 |
|
Fire
Pillar (Active) |
| |
| Requires
Fire Wall Lvl 1 |
| Sets a "fire land
mine" at a selected area. The blast area is 9
squares. A blue gemstone is needed everytime you use
this skill. |
|
Sight
Rusher (Active) |
| |
| Requires
Sight and Lightning Bolt Lvls 1 |
| Using fire balls summoned
with sight, this skill will spread them over a vast area
causing large damage to multiple enemies. |
|
|
Meteor
storm (Active) |
| |
| Requires
Thunder Storm Lvl 1 and Sight Rusher Lvl 2 |
| Meteorites crashes into
the ground at a selected location. The number of
meteorites depends on the skill's level. Note: This
skill has a very long spell time. |
|
Jupiter
Thunder (Active) |
| |
| Requires
Naplam Beat and Lightning Bolt Lvls 1 |
| A powerful electrical
attack that pierces its way between the user and the
target. |
|
|
Lord
of Vermilion (Active) |
| |
| Requires
Thunder Storm Lvl 1/Jupiter Thunder Lvl 5 |
| Creates a nuclear class
explosion to appointed area. The attack itself covers
most of the screen. Very powerful, however, it has an
extremely long spell time which decreases as you raise
its level. |
|
Water
Ball (Active) |
| |
| Requires
Cold Bolt and Lightning Bolt Lvls 1 |
| Attacks the enemy using
the surrounding water. Thus, this can only be used in
areas with water visible on the screen. |
|
|
Ice
Wall (Active) |
| |
| Requires
Frost Driver and Stone Curse Lvls 1 |
| Creates a wall of ice at
a selected area that interferes with the enemy's
movement. Arrows and magic can pas through the wall, and
it can be broken with physical attacks. The wall will
eventually fade away. |
|
Frost Nova (Active) |
| |
| Requires
Frost Driver and Ice Wall Lvls 1 |
| All enemies surrounding
the player will become frozen when this spell is used. |
|
|
Storm
Gust (Active) |
| |
| Requires
Frost Driver Lvl 1/Jupiter Thunder Lvls 3 |
| Creates a blizzard that
harms all enemies surrounding the player. |
|
Earth
Spike (Active) |
| |
| Requires
Stone Curse Level 1 |
| Creates a sort of
earthquake on the area an enemy is located to cause
damage. |
|
|
Heaven
Drive (Active) |
| |
| Requires
Earth Spike Level 3 |
| Same effect as Earth
Spike, however, it attacks all enemies located within
the "earthquake." |
|
Quag
Mire (Active) |
| |
| Requires
Cold Bolt and Heaven Drive lvls 1 |
| Creates a swamp on a
selected area that halves the enemy's AGI and DEX. |
|
|
Estimation |
| |
| None |
| A monster's information
is displayed to the spell caster and his party. |
|
|