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2.9 C9
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*Print the C9
map from Sakura Byori before you read it.
Please read section 3 for basic skills and details
about ruins strategies.
items share:
- HP, MIND, TP materials, disks for forces
- Defense items for forces or hunters
- HIT material/unit priority:
--- 4-6 ATA for RAcast/RAcasearl (railgun)
--- 4 ATA or more for HUcast (assault)
- POW, grinders for hunter's ultimate weapons (assault or blade)
- Resta priority: Lv1-3 HU, Lv4 HUnl & FO, Lv5+ FO
key items:
- In area 42, take the wrap near the healing point. You will see a
halbert+5 (hunters) and a shot (rangers). There are also soul frame
4 slots and some units (forces).
- In area 44, just before the big room. A assault is there.
Atention
- In C9, it's necessary to save mates and scape dolls.
- Extremely caution with the dark rooms, forces can stay out of the room.
Ranger shoot Dark Belra, Chaos Bringer in short distance is safer than
long range attack.
- Keep some sol atomizer, it's useful to cure confusion. And it may help
forces to survive DF's heaven punisher attack. (see section 3)
- RAcast/RAcasearl need hit materials/units to use railgun:
- Lv 19: 6 ATA
- Lv 20: 5 ATA (mark/arm++ or general/arm--)
- Lv 21: 4 ATA (2 hit materials)
So the first 4-6 ATA go for rangers.
- Hunters has sufficient ATA in C9. Only a HUcast need more ATA if he
use
assault. Concentrate more ATA material/items on one of the HUcast so he
can use assault better.
- Normally, the best weapons against Dark Falz room is a assault(HUcast)
or blade(hunters). Sometimes it would be a high% pallasch. Assault is
the
best in 2nd form while blade is better for 3rd form.
- For the Dark Falz room, hunter should keep 1 doll, forces keep 3 dolls.
If force's HP is higher than 141, everyone has 2 doll would be better.
- FOmarl can get 140 HP with 2 levels and 3 HP materials.
- RAmar often get 140 HP or 136 HP in boss room, so force reserve should
reserve 1 HP material for RAmar. Give him when he is of 140 HP.
(Check section 3 if you need to evade Dark Fals's
attack)
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