The Lord of Darkness: the Second Chronicle

A “play by e-mail” chronicle for The Lord of the Rings Roleplaying Game,

Narrator: Scott Metzger (Scottomir)

 

PLEASE NOTE: Since this account comes from RPG narration designed for the game’s players, it is sometimes written in the second-person (“you” / “your Fellowship”), present tense.  This may take a little getting used to as an outsider reader (just imagine yourself “in the game” as part of the group).

 

Dramatis Personae

Bergalad, a Grey-elf of Ithilien (Elf Minstrel)

Eogar son of Garbald, a disgraced exile from Rohan, known as “Vornmir” in Minas Tirith (Man Warrior)

Finbor son of Angbor, the surviving heir of Angbor, lord of Lamedon in Gondor (Dúnadan Warrior)

Frolin son of Droli, a Dwarf from Gimli’s colony in the “Glittering Caves” of Aglarond (Dwarf Loremaster)

Herubrand of Framsburg, brother of Horn, thegn of the rebuilt town of Framsburg (Man Noble)

Rariadoc Brandybuck, kinsman of Meriadoc ‘the Magnificent’ and a former Shire Bounder (Hobbit Rogue)

Chronicle Map: Eastern Middle-earth (click here)

Link to the first Lord of Darkness chronicle [full length] (click here)

Synopsis of the first Lord of Darkness chronicle [summary] (click here)

Part I: The Quest for the Black Crystal (see below)

Part II: The Dark Forest (click here)

Part III: The Fate of the Fellowship and the Iron Jewel (click here)

 

 

 

Part I: The Quest for the Black Crystal

 

Scene 1: Farewell to a Friend, and a Welcome Arrival

 

AMON LHÂW, the High Seat of Hearing upon the Nen Hithoel, north of the mighty Falls of Rauros.  Off the lake’s west bank is Amon Hen, the High Seat of Seeing; situated in the middle of the lake is Tol Brandir, the Tindrock no man has climbed; Amon Lhâw is off the lake’s east bank, near to the start of the daunting Emyn Muil.  The music of Rauros fills the land for leagues in all directions, but at twilight on June 27th of Year 15 of the Fourth Age the enchantment of the waterfall defers to a sound that has not been heard in this region for many an age: Elven-song.  The high, pure tenor of a Grey-elf singing pierces the darkening sky, breathing new life into a land long desolated by proximity to Mordor.  Though for many an age the Sindar Grey-elves have accepted the name Teleri, the Last-comers, given them by their Eldarin kindred in the Elder Days, their true name Lindar, the Singers, is never far from the minds of themselves or those who know them best.

 

The Grey-elf minstrel, young for his kind, born in the decades between Bilbo’s finding of the One Ring and Frodo’s quest to destroy it, had traveled far to bring his music to this somber land so in need of joy.  From the woody banks by Cair Andros, in Ithilien where Legolas settled with his people after the War of the Ring, the Elven-minstrel traveled along the banks of the Great River, through Nindalf the Wetwang, and up the steep foothills of Emyn Muil by the Falls of Rauros.  He arrived along the eastern shore of the Nen Hithoel just as Anor the Sun-blossom began its return to the Uttermost West, giving way to Ithil the Moon-flower rising up from the Gates of Twilight in the eastern horizon.  The singer now raises his voice in a song of healing, praising the sun and moon and invoking their reflected light of the Two Trees to restore greenness and life once more to this land, as he has done all throughout North Ithilien from Henneth Annûn to the Dead Marshes.  It is the sacred charge of the folk of Legolas to heal the broken lands that lie between Mirkwood and Mordor; they are Sindar and Silvan-elves who have left the peaceful isolation of the Woodland Realm to dwell openly so near to the Men of Gondor, and what evil remains behind the Mountains of Shadow.

 

The minstrel walks his fair Elven-steed along the lakeshore as he sings, his farseeing eyes drawn to the three peaks dominating the vista between the awe-inspiring Argonath and the Falls of Rauros.  He rests his gaze upon Amon Lhâw, the hill nearest him, and recalls the lore of this place.  It is said that the High Seats were built by the Dúnedain early in the Third Age.  These lordly men would come to reside for a time along the Nen Hithoel, cherishing the music of falls.  Upon Amon Hen and Amon Lhâw were built the High Seats, imbued with the dwindling magical arts of Númenor so that the Kings of Men could observe their far-flung realms.  Amon Hen, the High Seat of Seeing, brought visions of far-off places; Amon Lhâw, the High Seat of Hearing, brought sounds and voices from across the leagues.  The Grey-elf minstrel leaves his steed to rest peacefully at the foot of the hill as he climbs to the top, standing high above the surrounding land.  To his left he sees Tol Brandir, the highest peak, and to his right he sees the vast expanse of Emyn Muil followed by the sprawling Wetwang swamp and Dead Marshes.  Yet it is his ears not his eyes that are needed at this place, for the lingering magic of Amon Lhâw brings to him sounds from a far-off land.  He hears the marching of many orc-boots, a dread sound he heard in his youth when the Orcs of Dol Guldur marched in vain upon Thranduil’s Halls.  Focusing his mind, he lets the distant noise surround and carry him: it comes from perhaps 150 leagues to the east, an army of some hundreds charging to attack again and again, accompanied by the sound of fierce battle against a small band of Men defending their homeland.  Most curious to his ears, amid the foreign cries he perceives words in Western tongues:

 

"Béma, grant this steed the strength and swiftness of your own Nahar!" a man shouts in Rohirric, invoking the Vala Oromë.

"Six of your friends have I slain this day.  Come and make it seven!" a Dwarf growls in Westron.

"Master Frolin, come back here, we will cover you!" a little hobbit-voice responds.

Moments later a lordly voice calls out in Quenya and Westron, "Aurë entuluva! Day shall come again!"

