The MA-1 is designed to be used with the model 1 Pacification Collar through a wireless hook up. Once the collar has been around the neck of the captive for a long enough period of time (1 to 2 weeks) a map will have been made of the captive's brain. Using that map the MA-1 can introduce emotions, physical sensations, thoughts and a completely new personality into the captive. To aid in the torment of the captive both the cells Gravity and Time flow can be controlled. Gravity can be varied from 1 to 15 and Time can be slowed or sped up by a factor of 4 just by turning the dial. Once the captive is placed into the Conditioning Cell automatic systems will go into operation to keep them docile and aid in the will breaking process.
Emotions can be introduced into the captive by
means of linkage. From the Emotional Control Console
select an emotion, enter in the link you want to that
emotion and a power for the emotion. For instance, if
you wanted a captive to feel lust when they see a pair
of handcuffs, enter in Lust, the word "handcuffs" and
then the power of the emotion desired (a number from 1
to 10).
To link an emotion to a physical sensation enter in
the emotion, the power of the emotion, and the name of
the physical sensation. The sensation can also be
linked to an irritant from the Irritant Controls.
Just enter in the emotion, the power of the emotion
and from the Irritant Controls activate that
irritant.
To decrease emotional responses to a specific
stimulus or thought, increase the amount of apathy
linked to that stimulus or thought. For instance if
you wanted to make the captive care less about getting
free, you would enter the word "Apathy" and a number
from 1 to 10 and then the word "Free".
The word and power rating will be shown on the
appropriate Emotional Meter. Emotions are found to be
most effectively introduced while the Mental Activity
Meter is reading "semi-conscious".
Viewing and changing the Captives thoughts. For interrogation uses the MA-1 will display the captive's thoughts on the Un-adjusted Thought Display. To change these thoughts the Mental Activity Meter must read in the semi-conscious or programmable areas. Thoughts can be edited, erased or introduced simply be entering them onto the Direct Thought Entry Keyboard. Thoughts introduced or erased during the semi-conscious period will be rememberd or forgotten, but the conditioning can be overcome. Thoughts introduced or erased during the programmable area of the meter will be permanent.
Pure irritation can be introduced into the captive through the Irritant Controls. These are preset as Itch, Sneeze, Tickle, Pinch or bug-crawling-on-skin. Enter in the part of the body you want to effect and then press the irritant you wish to inflict.
A new development in the field of ET (Evil
Technology) is the Personality Filter. Previous
attempts at personality manipulation have always been
hindered by the subject's will power. The Personality
Filter solves this problem. While the PF is operating, the pacification collar
sends a continuous electronic signal to the captives mind. This signal
stimulates that part of the brain that regulates sleep. With the captive asleep
the PF takes over, yet stil has access to the captives subconscious. This
allows the PF to be small and self contained, yet still have the nuances of a
fully working personality.
Installation of the Personality Filter requires that
the subject has been wearing the Pacification Collar
for at least 1 week. Also the apathy meter must be at
full strength and the Mental Activity Meter must be
reading in the programmable section. The chosen
filter is selected from the Direct Thought Entry
Keyboard and installation proceeds automatically.
There are 4 pre-constructed filters to choose from.
These 4 personalities are based on the current top ten
alternate personalities that supervillains wish in
heroines. (This from a poll of 100 supervillains in
various prisons across the world). To choose the
preset filter simply push the button.