Mercenary Mayham

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*	Hide is a great way to escape, but it does not max at 100 and many
people have sense life.
*	Tackle is a take down skill that works on your size and one up and 
down.  Tackle also works on water.  Tackle is level based so it�s harder to 
land it against a higher level person.  Tackle can be maxed at 100.  Against 
people with aware equipment, its harder to tackle.  Tackle has a good chance to 
stun your target.  If you start a fight with tackle you have a chance of 
tackling your target and yourself out of the room.  If you tackle someone who 
is already on the ground, you will miss and be lagged as thought you had 
tackled them.
*	Headbutt works on the same size and 1 down.  This skill will lag your 
target and do a small amount of damage against players.  Against mobs it can do 
a lot of damage especially at lower levels.  Headbutt has a small chance to 
stun and even to knock them out but at low levels it�s more likely to knock you 
out.  When something is stunned it takes a lot more damage and when its knocked 
out they can�t fight back.  Headbutt does not work on water.  Maxes at 100.
*	Throat crush will lag your target for a very short time and yourself 
for a long time.  It will also stop them from casting for like 2 seconds.  It 
works same size one up and one down.  It does not work on water.  Maxes at 100.
*	Backstab for mercs can reach as high as 100 damage. 
*	You can dual wield and still tackle.
*	Capture maxes at 100 and is very difficult to notch.  You need a rope 
in your hands and can only use it on people.  This skill will knock your target 
down and tie them up.  They can�t get up or run away.  You can then drag them 
where you want.  Its level based so its hard as hell to capture higher level 
people and some people can break the bonds easily.  The lag on this command is 
immense for a mercenary and you can die easily trying to capture people.
*	Switch target is a skill that you don�t get till 51.
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