| Magic |
| Disclamber: I did not create any Dragonball characters or any other serise. Thou, I did make some of my own races and characters. But other then min, I did not make anything else. This is just a fan site with make up characters for an R.P.G. |
| Copy Right � 2002 All Rights Reserve Made In The USA |
| Here is where you see what your magic can do. Like how much damge it does and how much it can heal. Most magic is from Final Fantasy, but I'll be looking into more magic, and make some up as well. It's listed as what the magic is, what it does, and how much it cost. When you get more points you can raise the damge on the magic(i.e. if fire starts with 200 damge and you have 3000 points you can add 3000 points and make the damge 3200. But some spells you can't add on to them, they are marked in another color besides yellow. Also there is a certian limit for each spell. That is the last thing. That's how high your MP has to be to learn. |
| Recovery Cure/ Cures 200 HP/ Cost 4 MP Cura/ Cures 500 HP/ Cost 6 MP Curaga/ Cures 2,000 HP/ Cost 10 MP Death/ Deals 300 Damge every 3 turns/ Cost 12 MP Holy/ Deals 500 Damge/ Cost 15 MP/ Raise to 1,500 Damge Fire Fire/ Deals 200 Damge/ Cost 5 MP/ Raise to 499 Damge Fira/ Deals 500 Damge/ Cost 8 MP/ Raise to 899 Damge Firaga/ Deals 900 Damge/ Cost 10 MP/ Raise to 1,999 Damge Flare/ Deals 2,000 Damge/ Cost 20 MP/ Raise to 7,000 Damge Ice Blizzard/ Deals 200 Damge/ Cost 5 MP/ Raise to 499 Damge Blizzara/ Deals 500 Damge Cost 8 MP/ Raise to 899 Damge Blizzaga/ Deals 900 Damge Cost 10 MP/ Raise to 3,000 Damge Water/ Deals 1,000 Damge Cost 15 MP/ Raise to 5,000 Damge Thunder Thunder/ Deals 200 Damge/ Cost 5 MP/ Raise to 499 Damge Thundara/ Deals 500 Damge/ Cost 8 MP/ Raise to 899 Damge Thundaga/ Deals 900 Damge/ Cost 10 MP/ Raise to 4,000 Damge Aero/ Deals 1,000 Damge/ Cost 15 MP/ Raise to 1,999 Damge Tornado/ Deals 2,000 Damge to all enemys/ Cost 60 MP/ Raise to 7,000 Damge Time/Space Quake/ Deals 500 Damge/ Cost 8 MP/ Raise to 3,000 Damge Demi/ Deals 1/4 Damge of enemys total HP/ Cost 35 MP Double/ Allows you to do 2 spells in one attack for 3 turns/ Cost 50 MP Triple/ Allows you to do 3 spells in one attack for 3 turns/ Cost 75 MP Support Protect/ Reduces physical attack by 1/2/ Cost 50 MP Shell/ Reduces magic attack damge by 1/2/ Cost 50 MP Reflect/ Reflects magic attack back to enemy/ Cost 100 MP Drain/ Drains 20 HP form enemy and gives to caster/ Cost 100 MP Forbidden Meteor/ Causes a total 2,000 Damge to one person, may spilt up if faceing more then one/ Cost 35 MP Ultima/ Causes 5,000 Damge to any enemy/ Cost 400 MP/ Raise to 10,000 Damge ST Sleep/ Causes the enemy to not attack for 1 turn/ Cost 35 MP |
| Members Info |
| R.P.G. Info |
| Ranks |
| Site Info |
| Interactive |