 

The Sindarin minstrel knows that a battle against orcs is raging far to the east, and travelers from the West have somehow become embroiled in it.  His heart sinks as he contemplates that they might be scouts from the Reunited Kingdom sent to reconnoiter an enemy army massing in Rhûn.  Dorwinion may be the orcs’ first target, but the West may fall under attack in the near future if they are not stopped.  Legolas instructed him to wander north to the Brown Lands to heal Wilderland with song, but surely his lord would desire him to espy the eastern menace without delay!  The minstrel rushes down Amon Lhâw to his Elven-steed, vaulting up from the beast’s right shoulder, sweeping across its front, and mounting the steed from its left flank.  “Ride, Cúroch!  Orcs are massing in the east, and we have no time to lose,” the Elf says, turning his horse to the north.  The Elven-steed understands his Sindarin words and breaks into a run, equine hooves pound over the hilly riverside as steed and rider follow the Anduin north, using what little daylight remains before camping for the night.  The next morning Elven-steed and rider begin to make their way east around the extensive Emyn Muil, a rough ride of some 50 leagues before reaching the Brown Lands, open plains that stretch for more than a hundred leagues to the western border of Dorwinion.  The minstrel knows that if he pushes his Elven-steed at a run for some ten hours a day, he may be able to reach the battlefield in seven days…

 

*   *   *

 

DORWINION, the land of wine.  The Fellowship that set out from Rivendell nearly three months ago now rests peacefully in one of the mightiest wine-estates.  Galleth’s villa will long be remembered in the lore of this land, where Master Galleth and fifty-some of his folk, led by five travelers from the distant West, held out against a goblin horde of some five hundred.  But Galleth’s estate suffered greatly in the battle; the crop-fields and vineyards have been trampled and the lush hill upon which his manor sits has been churned to mud; many of the defenders were killed in the fight, and all of the survivors were wounded.  The large buildings on the hill have been turned into hospitals, and every spare room in Galleth’s manor-house holds a sick-bed for the injured.  While the wounded convalesce, the unharmed women, children, and old-folk of the estate honorably bury the dead and begin the slow process of repairing the damage.  Their work goes on is safety under a bright summer-sun; for in the days after the defeat of the goblin-army, the unnatural darkness dispersed and a proper bright and golden summer returned to this land of vineyards.

 

It is now July the 4th, one full week after the battle.  For the past seven days the Fellowship from the West has rested here in comfort and safety, waited upon as triumphant heroes by the grateful people of the estate.  Rard, Herubrand, and Frolin are injured badly enough to be kept in bed the whole time; Éogar, who was once called Vornmir (the Shadowed Jewel, a prophetic sobriquet!) but who has now reclaimed his true name, and Finbor are well enough to move about freely, so long as their light wounds are daily washed and bandaged anew.  Master Galleth, too, is badly hurt and still lies in bed, under the care of his son Halgo.  In their absence it is Garad who commands the estate, leading the people in their work.  The grateful retainer visits the heroes daily and sees that their every need is met.  After resting for a week in the haven of Galleth’s villa, the companions’ wounds begin to heal…

 

Éogar : 7 [natural healing] + 4 [required Stamina test (TN 10: 7 roll + 3 Stamina + 4 Warrior’s Heart – 0 Healthy + 5 haven bonus = 19, superior success)] + 3 [bonus Stamina test (TN 10: 3 roll + 3 Stamina + 4 Warrior’s Heart – 0 Healthy + 5 haven bonus = 15, complete success)] = 14 damage healed (0 damage remaining, Healthy)

 

Finbor: 7 [natural healing] + 3 [required Stamina test (TN 10: 9 roll + 4 Stamina – 1 Dazed + 5 haven bonus = 17, superior success)] + 2 [bonus Stamina test (TN 10: 5 roll + 4 Stamina – 1 Dazed + 5 haven bonus = 13, complete success)] = 12 damage healed (7 damage remaining, Healthy)

 

Rard: 7 [natural healing] + 2 [required Stamina test (TN 10: 9 roll + 2 Stamina – 1 Injured + 5 haven bonus = 15, complete success)] + 3 [bonus Stamina test (TN 10: 11 roll + 2 Stamina – 1 Injured + 5 haven bonus = 17, superior success)] = 12 damage healed (9 damage remaining, Dazed)

 

Frolin: 7 [natural healing] +2 [required Stamina test (TN 10: 8 roll + 2 Stamina – 3 Wounded + 5 haven bonus = 12, complete success)] + 2 [bonus Stamina test (TN 10: 9 roll + 2 Stamina – 3 Wounded + 5 haven bonus = 13, complete success)] = 11 damage healed (28 damage remaining, Injured)

 

Herubrand’s lot is less fortunate.  The Northman was badly hurt in the battle, and it soon becomes clear he did not benefit so readily from leechcraft after the fight.  Infection sets in as the days pass, and Herubrand deteriorates rather than recuperating.  Whereas the other companions, even Frolin, can leave their beds after the week of rest, Herubrand is incapacitated by his injuries and remains restricted to his bed.  On the afternoon of July 4, the villa’s healer-women tending to him confide to his friends that sickness is serious and that it will be a long while ere he may leave his bed—if ever.  The women solemnly file out of his bedchamber, leaving the other companions to speak privately with their comrade.

 

The proud Northman lies stricken and still on his bed, but he manages to find the strength to open his eyes and offer a weak chuckle to his friends.  “It seems my part in this story has come to an end, for now…” he murmurs with a faint smile.

 

“You are strong, proven on the battlefield,” Éogar  says to him.  “I know you can recover.”

 

Rard stares at his prostrate comrade and looks desperately to the Dwarven loremaster.  “Frolin, can you not help him?” he asks.

 

Frolin shakes his head sadly and says, “His wounds have already been treated with care and poultices, there is nothing more that can be done.  Now only time and rest can heal him.”

 

Herubrand gazes at his two small friends, close to his eye level as he lies on his back.  “Do not concern yourself for me, little Rard,” he says gently.  “Nor you, Frolin, for you suffer enough hurts of your own.”  He then looks to Finbor, captain in the fight against the goblin horde.  The Northman speaks to him plaintively, “You must leave me here.  Carry on your quest without me.”

 

Finbor frowns somberly and replies in a low tone, “You are a brother-in-arms to us, Herubrand.  We cannot abandon you.”

 

Herubrand shakes his head once and returns, “You are not abandoning me, Finbor.  I am in a safe haven, secured by our efforts.  But, I know that I am dread ill, and it will be many turnings of the moon before I am well enough to leave this place, if I do not expire first.  I have hope that I will recover, and then I may make my own way back to my homeland.  Yet I know that I may die here, and if my body is to be committed to this foreign soil my only regret is that my kin in Framsburg will not hear of my end.”  He then holds out his right arm and says, “Hand my sword to me.”

