Siam Ga~Me

 

 

 

 Right Hand Mastery (Passive)
 
No Skill Requires
This skill allows the assassin to hold a weapon in both hands as well as makes the right hand stronger. Attack strenght starts at 50% of the usual.
 Left Hand Mastery (Passive)
 
Requires Right Hand Mastery Lvl 2
This skill allows the assassin to hold a weapon in both hands as well as makes the left hand stronger. Attack strenght starts at 50% of the usual.
 Katar Mastery (Passive)
 
Requires
Increases the attack power of assassin's weapon: the katar.
 Cloaking (Active)
 
Requires Hiding Lvl 2
With the use of dead angles, you can hide from others view and move at the same time. You can only move when you are next to a wall, if not, the invisible stats will be cancelled.
 Sonic Blow (Active)
 
Requires Katar Mastery Lvl 4
This skill can only be used with a katar. The skill itself allows you to attack 8 times in a row.
 Grim Tooth (Active)
 
Requires Cloaking Lvl 2 and Sonic blow Lvl 5
You can attack an enemy while in the hiding state. Only works with the katar.
 Enchant Poison (Active)
 
Requires Envenom Lvl 1
Makes the player's weapon element poison.
 Poison React (Passive)
 
Requires Enchant Poison Level 3
When the selected player receives a poison element attack, it counters on the attacker once. Maximum level 5.
 Venom Dust (Active)
 
Requires Enchant Poison Level 5
Creates a "poison attribute zone" at the designated area. Requires a red gemstone.
 Venom Splasher (Active)
 
Requires Poison Reacting and Venom Dust Lvls 5
By blowing up a poisoned monster, it creates poison attribute zone. The HP of the monster that is poisoned must be 1/3 of its max HP.
 
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Copyright © 2002 Karnokmatd Jirayupong
Last modified: August 25, 2002

 

 

 

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