Main Syllabus | Skilled Subrank Syllabus | Rolling Ring | Dome of Air | Explode Weave | Nature of the Taint | Weave Tactics | Fireball Weave | Shaft of Fire Weave | Sliceweave | One-on-two Sword Spar | One Power Spar
There is a time and a place for the best use of each weave. The purpose of this lecture is to give some examples of situations for which certain weaves are best suited. This cannot possibly cover all situations which may arise. Instead it is intended to give a general idea.
Fireball produces a concussive blast and has good range. This makes it ideal for breaking up formations or discouraging or eliminating charges.
Lightning is a rather impressive, long range attack that does not really have a lot of accuracy. It lends itself to large or tightly packed formations some distance away. It has the added value of being loud and frightening. A good first strike weave for breaking up a unit and totally demoralizing or terrifying it.
Shaft of Fire is good for mid range combat. Situations where the enemy is too close for the blast of a fireball to be safely used, but too far away for easy selection of individual targets. This weave allows you to hose fire across the front ranks of an enemy unit, likely injuring or killing many of them.
Explode is multi-purpose, but mostly of use against fairly close range targets. If the enemy is close enough for easy selection of individual targets, the weave is ideal for blowing heads off. It can be flicked quickly from target to target allowing for easy disintegration of a nearby unit. If that unit is too close or has a very strong morale, the weave is good for use against any solid rock or metal target in their midst to send deadly shrapnel flying through the unit.
Main Syllabus | Skilled Subrank Syllabus | Rolling Ring | Dome of Air | Explode Weave | Nature of the Taint | Weave Tactics | Fireball Weave | Shaft of Fire Weave | Sliceweave | One-on-two Sword Spar | One Power Spar