Click to turn the page.
Return to the Table of Contents of the Horizon Guide.
The Horizon Hall
    The Horizon�s Guild Hall is spacious, well appointed, heavily fortified, and located in <insert undisclosed location here>.  There is a very large Common Room, and off that a well equipped kitchen, with a walk-in pantry that is always well stocked.  For those interested, the bar in the Common Room is also always kept well stocked.  <insert drunken ramblings here>  A large Study is also located just off the Common Room for more scholarly pursuits.
     Two sets of stairs at opposite ends lead up to two Residence Wings with many rooms available for personal space and other purposes.  Members are encouraged to take up residence if they desire.
     Downstairs, in underground caverns, a hot-spring furnishes plenty of room for hot soaks after hard days of battle.  Also on that level are the cellars used for storage, a still-room, a detainment area, and the Infirmary.
     An enclosed Courtyard, hidden from view of the outside, holds a large garden of herbs and vegetables.  A waterfall splashes down from above into a fresh water pond, kept stocked with fish for the Horizon�s tables.
    At the far end of the Courtyard is the entrance to the workshops, where the forges burn brightly and artisans practice their crafts.  Fine weapons and armors, magical jewelry, and many other items of the various crafts are created here.
    ((The Horizon Hall is purposefully not designated to be in any particular place, and the description kept vague enough that everyone�s imagination can become a part of its creation.  Members should feel free to take up residence, In-Character, or simply enjoy RolePlay in the Guild Hall through use of the Guild Chat Channel or the designated Ventrilo Channel.))
((Out-of-Character Details))
Hosted by www.Geocities.ws

1