 

Éogar picks up the masterful blade from where it sits on a nearby table, placing the sheathed sword in its owner’s hand.  “Your Fellowship must continue without me, but I wish to go on in spirit,” Herubrand says, holding out the scabbard to Finbor.  “This sword is an heirloom of my family, a masterwork forged in the Vales of Anduin and borne in battle by my father’s father when he reclaimed the ruins of Framsburg.  My brother Horn inherited our father’s place as chief of our folk, and I inherited this mighty sword to protect them.  This blade and I are one, even unto our shared name: for ‘Herubrand’ means ‘brandished sword’ in the old tongue of Eotheod.  Take my sword, and I will be with you: ‘Herubrand’ is a sword meant to be wielded in an honorable cause, not to languish unused while there is work to be done.  All I ask is that, when your quest is finished for good or for ill, you bring the sword back to Framsburg.  I would that I am there to greet you and feast you in honor, but if I am not and instead lie in the earth of Galleth’s estate, tell my people of my deeds and doom here.”

 

Finbor takes the proffered sheath, drawing the blade from its handsome scabbard.  The burnished steel sings sweetly as it slides free of the leather and lacquer, a blade light and sturdy and sharp with a double-handed hilt.  It is the finest weapon Finbor has ever held, better balanced and keener than even his own Gondorian sword.

 

Raising the blade in salute, he cries: "Herubrand!  You are already a blade well-known by your people; before this sword returns home the whole of Rhûn will fear and respect its blade, and both Orcs and Easterlings will tremble when they hear its name! So I, Finbor of Calembel, son of Angbor, lord of Lamedon, swear upon the White Tree of Gondor and the honour of the House of Lamedon!"

 

The Northman smiles when he hears Finbor’s pledge to his namesake sword.  “Herubrand the sword serves a new master worthy wield him; and Herubrand the man must now say farewell to a fellowship of good friends.  But, I rest happily knowing that my sword will see good service in your cause.”

 

"I cannot leave you here unarmed, my friend. We have defeated the Orc-host, but the Balchoth still roam free. Although my blade, forged in the armouries of the White City, cannot compare to Herubrand, it is a fine blade, and it has served me well. Here, use it while recovering your strength and let us make this promise to trade these back in Framsburg when our quest has ended."

 

Herubrand weakly holds out his hand to receive Finbor’s proffered sword.  He gingerly rests the heavy blade at the side of his bed and replies in a failing voice, “Even the basest sword forged in the White City is an honor to bear, and I will keep it with me also as token of our companionship in the darkest of hours.  I pray I will not have true need of your sword, for I hope to undertake a peaceful journey back to my homeland before winter comes.  May I see all of you again in Framsburg, when your quest is done.”  The Northman suddenly drifts off to sleep, his strength drained by his many hurts. 

 

Éogar , Finbor, Frolin, and Rard sadly leave their stricken comrade to rest, knowing he will be unable to accompany them on the next part of the quest.  Much is left to be done.  Frolin fetches his copy of Wogan’s map, spreading it out on top of a large outdoor table, and he studies it along with his companions.  Rhûn is a very large region, and almost nothing is known of the lands beyond Dorwinion.  It is not yet clear if the Fellowship will need to venture into these uncertain lands, populated by the warlike Bolcoth Easterlings (referred to in Gondor and the West as the Balchoth, transliterating their name to include the pejorative Sindarin Bal- prefix…not without some justification).  How many Angril shards are there, and how far could they have scattered?  These are the two chief concerns that weigh upon the companions as they study the map and decide where to go from here.

 

Unable to see very well atop the high table anyway, the restless hobbit Rariadoc Brandybuck slips away from the map session to check on the Fellowship’s traveling supplies.  He makes his way to the stable, which was not badly damaged in the battle.  Inside he is delighted to find the company’s faithful mule “Barion” alive and well, unfazed by the tumult of the past week.  The mule is being well-fed and well cared for, and his pack saddle rests on a nearby bench.  He estimates the packs contain a grand total of about 75 pounds worth of dried foodstuffs, enough for 75 man-days of sustenance.  He also finds the group’s coil of sturdy rope tucked into the pack.  On the ground next to the bench is the party’s water barrel, which can easily be refilled at the estate’s wells and will hold 50 man-days worth of water when full.  Rard pets “Barion” for a few moments, and then leaves the stable to rejoin his companions and report his findings.

 

*   *   *

 

Rard rejoins the rest of the Fellowship from the West in time to confront a major tumult.  Galleth’s laboring folk tending the western part of his estate come running up the hill in panic, crying out warnings to their fellows working to repair the hill villa.  “One of the Wood-folk comes!” a woman cries.  A man close behind bemoans, “A Wood-spirit upon a great horse, bearing an enchanted bow!”  A third voice wails, “Beware!  Whether from East or West, the Wood-folk bring naught but witchery in their wake!”  With Galleth indisposed, Halgo constantly at his father’s side, and Garad occupied elsewhere, Finbor the Captain decides to intervene and calm the people.  Éogar follows at his side, with Frolin and Rard running to catch up to the swift-striding men.

 

As the Fellowship reaches the western ridge of the hill, Finbor looks out upon the fields below and smiles.  Éogar watches impassively; Frolin reaches Finbor’s side and lets loose a wry chuckle, while Rard can only gasp in amazement.  It is an Elven-rider with a longbow strapped to his back, mounted upon a fair Elven-steed.  “One of the Sindar Grey-elves, I think,” Finbor states to his companions.

 

“Could Thranduil have sent us an ally to replace Belegil, whom he took from us?” Frolin ponders.

“Perhaps,” Finbor answers, “but this Elf comes from the southwest.  I think he is more likely one of Legolas’ folk from Ithilien.”

 

The Elf-rider spots the Fellowship standing calmly atop the hill and rides toward them.  “He looks just like I’ve always imagined Legolas in all the stories!” Rard squeals in delight.

 

 

Scene 2: Giving of Gifts

 

The arrival of an Elf upon horseback has panicked the simple laboring folk of Galleth’s villa.  Still moving with a slight limp, the dwarf trails behind the others as they go to meet the visitor.  "Be at ease, good people," Frolin calls out in Dorwinion, grinning at the panicked farmers.  "There is nothing to fear.  He looks to be a traveler from the West like us.  And a friend."  Frolin’s cheerful bellow is all that the nervous people of Galleth’s villa need to hear to be calmed.  Reassured by the trusted Dwarf that the Elven stranger is no threat, the panic quickly subsides.  Most of the people scatter and go about their business, although curious glances from afar continue to be fixed on the Elf-rider as he arrives atop the hill.

 

Finbor calls out in Sindarin: "Hail fair Elf of Ithilien. What news do you bring from Gondor?"

 

As the Elf moves closer, Frolin speaks to his companions softly: "His coming can be no coincidence."

