Scene |
Duration
(Sec) |
Image |
Action |
Camera |
Character
/ Animated Subject |
Background |
Audio |
01 |
2 |
![](Images/PRE_sb_frame01.jpg) |
Text:
Year 2096. Fade out slowly.
|
Still |
None |
None |
Background
music |
02 |
2 |
![](Images/PRE_sb_frame02.jpg) |
Fade
in. Camera pans around the destructed building. |
Wide
shot |
Camera |
Exterior |
Background
music |
|
2 |
![](Images/PRE_sb_frame03.jpg) |
Camera
pans along the road. Foot step fades in. |
Wide
shot |
Camera |
Exterior |
Background
music,
foot step |
03 |
1 |
![](Images/PRE_sb_frame04.jpg) |
Show
the four legged robotic (S-01-W) legs. Walk first step in
exhauted way. |
Medium
shot |
S-01W |
Exterior |
Background
music,
foot
step
|
|
1 |
![](Images/PRE_sb_frame05.jpg) |
Continue
with the second step. Camera pans up. |
Medium
shot |
S-01W,
camera |
Exterior |
Background
music,
foot
step
|
|
1 |
![](Images/PRE_sb_frame06.jpg) |
High
angel to show it is injured and tired. |
Medium
shot |
S-01W |
Exterior |
Background
music |
|
2 |
![](Images/PRE_sb_frame07.jpg) |
S-01W
looks up. |
Medium
shot |
S-01W |
Exterior |
Background
music |
|
1 |
![](Images/PRE_sb_frame08.jpg) |
Zoom
in to show the light on the head; light is blinking and
is dimmed. |
Close-up |
S-01W |
Exterior |
Background
music,
SFX |
|
1 |
![](Images/PRE_sb_frame09.jpg) |
Zoom
in and fade out. First flash back fade in. |
Close-up |
S-01W |
Exterior,
interior |
Explosion |
04 |
2 |
![](Images/PRE_sb_frame10.jpg) |
Explosion
occurs. |
Wide
shot |
None |
Interior |
Explosion |
|
2 |
![](Images/PRE_sb_frame11.jpg) |
S-01W
jumps out from the explosion. |
Wide
shot |
S-01W |
Interior |
Explosion |
|
2 |
![](Images/PRE_sb_frame12.jpg) |
It
looks back to the explosion. |
Wide
shot |
S-01W |
Interior |
Explosion,
foot step |
|
2 |
![](Images/PRE_sb_frame13.jpg) |
After
a while, it runs away towards the entrance. Camera pans
by following it |
Wide
shot |
S-01W |
Interior |
Explosion,
foot step |
|
2 |
![](Images/PRE_sb_frame14.jpg) |
Show
its back view. It keep on running to the entrance without
looking back. |
Wide
shot |
S-01W |
Interior |
Explosion,
foot step |
|
2 |
![](Images/PRE_sb_frame15.jpg) |
It
disappears in the screen. Fade out slowly. |
Wide
shot |
None |
Interior |
|
05 |
1 |
![](Images/PRE_sb_frame16.jpg) |
Change
to initial view. Camera pans from its front view to its
back view. |
Medium
shot |
S-01W |
Exterior |
Background
music |
|
3 |
![](Images/PRE_sb_frame17.jpg) |
Zoom
in to the building. Fade out. |
Wide
shot |
S-01W,
camera |
Exterior |
Background
music |
06 |
2 |
![](Images/PRE_sb_frame18.jpg) |
Fade
in. Another flash back. S-01W appears at the door way. |
Wide
shot |
S-01W |
Exterior |
Explosion,
foot step |
|
2 |
![](Images/PRE_sb_frame19.jpg) |
It
leap towards the camera. |
Wide
shot |
None |
Exterior |
Explosion |
07 |
2 |
![](Images/PRE_sb_frame20.jpg) |
Back
to the present scene. It stands and looks for a while. |
Wide
shot |
S-01W |
Exterior |
Background
music |
|
3 |
![](Images/PRE_sb_frame21.jpg) |
It
starts to walk towards the building. |
Wide
shot |
S-01W |
Exterior |
Background
music,
foot
step |
|
2 |
![](Images/PRE_sb_frame22.jpg) |
Suddenly,
it stops and looks back. |
Medium
shot |
S-01W |
Exterior |
Background
music |
|
3 |
![](Images/PRE_sb_frame23.jpg) |
It
turns into alert mode. |
Medium
shot |
S-01W |
Exterior |
Background
music,
SFX |
08 |
5 |
![](Images/PRE_sb_frame24.jpg) |
Another
flash back. It was fighting with a human robotic (TX-01).
