 |
|
Right
Hand Mastery (Passive) |
| |
| No
Skill Requires |
| This skill allows the
assassin to hold a weapon in both hands as well as makes
the right hand stronger. Attack strenght starts at 50%
of the usual. |
|
Left
Hand Mastery (Passive) |
| |
| Requires
Right Hand Mastery Lvl 2 |
| This skill allows the
assassin to hold a weapon in both hands as well as makes
the left hand stronger. Attack strenght starts at 50% of
the usual. |
|
|
Katar
Mastery (Passive) |
| |
| Requires |
| Increases the attack
power of assassin's weapon: the katar. |
|
Cloaking
(Active) |
| |
| Requires
Hiding Lvl 2 |
| With the use of dead
angles, you can hide from others view and move at the
same time. You can only move when you are next to a
wall, if not, the invisible stats will be cancelled. |
|
|
Sonic
Blow (Active) |
| |
| Requires
Katar Mastery Lvl 4 |
| This skill can only be
used with a katar. The skill itself allows you to attack
8 times in a row. |
|
Grim
Tooth (Active) |
| |
| Requires
Cloaking Lvl 2 and Sonic blow Lvl 5 |
| You can attack an enemy
while in the hiding state. Only works with the katar. |
|
|
Enchant
Poison (Active) |
| |
| Requires
Envenom Lvl 1 |
| Makes the player's weapon
element poison. |
|
Poison
React (Passive) |
| |
| Requires
Enchant Poison Level 3 |
| When the selected player
receives a poison element attack, it counters on the
attacker once. Maximum level 5. |
|
|
Venom
Dust (Active) |
| |
| Requires
Enchant Poison Level 5 |
| Creates a "poison
attribute zone" at the designated area. Requires a
red gemstone. |
|
Venom
Splasher (Active) |
| |
| Requires
Poison Reacting and Venom Dust Lvls 5 |
| By blowing up a poisoned
monster, it creates poison attribute zone. The HP of the
monster that is poisoned must be 1/3 of its max HP. |
|