 

The broad man of Rohan watches the Elf approach and turns to Finbor, "I know little of the magics of the elves...could this one have news from Elladan and Elrohir?  News from the Last Homely House and King Elessar?  Clearly he does not ride from Rivendell," Éogar says pointing briefly to the West Northwest, "but long have we been gone from the King's camp and great is our need to report our findings to him."

 

Finbor replies, "I once heard they could speak over great distances without using speech, but these surely are old wives tales. Their woodmanship is certainly bordering on the magical though. But after Belemir's dramatic escape before the battle, I'd say we can use some fairy-tale magic."

 

Rard stands on his tippy-toes to see better.  Spying a nearby woodpile he runs to it and clambors atop.  He claps his hands together. "It is Legolas come to aid us!  No, wait, his coloring is not quite what cousin Merry told me!"

 

The Elf smiles, "No indeed small friend, I am not Legolas though I am honored to be mistaken for such a noble member of my kind.  I am called Bergalad and I have ridden from Ithilien from where I am happy to declare all is well and prospering.  The once blighted Brown Lands are flowing with life again.  But I am gravely concerned and eager to hear your own story.  Atop Amon Lhâw I rode and from far away I heard the sounds of battle and of orcs.  With victory so recent over the darkness of in the land where shadows laid vigilance is all the more important that the embers of that great evil not be rekindled.  With such worries I rode quickly to see the danger with my own eyes and offer aid.  And indeed, it seems aid is much in need.  Tell me your tale and of the threat of these orcs".

 

"Swift indeed are the steeds of the elves if this one bore you here from Amon Lhaw in only seven days' time!” Frolin jovially announces.  "The threat in these lands is far greater than just an uprising of orcs," Frolin continues more seriously, but then pauses for a moment.  "But if you wish to hear of it, let us retire to more comfortable quarters.  The tale is a long one, and I at least am still ailing from the recent battle."  The Elf assents, following the company back to Galleth’s manor house.  He dismounts from his fair steed, and with but a whispered word the mount trots off out of the way to graze upon this new land.

 

As the Fellowship guides Bergalad into one of the drawing-rooms in Galleth’s manor, Rard whispers privately to his comrades, "Do you think he is on the level?  I have a good feeling about him."

 

Finbor smiles at Rard and whispers back, "I have met elves before; occasionally a messenger from Lord Legolas would visit the White Tower for a short while. And when I was but a young lad, I accompanied my parents who were invited for the wedding of Lord Elfstone and the fair Lady Evenstar."  The young Dúnadan sighs as his thoughts go back to that beautiful day, sixteen years ago. "Never since that day was such a splendid company gathered in the Merethrond, the Great Hall of Feasts in Minas Tirith.  Many old rumours that spoke ill of Elves were proved entirely false that day."  He looks back at Rard and concludes, "They may seem a bit odd now and then, but indeed they 'feel' good, and I am sure we can trust him."

 

The four companions and the Elf sit down in the comfortable drawing-room, pouring drafts of fine local wine to be sipped during the conversation.  It is then that Frolin relates the wide-ranging journey that brought the Fellowship to Dorwinion; he ominously describes their discovery of the Angril, their encounter with Belemir, and the loremaster’s disquieting disappearance with Galleth’s shard.  "Now that you have heard our tale, Bergalad, you know the dangers we have faced and the dangers we may face in the future.  If you do not wish to join us, we will not think less of you.  But if you do travel back to the West, please carry a message for us to King Elessar."

 

Bergalad is somewhat more cautious around the Dwarf than the other three and does not appear to warm to him immediately, but as Frolin begins to tell his story the Elf seems more and more interested by the tale and the telling of it.  When the Dwarf is through Bergalad notes, "You tell your story well.  Such tales well deserve to be put into song.  Indeed your mission is both noble and vital.  I am compelled to assist you in your noble goal and would be honored to receive your welcome into this well-intended fellowship".

 

"Our Fellowship seems both cursed and blessed by fate." Finbor adds.  "Cursed, for we have already lost two of our companions along the road, and we are about to leave the third behind. Blessed for every time we lose someone, someone else stands up to take their place."

 

*   *   *

 

The Fellowship, increased by the addition of Bergalad the Elf of Ithilien, next begins to plan their new journey; for they know that the Black Crystal continues to exude its foul presence over this land, and they must soon leave the comforts of Galleth’s villa to pursue this lingering work of the Black Enemy.  Frolin insists that the first course is to travel to Marsburg and seek out Dáma, the sage who taught Wogan the lore of the Black Crystal.  The others quickly consent to the Dwarf’s course.  Yet, it is certain that the Fellowship cannot risk the dangers of the countryside until wounds have furthered healed, especially Frolin’s serious injuries.  The companions rest for another week at Galleth’s estate; Éogar is wholly recovered from his scrapes, and after seven more days Finbor’s remaining injuries have entirely closed, but Rard and Frolin continue to require daily cleaning and bandaging by the healer-women of the villa.  Fortunately, by the week’s end Rariadoc is back to full health and Frolin is only dazed from a lingering laceration that should heal on its own over the next week…

 

Rard: 7 [natural healing] + 3 [required Stamina test (TN 10: 10 roll + 4 Stamina – 0 Dazed + 5 haven bonus = 19, superior success)] + 2 [bonus Stamina test (TN 10: 2 roll + 4 Stamina – 0 Dazed + 5 haven bonus = 11, complete success)]; 0 damage remaining (Healthy)

 

Frolin: 7 [natural healing] +3 [required Stamina test (TN 10: 8 roll + 4 Stamina – 1 Injured + 5 haven bonus = 16, superior success)] + 2 [bonus Stamina test (TN 10: 6 roll + 4 Stamina – 1 Injured + 5 haven bonus = 14, complete success)]; 14 damage remaining (Dazed)

 

In the time before the Fellowship departs from Galleth’s estate, the companions prepare for their travels.  The party’s mule is groomed and readied with its packs, and the travelers see to their own packs and equipment.  Rariadoc Brandybuck is especially concerned about his own supply shortage, for he shot away all his arrows in the battle.  The little hobbit scours the estate looking for arrows, and even though he cannot speak or understand the local tongue he manages to figure out that there are no arrows left anywhere in the villa—they all were used up in the fight against the goblins.  [Persuade test, TN 10: 8 roll + 1 – 2 language penalty = 7, failure]  Rard tries to persuade the folk of the estate to craft some arrows for him, but he cannot cross the language barrier to convince them that they should delay their work repairing the estate to make him some arrows.  The disappointed hobbit will have to venture into the countryside an empty quiver.  If only he knew how to craft arrows himself!

