| Teachers' Room |
| Create your own puzzles with: |
| Backup Your knowledge with a Professional Dictionary: |
| Logos Dictionary |
| Power Point Presentations: (*) You may also request an exercise for your students |
![]() |
![]() |
![]() |
![]() |
| Last Minute Games!! For an early ending class... |
| Numbers & Letters: Students choose a letter at random and a number from 1 to 7. They will have to recall as many English words as possible, starting with the chosen letter and with the given number of letters |
| Vowels & Consonants: Students choose three vowels and five consonants They will have to recall as many English words as possible, using such letters. (Part of, or all of them!) |
| Grammar "Stop"!: Students may play the traditional Portuguese game known as "Stop", replacing the common categories by different types of words.(Nouns/ Adjectives/ etc) |
| Pictionary: Use this game in English language or put the different categories on the board. Choose a volunteer to come to the board. The volunteer chooses a category which is marked (X) for everyone to know. The volunteer will have to draw an image which may allow the class to find out what it is in English! |
| The Donkey!: This game may be played either using letters or words. The teacher always starts a session with a letter from the alphabet, in their order. Then each student must think of one or more words using that letter, so that he or she may propose a new letter to the board. Letters can be placed both before and after the previous one. Each time a student gives a new letter, students will have to recall new words since there is a letter that was not there before. The problem is when someone, while thinking of a new letter to offer, closes or finishes a word! The Donkey is found! Therefore, the main goal is to offer a letter which does not finish the word but complicates the next player's turn. If a player imagines that the previous one offered a letter at random and was not thinking of any word at all... explanations may be asked from the previous student. If the student had a word , the current player is in fact the Donkey. However, if the previous player was not thinking of a word at all, then he or she is the real Donkey! |
| Click for Details... |