Palladium Martial Arts Netbook Submissions

If you have a martial arts form, or power, and you would like it to be included in the Palladium Martial Arts Netbook, please use this form to submit it.
Thank you.
Please include the name and e-mail address that you would like to be credited under, and a URL for your web page, if you would like that listed.

Name:

Email:

URL:


Martial Art Style

Name of Style:

Game System:

Application:


Entrance Requirements:

Skill Cost: Years (Primary), Years (Secondary)

Cost in Skills:

Description:

Costume:

Stance:

CHARACTER BONUSES
Add +- to
Add +- to
Add +- to
Add +- to
Add +- to
Double Normal Chi: NoYes

COMBAT SKILLS


Attacks per Melee:

Check all that apply:

Escape Moves: None Back Flip Handstand Impact Sponge Leap Maintain Balance Roll with Punch/Fall/Impact Somersault Turn with Punch/Fall/Impact

Attack Moves: None Back Flip Cartwheel Forward Spin Handstand Leap Roll Somersault Stagger

Basic Defense Moves: Automatic Parry Backward Turn Dodge Entangle Parry

Advanced Defense Moves: None Automatic Dodge Automatic Roll Back Flip Breakfall Chum Circular Parry Combination Parry/Attack Combination Parry/Lock Combination Parry/Throw Combination Parry/Hold Disarm Multiple Dodge Power Block/Parry/Claw Power Block/Parry Power Block/Parry/Claw Spinning Evasion

Hand Attacks: None Back Fist Backhand Bear Slap Black Tiger Claw Strike Chuk Claw Hand Crane Fist Double-Fist Punch Double-Knuckle Fist Duo-Claw Strike Duo-Knuckle Strike Eagle Claw Hand Fingertip Attack Fore-Knuckle Fist Gou Strike Hammer Fist Hammer Strike Haymaker Hook Jab Knife Hand Knife Hand Knock-Out Lau Negative Gou One-Fingertip Attack Overhead Fore-Knuckle Fist Palm Strike Palm Strike/Palm Spike Pistol Whip Power Punch Punch (Human Fist) Punch/Spur Punch Push Open Hand Rake Fist Ridge Hand Rotary Palm Strike Roundhouse Strike Spear Hand Spinning Fist Sticky Hands Two Palm Push Uppercut

Foot Attacks: None Axe Kick Backward Sweep Crescent Kick Drop Kick Kick Attack Knee Snap/Knee Spike Power Kick Reverse Turning Kick Roundhouse Kick Shin Kick Snap Kick Snap Kick/Snap Spike Sweep Kick Tripping/Leg Hook Tripping/Leg Hook/Leg Spur Wheel Kick

Jumping Foot Attacks: None Flying Reverse Spinning Kick Flying Jump Kick Flying Reverse Turn Kick Jump Kick

Special Attacks: None Automatic Body Flip/Throw Bite Body Block/Tackle BodyFlip/Throw Butjapgo Chagi Choke Clothesline Combination Lock/Parry Combination Grab/Kick(1) Combination Grab/Head Bash Combination Grab/Slash Combination Strike/Parry Combination Grab/Kick(2) Combination Hand Hold/Strike Combination Hold/Parry Critical Body Flip/Throw Crush/Squeeze Death Blow Double-gore Ear Box Elbow Elbow/Elbow Spike Flying Head Butt Forearm Gore Gou Combination Grab Attack Headbutt Knee Leap Attack Neck Crank One-Hand Choke Paralysis Attack Pin/Incapacitate Roll/Knockdown Shoulder Ram Suplex
Note: Combination Grab/Kick(1) is the standard Combination Grab/Kick as described in N&S. Combination Grab/Kick (2) is as described in the Fong Ngan (Phoenix Eye) Kung Fu description (page 90 of the revised edition).

Holds/Locks: None Arm Hold Leg Hold Body Hold Neck Hold Automatic Hold Ankle Lock Arm Lock Automatic Lock Body Lock Elbow Lock Finger Lock Full Nelson Knee Lock Wrist Lock Neck Hold/ Choke Gou Grip Tsai Grip

Weapon Kata:

Modifiers to Attacks: None Critical Strike Critical Strike from the Rear or from Behind Knockdown Knock-out/Stun Pull Punch Weapon Tap

New Combat Skills:

SKILLS INCLUDED IN TRAINING


Martial Art Powers: Select a total of from among None Arts of Invisibility Atemi Body Hardening Exercises Chi Mastery Martial Art Techniques Special Katas Zenjorike Advanced Atemi Demon Hunter Body Hardening Exercises Advanced Chi Mastery Chi Katas .
Also, Select None Arts of Invisibility Atemi Body Hardening Exercises Chi Mastery Martial Art Techniques Special Katas Zenjorike Advanced Atemi Demon Hunter Body Hardening Exercises Advanced Chi Mastery Chi Katas powers.
Automatically Receives.
Weapon Katas available: NoYes

Languages:

Cultural:

Physical:

Survival:

Temple:

Weapon Proficiencies:

Philosophical Training:

Other Skills:

If this is your Primary Martial Art then the following other styles can be learned in a shorter time:

LEVEL ADVANCEMENT BONUSES



Note: All Level Advancement Bonuses must be spelled out. I will not accept homebrewed abbreviations.

1st:

2nd:

3rd:

4th:

5th:

6th:

7th:

8th:

9th:

10th:

11th:

12th:

13th:

14th:

15th:

Other Notes:

Why Study {Name of Style}?


Martial Art Power

Name of Power:

Category:

Description:

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