 

*   *   *

 

July the 11th.  After one more week of rest, the day has finally come for the Fellowship from the West to leave Galleth’s estate—Finbor, Frolin, Rard, and Éogar’s home for the past many days, a place which they all spent blood to defend.  Bergalad, who like Belegil needs no true sleep but merely a few hours dreaming under the night-sky, is already prepared to depart by the time his new friends awaken.  The Sinda minstrel greets the companions as they emerge from their beds to have breakfast.  “Take your time readying yourselves for the journey,” Bergalad says with a warm smile.  “I will ride out before you and scout our way a short distance, for I perceive that I will not be needed here this day.”  The Grey-elf bows his head and stealthily slips out of Galleth’s manor undetected.

 

When the Fellowship finally sets out to depart, the companions find that all the surviving residents of the villa who can rise from their beds have turned out to see them off.  Garad stands at their head, and he leads them in a rousing cheer.  The little children of the estate jump up and down in excitement, and their mothers cry out “thank you!” in their Dorwinion tongue.  During the outcry of jubilation, Master Galleth emerges from the manor house; he is heavily bandaged and still hurt, but he now can slowly walk with some care.  His son Halgo stands at his side, his arm supporting his father and helping the older man walk to the front of the assembly.

 

“Garad would not hear of your departing us without turning out all the people to say farewell,” Galleth says with a light chuckle.  “I could not refuse such a deserved request, for every one of us, man, woman, and child, owes you a debt of thanks, visitors from the distant West.”  Halgo remains at his father’s side, and he flashes a bright smile at Rard, his companion in the battle.

 

“Fate it was that brought you here,” Garad says solemnly, “and we wish you good fortune on the rest of your journey through these lands.  We shall never forget what you in our tales and songs, and word of your deeds already spreads to Dunburg and the rest of Dorwinion.”  The veteran retainer gazes into the faces of the heroes and notes a sign of concern.  Intuiting their thoughts, he adds in a gentle voice, “Do not fear for your friend Herubrand.  He remains in a deep sleep, and our healer-women will keep vigil over him until he recovers or until he no longer draws breath.  His every need will be met, and we shall do everything in our power to see that he regains his strength and returns to his homeland.  But if the spirits of life and fate deem that his time on this earth has come, I will see that he is interred in our free soil in great honor, though I hope it shall not come to that.”

 

Master Galleth bellows loudly and cheerfully, “Come now, let us not think dark thoughts at our parting, for saying farewell to cherished friends is pain enough.  Herubrand still lives, and he is a hardy man who is like to thrive for many years untold.  Finish your quest in these lands, my friends, and when you return to the West may you find Herubrand waiting for you.”  The gathered folk clap and cheer, their spirits lifted by Galleth’s optimistic words.

 

Young Halgo then calls out, “But we cannot let our friends leave empty-handed, not after they have given us so much!”  His sentiment is cheered by the people, and both Garad and Galleth smile broadly.

 

“Indeed,” Galleth says, a twinkle in his eye.  “These travelers came to our villa as strangers but leave as dear friends, and we have gifts to give you, in thanks and to remember us by.”  Before the companions can demur and foreswear the need for presents, Galleth raises his hand in authority to dismiss any protest.  “We owe you more than could ever be repaid by gifts, so think of these not as reward but as tokens of esteem and affection.”

 

Garad steps forward, gesturing for the crowd to part.  From out of the stable comes a servant leading the estate’s finest stallion, a mighty charger belonging to the Master of the Villa himself.  “Finbor Angbor’s son, captain of our defense, we gift you with my beloved steed,” Galleth announces.  “He is one of the finest war-horses in Dorwinion, and his charges are irresistible.  May he serve you loyally and well.”  Galleth renders the horse’s name in his own Dorwinion-speech, and Frolin and Éogar work together to translate it into Rohirric and then Westron: Grimmód is the name most akin in Rohirric, which means “fierce-spirit” in the Common tongue.

 

[Grimmód is an extraordinary-quality warhorse with the Steady, War-trained, Mighty Stallion, Mighty Charge, and Trample Under Hoof abilities.]

 

Finbor looks at Eogar, smiling, "Grimmód was a name well chosen, I see." Then turns to Galleth again: "You are a noble man, Galleth, and a royal giver of gifts. The lands of Rhûn will need men like you in the years to come." He then makes a deep bow, "On behalf of the Reunited Kingdom, I thank you for your hospitality and kindness and I am confident that the bonds of friendship that were forged here are stronger than the lure of (a returned) Shadow."

 

 Garad waves his arm, and a second servant emerges from the stable leading another masterful horse, this one the powerful and swift mare which Garad himself rode to Dunburg on his most urgent errand.  Galleth calls out, “Vornmir, or Éogar as I now should call you, we gift you with our swiftest steed, a mare unmatched in all Dorwinion.  She is as tall and powerful as a stallion, but more nimble and bitable.  We are told that your folk in the West ride swiftly across the open plain wielding spear and bow, and this steed will suit you well.”  Galleth states the mighty mare’s name in Dorwinion-speech, and Frolin and Éogar decide it is best rendered in Rohirric as Hildwyn, which means “battle-joy” in the Common tongue.

 

[Hildwyn is an extraordinary-quality warhorse with the Steady, War-trained, Swift Mare, Robust Steed, and Edge-Tireless abilities.]

 

Eogar smiles broadly beneath his beard.  "Thank you Lord Galleth.  She is easily the equal of the fine horses of Rohan.  Your villa has been more of a home to me than anyplace I have been in recent times.  I will forget neither this hill nor these people, and Hildwyn is the greatest reminder of my 'Home in the East' one could ask for."

 

It is now young Halgo who steps forward, gesturing for a servant to follow him bearing a parcel wrapped in a cloth.  The lad comes to stand before Rard and announces to the crowd, “I have a gift to give to Rariadoc Brandybuck, our dear friend from the Shire-land.  His people may be small, but they are the surest at the mark of any archer who has ever drawn a bowstring!”  He takes the parcel from the servant, removes the cloth, and reveals his own stout bow that he wielded in the battle against the goblins.  “This bow was my father’s before me, and his father’s before him.  It was the mastercraft of my great-grandfather, the finest bowyer in all Dorwinion.  Its stock is carved from the stoutest oak, fixed to ends made from horns of the great wild kine of the south, with an unbreakable horsehair string.  This bow has become an heirloom of our House, given to the eldest son for his first hunt alone upon reaching manhood.  It is right that now this bow pass to Rard, because were it not for him I would have perished and there would never be another heir to receive this bow.  Rard has given me my life, and my family gifts him with this bow.  May it preserve your life and defend your homeland, as you have preserved my life and saved my land.”  When Rard takes the shortbow, sized for a young lad and thus perfect as a full-length bow for a hobbit, he is impressed by its craftsmanship – the composite materials used to make it are unlike anything he has seen in the West, and the bow has tremendous pull for its size, giving it much greater range and penetration power.  Halgo smiles weakly and adds, “If only we had arrows to give you to go with it, but we shot all of them away in the battle.”

 

[Halgo’s Bow is a mastercraft (+1 damage) composite (+0/+5/+10/+20/+5 range) shortbow.]

 

Rariadoc receives the bow with wonder. "Master Halgo, this is magnificient. It is too much  I couldn't take a family heirloom"  Seeing the faces around him though, he quickly relents.  "But I will consider it for now a loan.  I will try to return and meet this heir when one arrives."  He hugs the lad and quickly turns back to his companions, feigning a coughing fit to cover a few tears have appeared in his eyes.

 

Now Galleth hobbles forward, his son reaching out to help him.  Another servant walks behind Galleth, also bearing a small parcel wrapped in a cloth.  Galleth turns to Frolin and intones respectfully, “And what gift can be given to the loremaster whose lore guided his company to our estate?  Without the sage knowledge of Frolin the Dwarf, these travelers would never have come to our land and we would have stood alone in the fight against the goblins.  Dwarves are not riders, it is said, and any weapon we would gift to you would be inferior to the craft of your kind.  But, I have thought of one thing Dwarves desire yet cannot craft for themselves…”  He takes the parcel from the servant and pulls away the cloth, revealing a thick glass bottle sealed by a heavy cork.  “Frolin, I gift to you a bottle of my finest vintage, the best and most aged wine from this estate.  I am told such a bottle has great value in the West, fetching the price of a fine sword or even a horse.  This vintage was harvested 95 years ago, and has been preserved since then for a time of great celebration.  May it bring you cheer on your long travels, Master Dwarf.  When you are weary in body, mind, or spirit, may its draughts refresh you.

 

Frolin reaches up and takes the bottle from Galleth, chuckling to himself.  “Ninety-five years ago, you say?  That would be Year 2941 of the Third Age, by our reckoning.  A good vintage indeed for Dwarves!”  He inspects the bottle and estimates that it holds six goodly draughts fit for a Man or Dwarf, or even a hobbit.

 

[Galleth’s finest vintage contains six draughts; a draught halves the time needed to recover the next Weariness level or provides a +3 bonus on the next Stamina test for Weariness; it is also a highly valuable trade commodity desired in every region.]

 

Amidst rounds of applause and exuberant cheers, the folk of Galleth’s estate bids the Fellowship farewell.  The crowd disperses, returning to the many tasks that must be done ere the estate will be restored to its former glory.  Galleth and Halgo remain standing before the company, and Garad soon returns, for he slipped into the stable and now leads out “Barion” the mule, groomed and packed; the water barrel has been filled and strapped to the animal’s back, and its pack bags have been filled with food.  “You already possess a plentiful store of dried foodstuffs,” Garad states, “but we have put a small quantity of fresher foods in your packs: cheeses, fruit, and honey-cakes enough to sustain each of you for three days, including your Elven-friend.  I hope that will be enough to last you to your next destination.”  Rard takes the mule by the bridle, gently petting the animal’s snout.

 

Galleth regards each member of the Fellowship in turn, taking in his guests one last time.  “Farewell, my friends,” he says.  “You are ever welcome here.  I wish you luck in your travels.  I do not understand why Belemir left the way he did before I could give him a personal gift, but I suspect that he already received that gift he desired most.  I know some of you have doubts about Belemir, but nonetheless I owe him for the life of my son.  He fulfilled his word and nursed Halgo back to health, and for that I will be ever grateful to him.  If you intend to seek out your countryman from the West, I pray you remember my regard for him and preserve him from danger.  The last and only gift I can give him now is to implore you to safeguard his life.”  Galleth turns back toward his manor-house, assisted by his son.  Halgo and Garad both bid you a fond farewell, and then follow Galleth back inside the building, slowly being repaired of the damage suffered in the great battle.  The Fellowship sets off on the next leg of its travels with the faithful mule in tow, and in the company of two mighty steeds of war.

 

*   *   *

 

Finbor, Frolin, Rariadoc, and Éogar follow the path leading down from Galleth’s hilltop villa and away from his estate.  They find Bergalad upon Cúroch, waiting patiently for their arrival.  He looks at the sun rising higher in the morning sky and jests, “You’re late.”  The hour is nearing noon on July the 11th, two weeks after the battle against the goblins and even longer since Belemir’s suddenly flight from Galleth’s villa with the Angril shard in his possession.  The companions have traveled to the end of the path running through the north side of Galleth’s estate, and now the path vanishes and opens up into the wide, grassy countryside of Dorwinion.  The Fellowship’s next destination, it is agreed, is Marsburg, where they hope to find the sage Dáma, but they have not yet come to agreement as to route, pace, and time of march whether day or night.  After consulting their map of the region, they reckon that Marsburg lies some eighty miles to the northeast as the crow flies; and this is through open countryside that could still be menaced by scattered remnants of the goblin horde or possibly even dread Easterlings of Golaric’s clan, an aroused folk who blame the Men of Dorwinion for sending the mysterious “Baldur” to steal their totem-shard of the Black Crystal.  More than twenty-five leagues of potentially dangerous wilderness stand between the Fellowship and Marsburg, and the companions must decide how they will travel, during what hours of the day, whether as hastily as possible or slowed by stealth, and who will ride with whom upon the company’s newly gained mounts.

 

 

Scene 3: Sails on the Horizon

 

Shortly before departing Galleth’s estate, Bergalad scoured the estate for shafts of wood, twine, bird-feathers, and spent metal heads.  Though unable to speak the local tongue, the fair Elf through gestures and example was able to demonstrate to the peasant-folk what he sought and persuade them to help him gather the materials [Persuade (Charm) test = 8 roll + 9 – 2 language penalty = 15, complete success].  Throughout the night the Elf-minstrel worked on his craft, carving the shafts, binding the feathers to the stocks, reshaping the heads, and binding them to the tips [Craft (Arrows) test = 10 + 6 = 16, superior success].  The next morning when Bergalad’s new-found traveling companions came down the path from Galleth’s hilltop villa, he was waiting for them with a bundle in his arms.  With a gentle smile the Elf slips them into Rard Brandybuck’s empty quiver, a dozen fresh arrows of fair Elven quality.

 

The Fellowship spends some time at the edge of Galleth’s land discussing their course of action.  It is explained to Bergalad that the companions hope to find the missing Belemir again by tracking down the remaining shards of the Angril, and it is hoped that the sage Dáma of Marsburg can instruct them where to search.  The Elf-minstrel asks of Belemir and Baldur, and whether they may be one in the same.  Frolin states his case against Belemir, arguing that it was he manipulated Halgo’s injury so that he could get Galleth’s shard and then fled the villa upon a giant dark bird known to be in Baldur’s service.  “There can be no doubt.  Belemir is Baldur,” he pronounces.  The compassionate hobbit is not quite so certain, expressing doubts that Belemir was responsible for the goblin assault, but he resolves himself to the purpose of the quest: "It doesn't matter. Either way we are going to get all the shards and destroy them.”

 

The Fellowship collectively decides it is best to head straight to Marsburg as swiftly as possible, Frolin pulling out his map to judge the route.  Bergalad espies the map of the region and points out that it is best to cut cross-country to the shore of the inland sea north of Dunburg, then follow the shore to the river’s mouth right to the town.  Bergalad cautions, “With such evil around I believe it would be best to avoid encounters if they are barriers to which we can give wide berth.  And as weariness does not pull upon me in the same vein as on men and dwarves and hobbits, I shall keep watch when we camp as well". No one gainsays the Elf’s proposal, and the companions ready themselves for the trek along his proposed route.

 

"For travel," he adds patting his steed, "Curoch will surely handle the weight of a halfling as well as my own.  And I would be honored to be accompanied by any kin of Meriadoc the Magnificent.  Many times have I heard Lord Legolas recount his tales with the hobbits in the Fellowship of old, but I know too that there must be many tales he has not told.  I will be eager to hear stories of the age as told in the Shire".

 

Rard immediately clambors (with assistance) onto the Elf's mount and begins chattering: "So how many times have you met Lord Legolas?”  To the dismay of Frolin, Eogen, and Finbor Rard has a new audience to share his tales of the Fellowship of the Ring with and he does so with gusto.

 

Finbor calls down from Grimmód’s back, "Master Frolin, although the Dwarvish distrust of animals is legendary, for the sake of speed I'd still ask you to ride with me.”

 

Frolin stares up at the massive warhorse and heaves a sigh.  "If I must," he says resignedly.  "But I shall require some assistance."  Finbor smiles and expands down a hand, helping to seat Frolin on the horse behind him.

 

Éogar urges Hildwyn forward, and Finbor and Bergalad immediately join alongside him.  “Barion” the mule follows along faithfully behind, the slowest traveler but steadfast nonetheless, bearing the Fellowship’s provender and water-barrel.  Finbor the captain calls out the pace of the march, keeping a steady trot for 10-12 hours a day.  “I suppose we are back to cold lunches that will be wolfed down and not properly enjoyed," Rard sighs.  "I'll have to prepare ‘elevensies’ ahead of time. The same with ‘threesies’ and tea.  I guess slices of apple and a wedge of cheese will have to do.  Or perhaps the waybread with jam already on it...”  The hobbits musings fade into thought as the Fellowship passes through open countryside of Dorwinion, lightly hilled meadowland of average difficulty to traverse; Éogar estimates that the company travels a league-and-a-half each hour.  Marsburg is some eighty miles from Galleth’s estate, as the crow flies; Bergalad’s route cross-country to the seashore then north to the town at the river’s mouth is somewhat longer, one hundred miles or so, but it is more certain, for the travelers cannot miss the town by following the coast and river.

 

The first day of travel is quiet, uneventful, even sullen.  The July day is pleasant, with a bright sun and a warm breeze that breathes renewing life into the ravaged countryside, but there is no animate life to be found.  Even the goblins are gone, and all that remains is the occasional pile of slain goblins rotting under the sun.  There are no Dorwinion folk, no refugees returning to their rural homes after the destruction of the goblins.  The companions pass many open villas and farms as they travel, but every one of them is deserted; many are badly ruined and have not been occupied since the pillaging goblins left them.  [Siegecraft test] Finbor sternly observes the situation, shaking his head.  He murmurs to his friends, “This does not bode well.  The goblins have been defeated, and the militia of Dunburg surely has brought news.  Why have not the folk of the countryside begun returning to their homes?”  The Fellowship pauses briefly a few times, allowing the horses and especially the mule to rest, graze, and drink, and allowing Rard to serve up hasty light meals, but Finbor keeps the party moving upon hoof until it has covered fifty miles; it is not until the sun has completely vanished in the west that he calls a halt for the night.  Éogar, whose travel-sense has proven unfailingly trustworthy, gauges that the Fellowship is now half-way between Dunburg and Marsburg in the wide open land between the towns, and coast of the Inland Sea is less than twenty miles to the east.  The companions take their rest in the lee of a small hill in the middle of a cultivated field now deserted; abandoned villas burnt to the ground surround them on neighboring hills.  Rard prepares the final meal for the day, finishing up one day of fresh victuals provided by Galleth’s estate.  As everyone else lays out their bedrolls and cloaks to sleep upon, Bergalad lies upon the open earth and gazes up into the stars above, his mind walking upon the paths of Elven-dreams for a couple hours.  Shortly after his new friends are asleep, the Elf-minstrel’s mind and body are refreshed and he keeps watch over them until the coming of dawn.

 

Bergalad rouses his companions shortly after the first rays of the sun stretch through the Gates of Morning.  Rard prepares the morning meal while Finbor and Éogar see to the horses, giving them time to graze on the plentiful meadow grass.  Soon the Fellowship resumes its journey, Finbor calling the same steady pace as the day before.  At this rate, Éogar states, the companions should reach the walls of Marsburg before dusk is out.  His travel-sense once again proves its worth, for by the noon hour the company has cover six leagues and reaches the western shore of the Inland Sea, a vast body of water stretching left and right and across the horizon as far as can be seen, even by Bergalad.  Rariadoc Brandybuck props himself upon on Cúroch to get a better view, gasping in awe.  Few hobbits have ever seen a sea, and Rard has only heard what one looks like from his cousin Merry.  Bergalad, too, takes delight in the beauty of the water, the enchantment of Ulmo’s domain strong in his Elven heart.

