_extension
stereo
stereo_eye_offset
subdivide
subdivision_control
subdivision_recursion_limit
T
tan
tand
tanh
tb
tbs
tcv
te
texture
tf
time_code
transformation
translate
transparency
transparency_shade
trim_curve
trim_hole
trim_region
trim_vertex
triple
trn
trn_ro
trn_ri
trn_so
trn_si
twist
type
U
uclosed
udegree
uknots
units_to_feet
up
use_saved_geometry
V
value
vclosed
vdegree
version
view
viewport
vknots
W
warp
wireframe
Mode
X
xaxis
Axis Type
xform
Y
yaxis
Z
zaxis
ZERO_TAN