Portfolio - some systems developed (designed and coded)
A server/client system, for Internet Cafe's,
base on Credit Card process flow. When a
new client wants to
rent a Pc. Firstly
register an account to the server(cashier)
, then the server will issue a username and
a password,
Now the client can load his or her
account and proceed to the nearest Pc to
login. If the account has time left
the client
only proceed to the nearest available
computer and login, if there is no time
remaining client can always
load the account
at the server.
Development: 3 months (from 7/12/07 to 12/16/07)
Language: Visual Basic
Client: Bryan Te
Company:
Cyberlink Compusales
This inventory system is a first-in first-out
standard. Its is Customized to Computer Parts
& Accessory
Items but as a Standard can be
also used in Other items. It is partnered with
a E-Point of Purchase System("Viewer")
which
is connected to the Inventory Database, the
Viewer, in the sense of the word Views all active
items in
the inventory and its cost. The viewer
is used by the customer to view the items in
your shop, and is
is setup for the customer to
use.
Development: 8 months (from 12/12/07 to 8/16/07)
Language: Visual Basic
Client: Bryan Te
Company:
Cyberlink Compusales
Manages participants, their daily meals, events
and hotel reservations of the convention, the
system comes with a
bar-coded participant ID
for easy/fast access and identification. The
system automatically(and manually)
sets the
hotel and room of an newly entered
Participants. Meal Stabs are also automatically
assigned to
each participant. So you can
manage conventions in a push of a button.
Development: 4 months (from 1/12/07 to 4/16/07)
Language: Visual Basic
Client: GIYA Travel and Tours
Company:
GIYA Travel and Tours
The Basically this system is all about Game
Clock, Shot Clock, and Score of both teams
in basketball,
the software integrates with
hardware(shot clock, game clock, teams and
score fields) which makes
it all work, I added
a bit of databasing for the teams and players,
the system generates I added a bit of databasing for the teams and players, the system generates
and reports at
the end of the game.
Development: 2 months (from 1/12/07 to 4/16/07)
Language: Visual Basic
Client:
Company: