MATERIA



[ Green | Yellow | Red | Purple | Blue ]



Green: Magic Materia



Restore
Heals HP to party members. Use Cure spells to cure party members. Use Regen to slowly regenerate HP during battle

Cure
Cure2
Regen
Cure3



Ice
Inflicts a cold, freezing elemental spell upon the enemy.

Ice
Ice2
Ice3



Lightning
Inflicts lightning element against the enemy.

Bolt
Bolt2
Bolt3



Fire
Engulfs the enemy in scorching flames.

Fire
Fire2
Fire3



Poison
Infects enemies with poison and continually decreases HP until death.

Bio
Bio2
Bio3



Earth
Uses destructive Earth power to inflict damage upon the enemy.

Quake
Quake2
Quake3



Heal
Helps cures all impurities and harmful status conditions of party members. Use Poisona to cure Poison status, Esuna to remove all status-altering ailments, and Resist to prevent status alterations

Poisona
Esuna
Resist



Revive
Restore characters from swooned status. Use Life to restore 1/4th of casted character's Health. Use Life2 to fully restore a swooned character.

Life
Life2



Seal
Casts battle handicaps on enemies, severely decreasing attack availability and power. Use Sleep to put the casted monster to sleep. Use Silence to prevent the casted monster from using magic, summons, or enemy skills.

Sleepel
Silence



Transform
Transforms enemies into less severe threats. Use Mini to shrink monsters to a small size. Use Toad to transform monsters into toads. Likewise, using Toad on a character/monster already inflicted with the Toad spell will transform them back into their normal being.

Mini
Toad



Mystify
Manipulates enemies' minds and causes confusion. Use Confuse to confuse the enemy, allowing it to attack itself and other enemies. Use Berserk on a character to make the attack uncontrollably, while their attack power increases and hit rate decreases.

Confuse
Berserk



Time
Alters time to effect battle speed. Use Haste on a character to decrease wait time. Use Slow to slow down an enemies attack time. Use Stop to stop attack time completely.

Haste
Slow
Stop



Gravity
Manipulate gravity to cause damage upon ground enemies. HP is drained respectively, depending on spell, by 1/4th, 1/2, or 3/4ths. Ineffective on most airborne enemies.

Demi
Demi2
Demi3



Destruct
Destroys protective barriers and magic barriers. Use DeBarrier to remove Barrier, Reflect, MBarrier, Peerless, and Wall statuses. Use DeSpell to remove indirect statuses such as Stop, Slow, Haste, Regen, Resist, and Death Sentence. Use Death to instantly dispatch an enemy.

DeBarrier
DeSpell
Death



Barrier
Protects party members with protective barriers and defenses. Use Barrier to protect against physical attacks. Use MBarrier to protect from magic attacks. Use Reflect to bounce back a casted spell. Use Wall to protect against both physical and magic attacks.

Barrier
MBarrier
Reflect
Wall



Exit
Instantly escape from a battle. Use Remove to instantly dispatch all enemies.

Escape
Remove



Comet
Impacts a large comet shower against the enemy or a group of enemies.

Comet
Comet2



Full Cure
Recovers all HP.



Shield
Protects a character with a powerful shield. Gives one character the Shield status; Invincible to physical and elemental attack.



Contain
Holds an enemy in place to allow greater damage. Each spell does elemental damage. Use Freeze for Ice elemental damage and a chance of stopping the enemy. Use Break for Earth elemental damage and a chance of petrifying the enemy. Use Tornado for Wind elemental damage and a chance of confusing the enemy. Use Flare for Fire elemental damage

Freeze
Break
Tornado
Flare



Ultima
Inflicts heavy concentrated magic damage on all enemies.



Master Magic
Equips all magic materia spells.




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