It tries to jump and attack. |
Wide
shot |
S-01W,
TX-01 |
Exterior |
Background
music,
SFX |
|
3 |
![](Images/PRE_sb_frame25.jpg) |
Hit
by TX-01 and flies off. |
Medium
shot |
S-01W |
Exterior |
Background
music,
SFX |
|
3 |
![](Images/PRE_sb_frame26.jpg) |
Lands
on its own and it prepares to retaliate. |
Medium
shot |
S-01W |
Exterior |
Background
music,
SFX |
|
3 |
![](Images/PRE_sb_frame27.jpg) |
It
moves to attack TX-01. |
Medium
shot |
S-01W |
Exterior |
Background
music,
SFX |
|
3 |
![](Images/PRE_sb_frame28.jpg) |
TX-01
flies off after hitting by S-01W. Change back to present
scene. |
Medium
shot |
TX-01 |
Exterior |
Background
music,
SFX |
09 |
2 |
![](Images/PRE_sb_frame29.jpg) |
TX-01
appears. S-01W turns and looks towards him. |
Wide
shot |
S-01W,
TX-01 |
Exterior |
Background
music,
SFX ,
foot step |
|
1 |
![](Images/PRE_sb_frame30.jpg) |
Tx-01
points a gun towards it. It moves into defencive mode. |
Wide
shot |
S-01W,
TX-01 |
Exterior |
Background
music,
SFX |
|
2 |
![](Images/PRE_sb_frame31.jpg) |
It
swings its tail towards a stone. The stone flies and hit
TX-01. |
Wide
shot |
S-01W,
TX-01 |
Exterior |
Background
music,
foot
step |
|
2 |
![](Images/PRE_sb_frame32.jpg) |
TX-01
flies towards wall and falls down. |
Medium
shot |
TX-01 |
Exterior |
Background
music,
SFX |
10 |
3 |
![](Images/PRE_sb_frame33.jpg) |
S-01W
runs towards the building. |
Wide
shot |
S-01W |
Exterior |
Background
music,
foot
step |
|
2 |
![](Images/PRE_sb_frame34.jpg) |
|
Wide
shot |
S-01W |
Exterior |
Background
music,
foot step |
|
1 |
![](Images/PRE_sb_frame35.jpg) |
Disappears
into the entrance. |
Wide
shot |
None |
Exterior |
Background
music |
11 |
2 |
![](Images/PRE_sb_frame36.jpg) |
TX-01
shakes. |
Medium
shot |
TX-01 |
Exterior |
Background
music,
SFX |
12 |
2 |
![](Images/PRE_sb_frame37.jpg) |
Shows
the experimental lab. |
Wide
shot |
None |
Interior |
Background
music,
foot
step |
|
5 |
![](Images/PRE_sb_frame38.jpg) |
S-01W
walks in. It hangs around the lab. |
Wide
shot |
S-01W |
Interior |
Background
music,
foot
step |
|
5 |
![](Images/PRE_sb_frame39.jpg) |
It
notices that it is created in this room and jumps onto the
stage. |
Wide
shot |
S-01W |
Interior |
Background
music,
foot
step |
|
5 |
![](Images/PRE_sb_frame40.jpg) |
It
sits and thinks. |
Medium
shot |
S-01W |
Interior |
Background
music |
13 |
5 |
![](Images/PRE_sb_frame41.jpg) |
Flash
back and racalls. |
Medium
shot |
S-01W |
Interior |
SFX |
14 |
1 |
![](Images/PRE_sb_frame42.jpg) |
Back
to the initial scene. |
Medium
shot |
S-01W |
Interior |
Background
music |
|
2 |
![](Images/PRE_sb_frame43.jpg) |
Suddenly,
it stands up because it senses some danger. |
Medium
shot |
S-01W |
Interior |
Background
music |
|
4 |
![](Images/PRE_sb_frame44.jpg) |
TX-01
appears at the door way and points the gun towards S-01W. |
Wide
shot |
S-01W,
TX-01 |
Interior |
Background
music |
|
2 |
![](Images/PRE_sb_frame45.jpg) |
S-01W
gets shot. |
Medium
shot |
S-01W |
Interior |
Background
music, SFX |
15 |
5 |
![](Images/PRE_sb_frame46.jpg) |
Flash
back. Computer Screen: shows the program is conflict. |
Close-up |
None |
Interior |
SFX |
|
3 |
![](Images/PRE_sb_frame47.jpg) |
Alarm
is on. |
Close-up |
Alarm |
Interior |
Alarm |
|
2 |
![](Images/PRE_sb_frame48.jpg) |
Show
it on the stage. |
Medium
shot |
S-01W |
Interior |
SFX |
|
4 |
![](Images/PRE_sb_frame49.jpg) |
Self-recharge.
The light on its head is on. |
Close-up |
S-01W |
Interior |
SFX |
|
3 |
![](Images/PRE_sb_frame50.jpg) |
A
scientist presses the emergency button. |
Close-up |
Scientist |
Interior |
SFX |
|
4 |
![](Images/PRE_sb_frame51.jpg) |
The
TX-01 is activated. |
Close-up |
None |
Interior |
SFX |
|
2 |
![](Images/PRE_sb_frame10.jpg) |
Explosion
occurs. Same with the first flash back to explain how it
happens. |
Wide
shot |
None |
Interior |
Explosion |
|
2 |
![](Images/PRE_sb_frame52.jpg) |
View
gets blur. |
Wide
shot |
S-01W |
Interior |
SFX |
|
2 |
![](Images/PRE_sb_frame53.jpg) |
View
is interrupted. |
Wide
shot |
S-01W |
Interior |
SFX |
16 |
3 |
![](Images/PRE_sb_frame43.jpg) |
Change
to present scene. It's head cut off. |
Medium
shot |
S-01W |
Interior |
Background
music,
SFX |
|
2 |
![](Images/PRE_sb_frame54.jpg) |
The
whole body falls down. |
Medium
shot |
S-01W |
Interior |
Background
music,
SFX |
17 |
4 |
![](Images/PRE_sb_frame56.jpg) |
Camera
changes to TX-01. He starts to fall down. |
Medium
shot |
TX-01 |
Interior |
Background
music |
|
2 |
![](Images/PRE_sb_frame57.jpg) |
He
lies on the floor. Camera zooms in his hand. |
Medium
shot |
TX-01 |
Interior |
Background
music,
SFX |
|
4 |
![](Images/PRE_sb_frame58.jpg) |
The
screen shows "Mission Complete". After a while,
the screen is blurring and off. Fade out. |
Close-up
|
TX-01 |
Interior |
Background
music,
SFX |
18 |
3 |
![](Images/PRE_sb_frame59.jpg) |
The
End |
Still |
None |
None |
Background
music |