Siam Ga~Me

 

 

 

 Mace Mastery (Passive)
 
No Skill Requirements
Increases the attack power when using a mace. The correction value is added to the original damage, ignoring the defense of the enemy.
 Impositio Manus (Active)
 
No Skill Requirements
This skills is in effect a prayer which increases the attack power of someone's weapon for 40 seconds. Seconds do not add on if you use more than once - it begins at 40 again.
 Suffragium (Active)
 
Requires Impositio Manus Lvl 2
By praying for another person, the speed of a skill is hastened once.
 Aspersio (Active)
 
Requires Aqua Bened. Lvl 1 and Impositio Manus Lvl 3
A blassing using holy water: During the time that the skill lasts (determined by level), a holy attribute is given to the target's weapon. There is a fixed damage of 40 when used on undead/demoniac monster - the same as simply throwing holy water on them. Requires one holy water item.
 Holy Body Descending (Active)
 
Requires Aspersio Lvl 5 and Grolria Lvl 3
a holy attribute it granted to all allies within the spell's target range. The time for which the skills works changes according to skill level. This skill requires an Acolyte on each sides of Priest to be use. NOTE: This skill also use small amounts of SP from the two surrounding Acolytes.
 Sanctuary (Active)
 
Requires Heal Lvl 1
Creates a holy field by descending a holy spirit into the battlefield. When entered into by a player, the Heal effect occur. When used, Priest can not move from the field. When undead/demonic monsters enter the affected area, damage occurs and they are pushed away. Takes about 5 seconds to recite this spell. Requires one blue gemstone item.
 Recovery (Active)
 
No Skill Requirements.
Fixes status abnormalities. When used on an undead monster, it causes darkness.
 Slow Poison (Active)
 
Requires Recovery Lvl 1
Advancement of the poison is stopped during the time that the spell lasts (not cured). Good for use when you cannot heal poison but don't wish to die!!!
 Resurrection (Active)
 
Requires SP Recovery Power Improvement Lvl 4
Resurrect the deceased or a monster. The ammount of HP recovered depends on the level, and no SP is recovered. Any monster that gets revived does not give EXP or any items. Requires one blue gemstone item.
 Safety Wall (Active)
 
Requires Aspersio Lvl 4
Requires one blue gemstone item.
 Kyrie Eleison (Active)
 
Requires Angelus Lvl 2
Protect your entire party with a barrier that completely defends them for one attack. Duration depends on skill lvl. When use is repeated, the effect does not accumulate, the timer is just reset.
 Magnificat (Active)
 
No Skill requirements
A praise type skill which doubles your party's natural recovery speed. Duration depends on the skill's level.
 Gloria (Active)
 
Requires Kyrie Eleison Lvl 4 and Magnificat Lvl 3
30 status points are added to the user and his/her party for the duration of the spell, which of course depends on its level.
 Lex Divina (Active)
 
Requires Ruwach Lvl 1
Silence an enemy for the duration of the spell, which is determinded by the skill's level. When in this state, an enemy cannot use any skills.
 Turn Undead (Active)
 
Requires Resurrection Lvl 1 and Lex Divina Lvl 3
Kills an undead monster with only one attack, if not very heavy damage.
 Lex Aeterna (Active)
 
Requires Lex Divina Lvl 5
By decreasing the defense of an enemy, attacks will take off twice the usual damage.
 Magnus Exorcismus (Active)
 
Turn Undead, Lex Aeterna Lvls3, and Safety Wall Lvl1
Sets a mine with a similar effect to that of Fire Pillar or Thunder Storm. It will only work against undead monsters. At the time that the mine is set, all undead monster in the area will receive multiple damage. Total damage depends on the skill's level. Requires one blue gemstone item
 Fast SP Recovery
 
Requires
Every ten seconds you will receive a certain amount of SP. It starts at +3 SP, and an additional 3 SP is added for every level above it. Thus, level 3 will give you +9 SP every ten seconds.
 
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Copyright © 2002 Karnokmatd Jirayupong
Last modified: August 25, 2002

 

 

 

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