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Restore Heals HP to party members. Use Cure spells to cure party members. Use Regen to slowly regenerate HP during battle Cure Cure2 Regen Cure3 Ice Inflicts a cold, freezing elemental spell upon the enemy. Ice Ice2 Ice3 Lightning Inflicts lightning element against the enemy. Bolt Bolt2 Bolt3 Fire Engulfs the enemy in scorching flames. Fire Fire2 Fire3 Poison Infects enemies with poison and continually decreases HP until death. Bio Bio2 Bio3 Earth Uses destructive Earth power to inflict damage upon the enemy. Quake Quake2 Quake3 Heal Helps cures all impurities and harmful status conditions of party members. Use Poisona to cure Poison status, Esuna to remove all status-altering ailments, and Resist to prevent status alterations Poisona Esuna Resist Revive Restore characters from swooned status. Use Life to restore 1/4th of casted character's Health. Use Life2 to fully restore a swooned character. Life Life2 Seal Casts battle handicaps on enemies, severely decreasing attack availability and power. Use Sleep to put the casted monster to sleep. Use Silence to prevent the casted monster from using magic, summons, or enemy skills. Sleepel Silence Transform Transforms enemies into less severe threats. Use Mini to shrink monsters to a small size. Use Toad to transform monsters into toads. Likewise, using Toad on a character/monster already inflicted with the Toad spell will transform them back into their normal being. Mini Toad Mystify Manipulates enemies' minds and causes confusion. Use Confuse to confuse the enemy, allowing it to attack itself and other enemies. Use Berserk on a character to make the attack uncontrollably, while their attack power increases and hit rate decreases. Confuse Berserk Time Alters time to effect battle speed. Use Haste on a character to decrease wait time. Use Slow to slow down an enemies attack time. Use Stop to stop attack time completely. Haste Slow Stop Gravity Manipulate gravity to cause damage upon ground enemies. HP is drained respectively, depending on spell, by 1/4th, 1/2, or 3/4ths. Ineffective on most airborne enemies. Demi Demi2 Demi3 Destruct Destroys protective barriers and magic barriers. Use DeBarrier to remove Barrier, Reflect, MBarrier, Peerless, and Wall statuses. Use DeSpell to remove indirect statuses such as Stop, Slow, Haste, Regen, Resist, and Death Sentence. Use Death to instantly dispatch an enemy. DeBarrier DeSpell Death Barrier Protects party members with protective barriers and defenses. Use Barrier to protect against physical attacks. Use MBarrier to protect from magic attacks. Use Reflect to bounce back a casted spell. Use Wall to protect against both physical and magic attacks. Barrier MBarrier Reflect Wall Exit Instantly escape from a battle. Use Remove to instantly dispatch all enemies. Escape Remove Comet Impacts a large comet shower against the enemy or a group of enemies. Comet Comet2 Full Cure Recovers all HP. Shield Protects a character with a powerful shield. Gives one character the Shield status; Invincible to physical and elemental attack. Contain Holds an enemy in place to allow greater damage. Each spell does elemental damage. Use Freeze for Ice elemental damage and a chance of stopping the enemy. Use Break for Earth elemental damage and a chance of petrifying the enemy. Use Tornado for Wind elemental damage and a chance of confusing the enemy. Use Flare for Fire elemental damage Freeze Break Tornado Flare Ultima Inflicts heavy concentrated magic damage on all enemies. Master Magic Equips all magic materia spells. |