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Bob-omb Battlefield
Whomp's Fortress
Jolly Roger Bay
Cool, Cool Mountain
Big Boo's Haunt
Hazy Maze Cave
Lethal Lava Land
Shifting Sand Land
Dire, Dire Docks
Snowman's Land
Wet-Dry World
Tall, Tall Mountain
Tiny-Huge Island
Tick Tock Clock
Rainbow Ride

LATEST NEWS

NEW SITE: WWW.SM64.COM
June 29, 2005
This site has now officially moved from geocities. View the new site at www.sm64.com.

FASTEST STAR TIMES WEEKLY VIDEO COMPETITION
May 12, 2005
The first round of a challenge started by Rob Cloutier in this topic has just concluded. The first challenge was to record a video of your fastest time for "Red coins on the floating isle" in Whomp's Fortress. There were three entries the first week: Rob Cloutier, Myles Bukrim and Curtis Bright. I have uploaded each of their videos and they are currently available at http://members.shaw.ca/supermario64/. Although the videos cannot be compared with perfectly, you can draw some conclusions by examining the videos. I'll count the last complete white screen (in the opening) as frame 0, and count the video finished on the frame that shows that star has been touched. Here are the results:
Curtis - 1017 frames - 33.90 seconds
Myles - 1453 frames - 48.43 seconds
Rob - 1520 frames - 50.67 seconds
All the videos were recorded at 30 frames per second, although Rob's video was done on an emulator. These times are not completely accurate, but a fairly good indicator of what the actual time was.

Personally, I was surprised that everyone chose a different route! I've seen lots of Myles' videos in the past and was actually expecting him to use a route similar to or the same as mine. By the way, there are some new videos of Myles' in the records section. Right now Myles holds the record for every SM64 race recorded by N64HS!

77 COINLESS STARS!
March 26, 2005
Wow, I didn't think this would happen... the "Behind Chain Chomp's Gate" star is now possible without opening the gate, and therefore possible coinless! It was just discovered by "MarioSuperFan" on the GameFAQs SM64 board. Here's a video that I just made of the glitch. I used a slightly different method... instead of dropping him, I jumped with him, and he pushed me through in the air. Like I said on the board, my only problem is that now I can never say anything is impossible in this game ever again! In the past I had tried to get into his gate, of course, but after many failures I had to dismiss it as being impossible. I guess it's a good thing that some people will just never give up! Thanks to MarioSuperFan!

MYLES BUKRIM SETS 9"9 ON REMACTH!
March 7, 2005
Yesterday, Myles Bukrim became the first person to break the 10 second barrier on "Rematch with Koopa the Quick". This improves on his previous best of exactly 10"0. Myles has repeatedly improved his time on this race, despite little competition from other SM64 players. The second best time of 11"1 has been held by Alex Penev for quite some time now (at least two years). Late in 2004 Andrew Kent matched his score of 11"1 after I had improved my own to 11"2. As you can see, Myles has dominated this race by a wide margin. He plans on creating a webpage to list some useful tips on this race, to hopefully help other players improve on their times. Great work, Myles!

2386 COINS OBTAINED
February 9, 2005
Congratulations to "DarkPhoenix84" from the GameFAQs SM64 message board, who just reported that he has collected all 255 coins from all three known infinite coins glitches, as well as every other coin in the 15 courses, bring his total up to 2386. Great work!

113 CAPLESS/CANNONLESS STARS!
February 5, 2005
Dom Dunc just released his trick to get Chuckya into the pipe... you have to slide along the sloped wall while carrying Chuckya! Awesome! I managed to do it, and now have 113 cc-less stars. Check out this page for more info.

YET ANOTHER NEW COIN GLITCH!!!
February 4, 2005
Dom Dunc has done it again! Back in December, I found a strange glitch in Wet-Dry World: if you brought Chuckya into the pipe to the town in Wet-Dry World, he would transform into random items. However, I was only able to get Chuckya into the pipe on an emulator using gameshark codes. But now, amazingly, Dom Dunc has done the impossible and managed to bring Chuckya into the pipe! He will be posting his method tomorrow, and has commented that the vital trick is "devilishly simple". In the mean time, I've been searching for ways to get Chuckya into the pipe to no avail. I can't wait to find out how he did it...

So what good is this trick? Well, for one thing, as long as the cannon and the caps in the town are not required, then another cap/cannonless star is possible - "Quick Race Through Downtown", because Chuckya can transform into the star itself. Secondly, the glitch makes coin duplication possible. Thus, it is theoretically possible to get 255 coins in the level. It would require you to perform the Chuckya Trick perfectly 52 times. This is required so that you can bring Chuckya into water. Here is a quick video I made of this trick. Here is the topic where Dom Dunc posted about the trick. Tomorrow should be very interesting...

A NEW TOTAL COIN SCORE TO AIM FOR: 2283!
February 3, 2005
It's official... with the new piranha plant coin glitch discovered by "Master Of Majora", Tiny-Huge Island becomes the second of the 15 courses with an infinite supply of coins. Now comes the hard part... actually getting 255 coins in the level on my file. At the very minimum, the glitch has to be done 32 times in a single run, and there are only 5 piranha plants to use. There is a little room for error, luckily, but since if you punch the plants too soon they will stop giving you coins, only 4 errors are allowed. So far I haven't been able to do the glitch as consistently as required, but I think it's just a matter of practising the timing. "Master Of Majora" has also completed the 255-coin money bags glitch, and currently has the highest known coin total of 2283 coins.

ANOTHER INFINITE COIN GLITCH?!
February 2, 2005
I don't have any time to try it out right now, but I thought I should post a quick note here anyway since it now looks like 255 coins will be possible in Tiny-Huge Island. Discovered by "Master Of Majora"... check out his topic on the GameFAQs SM64 board.

FINALLY: MY 70-STAR SPEED RUN
January 10, 2005
Today I finally completed that 70-star run that I've been meaning to do. Some info on the run as well as my star choices can be found here. Also, I've put up a new page that lists my fastest star times. On another note, I now have a Nintendo DS and Super Mario 64 DS. It's nice portable, but the game is not better than the original in my opinion. I may post some stuff about this game later... Happy new year to everyone!


See also the previous 2004 NEWS
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