Meet Death
Stupid ways to meet Death on the Discworld Mud
- When you read a sign that says watch out for the Yetis and pass a kind warrior who mentions that there are Yetis just ahead, DON'T keep walking up the Ramtops anyway.
- When your brother is following you and you're on your way to Slice, and the sign warns to watch your step, don't type sw when you mean s.
- When you want xp, and you keep going into different rooms in an area with lots of different types of similiar npcs, be specific about whom you want to kill. The Inebriated Sailor and The Rowdy Sailor and The Loud Sailor and the Merry Sailor all respond to "scathe 1 sailor" equally well. And all four of them are far more efficient at killing YOU than you are at killing them.
- When you're trying to learn Djelian, and your 'helpful' friend suggests shouting the presence of Mihk-lot-something or other, and you find him, DON'T shout. He's vicious. He steals your broom so you can't fly off, and he's stronger than vines. And he keeps pestering you after your dead, even. Well, you can tm Djelian after you're dead, it turns out--I got at least three tms while I was a ghost. But still.
- When you've done something stupid like killing priests in KLK, expect to be thrown in the Djel. Don't expect to get anything back--this is the only death I lost everything in. Don't kill things you ain't supposed to if you don't want to die a horrible death in the mouth of crocs.
- When you decide to join a group for the experience, and the leader says, "Hey, lets go in the shades. Don't worry, I'll protect you," and half the group bails...bail with them. Don't go in the shades. Why would you go in the Shades? There's a definition of Suicide on the Disc, and that fits it.
- When you'd like a little money, randomly finding a lawyer to scathe might not be the best way to go about it. I got killed by a lawyer. I was going about AM on a xp/money killing spree, and wasn't payin' enough attention to the important stuff. And I didn't bail soon enough. This was just plain stupid fighting.
- The day after I first wrote this, I encountered Death for the 7+1th time. Questing, sort of, something I don't do enough of. So I pull the red lever, right? Four other levers and I just have to pull the red one. It wouldn't have been so horrible except that just after I was resurrected, there was a crash and I hadn't saved (the Cres have taken steps to solve that little problem, bless them) and I got returned to my body, alive, but neither the fresh, living me, nor my corpse had any of my belongings. Lovely. And there was only so much the Liasons could replace, sigh.
- My ninth death was pretty stupid, too. I usually only fight out-of-doors, because then I can escape with my broom if I have to. Well, fighting a bunch of guards indoors as part of a group only confirmed that I ought to stick with that policy. I got cornered in a room and my queued scathe intended for another guard hit the guard in that room, so I was being attacked no matter which room I wimpied into, with no escape in the sky. Wonderful, isn't it?
- Course, the sky isn't always a perfect solution when you're backed up in a fight. Death number ten, I managed to hop on my broom just before I actually died. So my corpse fell to one part of the city and I fell to another...lucky for me, the person my corpse nearly landed on was kind enough to tell me and even passage me back after I got raised. It's interestin'; Death comes and tells you he'll catch up to you, and waits till you're on the ground again. I love bein' able to fly.
- Then of course there's the choice of death or spending forever on a desert island you got to by carpet but can't get away from by any means except the T-Shop. So I godmothered out of there, making 11 deaths, what a pain. But less of a pain than spending -forever- stuck on the island.
- The Shades and the Snail are dangerous. Do not fly to people who are capable of IDLING in them, even if they say it's clear and the whole point is to fight alongside them. Death 12 would be attributable to this kind of optimism...
- Normal fighting is dangerous, too, if you're using weapons you aren't sure about, lagging, and go up against a bigger NPC...death is definitly possible. And annoying. Ping: 13, due to KLK warrior, lag (I'll get you for this, LAG!) and untried Nodachi.
- Wimpying plus trying to move away from the fight on your own: two wolves here, two wolves there, moving two screens instead of one, and MY, WE'VE BEEN A BIT CARELESS...
- Eventually, I might have to stop keeping this log of my deaths. They're going to get boring. Like death #15: Grouping against a guard, after facing innumerable enemies with little trouble...and then he fillets my left hand. Somehow, from that, I died. Right then and there. Ouch.
- Death 16: Equally boring. Bandit camp, group, death. Ouch. Up to 5 royals a life, now, too.
- Death 17: Bwahahahahahaha, bees are evil. Finally got to experience them myself with the new Crones they've coded in. What fun! Wheeeeeeee! Erm. Ouch. That too. Worse that I killed a groupmate at the same time. Sorry.
- Death 18: Well, I've died a few more times than that, but PT deaths don't count. This one was to a grflx...yay! Oh, and PTing changes the way you look at death. So too, I suppose, does dying 18 times.
- Death 19: Grflx again. Same day. About 10 mins later. Yay!
- Death 20: (11/28/04)Fly to the top of the tree. Flyta's hungry, oh, dear, she finished that melon. Bag's too heavy. Drop the bag, Flyta, I'll get you a melon. Oops. Bye-bye bag. Better climb down and get it, this isn't too hard, did it last week for a lark, might even tm. You lose your balance. Um. You see Death standing behind you. MY MY... Ouch.
- Death 21: (3/26/06)If the wall has a plaque on it that says "If you climb this wall, you will die"; if you watch your daughter and your friend die on said wall; if you happened to help PT the wall and died several PT deaths on the wall: Don't climb the wall! Duh! Even if you have a really really really really good idea how to get around it, and the wall is just soooo inviting!
Well, that's the ways I've died thus far. But I've got a Wizzy brother and a Warrior friend (the one what told me how to learn Djelian, he was) who've done some dumb things before, too. Like drowning and then drowning again in the same place when he tried to get his stuff, because he still didn't know any swimming. Or grouping with me and trying to kill a sad woman without checking whether she was a guild heavy first.
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Last updated: 8:24 pm Tokyo Time, Sunday, March 26th, 2006.