Smithcraft Apprentice Guide

Class Schedule

CandleMark Day 1 Day 2 Day 3 Day 4 Day 5 Day 6 Day 7
7-9 Introduction Math Orientation Drafting Writing Orientation Off
9-11 Basic Metal Advanced Machines Intermediate Glass Basic Materials Advanced Materials Intermediate Machines Off
11-13 Lunch Lunch Lunch Lunch Lunch Lunch Lunch
13-15 Intermediate Chem Basic Glass Advanced Chem Intermediate Metal Basic Machines Advanced Metal Off
15-17 Advanced Architecture Intermediate Materials Basic Architecture Advanced Glass Intermediate Arch Basic Chem Off


Key:

Jr. Apprentices

Full Apprentices

Sr. Apprentices

Everyone



Junior Apprentice Proficiencies
These are a course of basic classes to make sure each Smith begins his/her education knowing some fundamentals that will be the foundation for all other skills learned. ICly, a junior apprentice must pass these courses, as well as the basic smithing classes, before being promoted.

Intro to Smithcraft: Includes Hall history, etiquette, policies, and a required safety course. Safety course must be completed before any smith is allowed to use dangerous equipment, such as the forge.

Math: Teaches/reviews basic calculation and figuring: addition, subtraction, multiplication, division, fractions, decimals, algebra, and geometry. More advanced math techniques can be learned through the Materials Science subcraft.

Drafting: Basic drawing and measuring skills.

Writing: Basic writing and communication skills.

Orientation: Time allowed for new apprentices to familiarize themselves with the hall layout, equipment, people, procedures, etc. Also, time to work on projects or classwork.



Subcraft Descriptions
All apprentices will take classes in each of the subcrafts to achieve a well-rounded education of smithing. With each promotion, the apprentice will learn more techniques and more advanced skills.

Architecture -- Help design Pern. The architects of Pern work closely with the Miners and Woodsmiths to design and build its Holds and Cotholds. They can often be found pouring over sandtables and wherhide drawings of structures, or in heated debates over what building style should be used in a certain case.

Chemistry -- Help blow up Pern. Pern's chemists are the makers of the much needed agenothree (HNO3) - an important line of defense in the ongoing battle against Thread as well as a well-used fertilizer. Chemists have been known to explode things many times, especially when they're working with fireworks. They also work with the Tanners, Weavers, and Woodsmiths to create dyes, stains, and paints. A colorful bunch, all, none of who are let near the shiny pots or our pristinely white sheets. On second thought, you might want to add the Masters onto that list.

Glasscraft -- Help window Pern. Looking through glass. You may be doing that as you read. On Pern, glass, both ornamental and useful, is the love and labor of some smiths. In their line of products can be found mirrors, statues, and light fixtures (though Glow baskets are handier). They also work along with the Starsmiths to create the distance viewers and various lenses that those night owls demand on having. The more ... creative GlassSmiths even manage to make glass dragons and suncatchers. Always a crowd pleaser at a Gather.

Machinework -- Help motorize Pern. Pern's machinists are responsible for the creation and upkeep of many technological marvels. Among their charges are the Weaver's loom and the Distance Writer. However, since PernMUSH is decidedly low tech, there isn't much call for new inventions. It's not stifling creativity, it's a way of life.

Material Science -- Help mathmatize Pern. Material science is the study of materials, their properties and the methods of combining them to achieve desired goals. This subcraft is almost a most difficult one; it being the theoretical and analytical side of the Smithcraft. Most Crafters in the subcraft came to it to further their studies. Usually Mathematicians, and those interested in physical science join this subcraft.

Metalwork -- Help forge Pern. The metalsmiths make everything from irrigation pipes to finely detailed jewelry. They can often be found wheeling and dealing with the Miners to obtain ores and gemstones for their works. Much of the repair work on the agenothree sprayers and flame throwers is carried out by the metalcrafters.




Upcoming On-Camera Classes

Class Title Teacher DateTime Location
Stained Glass CarissaTBATBATBA
Belt BucklesCarissaJuly 25/26TBAMetal Workshop

Send your class information to Annik to be added.


AppGuide Main Roleplaying Ranks Mentoring Classes Credits


All references to worlds and characters based on Anne McCaffrey's fiction are copyright Anne McCaffrey 1967, 2000, all rights reserved, and used by permission of the author. The Dragonriders of Pern(r) is registered U.S. Patent and Trademark Office, by Anne McCaffrey, used here with permission. Use or reproduction without a license is strictly prohibited.

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