 

The Fellowship now turns north, following the coastline to the mouth where the mighty Redwater flows into the sea; Marsburg is no more than ten leagues away.  [Bergalad Farsighted ability, Observe (Spot) test, complete success] Bergalad the Elf-minstrel gazes toward the horizon, seeing farther than anyone else in the Fellowship can.  He cannot yet see the town, for it is obscured by slight contours in the countryside south of the river, but as the company follows the coastline he gazes out to the east.  Suddenly, he halts Cúroch and holds out his arms to tarry Finbor and Éogar.

 

“What do your Elven eyes see?” Finbor asks.

“Ships,” Bergalad replies, gesturing to the sea, “low to the horizon and with sails furled, oars plying the water.  They are coming this way and quickly.”

Frolin frowns and rumbles in his low Dwarven-voice, “The Men of Winburg warned us that Golaric’s Easterlings plied a flotilla of war-boats.  It could be that they are now active along the Dorwinion coast.”

“Can we outride them?” Rard asks warily.

Bergalad shakes his head and replies, “Our steeds with single riders could but not weighted with two, and not with a heavily packed mule following behind.”

“Then let’s gallop ahead to the nearest rise and hide ourselves and the animals!” Rard urges.  “I have a good eye for finding hiding-spots, hurry!”

 

The companions gallop as fast as they can, pulling along the braying mule by the guiding rope tied to its harness.  Within a few minutes they have made it off the beach, up onto the grassy heights to the west, and behind a hill ridge.  [Rard Stealth (Hide) test using Wits, TN 10: 10 roll + 10 – 7 for friends and animals = 13, complete success] Rariadoc guides the company to a gulley behind the rise, and everyone dismounts.  The hobbit instructs the others to lie their horses down, and he nestles up to the mule and silences its braying, getting the animal to lie down placidly.  When everyone is down behind the concealment of the earth, the little hobbit belly-crawls up to the edge of the ridge, gazing out onto the beach and the sea just a few hundred yards to the east.  He stares wide-eyed as three longships draw within fifty yards of the shore, then turn to the south and sail away in the opposite direction you are traveling; the vessels are long and narrow, with a great prow carved in the likeness of some wild fantastical beast and a single great sail striped with colors, and aboard each ship are perhaps fifty Wild Men, fearsome warriors with dark helmets and strange curved shields.  Most of the warriors aboard the ships are manning the oars, sailing the shallow-drafted boats close to the shore at a surprising speed, but a few one each ship man the sail or the prow, gazing out watchfully in all directions.  The companions hold their breaths for a few moments, wondering if they have been spotted.  But, it proves that Rard knows his trade well and has found a good hiding place, for the ships do not stop and soon are far to the south.  Finbor gestures for his friends to get back onto their mounts; some time has been lost, and now there is new urgency to reach Marsburg.

 

The Fellowship resumes its steady pace, pausing sparingly when necessary for food and water.  As the hours pass and Marsburg along the river draws closer, Bergalad keeps a careful watch upon the waters.  Several times he cautions that he spots more ships in the far distance, especially thick at the river’s mouth, but they are not heading in your direction.  By the coming of dusk the Fellowship has covered nearly nine leagues, and Marsburg now lies a little more than three miles to the north and slightly west, situated on the south bank of the River Carnen just before it widens into a mouth flowing into the Inland Sea.  The companions ride away from the seashore, back up into the open countryside, slightly hilly grassland between Marsburg and the sea.  Bergalad upon Cúroch rides in the fore, guiding his steed to the top of the nearest hill…

 

It does not take Elven-eyes to see what has befallen this land.  The River Carnen and its mouth flowing into the Sea of Rhûn are fully visible, and along along its length the companions spy longships like the ones they avoided earlier in the day.  They count more than twenty anchored at various points, blocking the river; the largest concentration is in the mouth, controlling the passage between the river and the sea.  The town of Marsburg, only three miles to the north, is now clearly visible.  It looks very much like Winburg, with a stout wooden wall surrounding it.  Alas, now the town itself is surrounded from without by siege lines!  Battalions of fearsome warriors, presumably the same men whom Rard spotted aboard the longships, have taken up positions around Marsburg, within bowshot of the walls.  The men appear to be in camps, keeping a leaguer about the town perhaps in hopes of starving it into submission.

 

Bergalad, a stranger to these lands, looks to his friends for an explanation.  Finbor says somberly, “The war has begun…”

 

 

Scene 4: The Lines of the Enemy

 

As dusk arrives on the 12th of July, the Fellowship reaches the grassy downs three miles south of Marsburg; to their dismay they observe the town besieged by hundreds of Easterling warriors drawn up in five separate camps blocking the southern approach to the town, and at least twenty of their longships blockade the River Carnen and its mouth flowing into the Sea of Rhûn.  Bergalad shakes his head and intones, "With all the races of Middle Earth still celebrating victory over the great evil, it is all too easy to forget that not all lands are at peace.  We must not allow ourselves to slumber once again into the complacency that permitted the land of shadow to regain its might after the Second Age".

 

Rard stares wide-eyed at the enemy arrayed and gasps, "There are so many.  And they all came across the water! How far to the other side?  I'm not sure that I would want to sail that far…"

 

Frolin surveys the invading army with a grim expression on his face.  "We must consider our next actions very carefully," he says.  "It is no certain thing that we would be able to get past the Easterlings to enter the city and speak with Dama.   And if we do, will we be able to get out again?"  The Dwarf loremaster takes a deep, slow breath: "Still, I see no alternative other than to leave this place.  I say we parley with the Easterlings." 

 

"Parley? Are you mad?” Rard cries.  “They will simply arrest us, if we are not killed outright.  They do not look like they are here to parley."  He looks out at the siege again for a few moments and adds ruefully, "But we cannot fight them either." 

 

Bergalad rests his gentle gaze upon his new friends and says in his fair voice: "This siege is strong with many men.  I believe Frolin is correct, that our best action is parley.  We can do little else until we know what this band of men seeks.  I know little of the Easterlings and do not speak their tounge, but I will accompany any who wish to approach and question these men".

 

Finbor cautions, “I do not have much hope in negotiating a peace with an Easterling tribe on the warpath in search of revenge. Besides, whatever any of us may think about Belemir, he spoke truly when he proclaimed the need for secrecy."

 

After listening to the others, Éogar offers his thoughts.  "We cannot march in and expect a parley without something to offer them.  All we have is information; we know who stole their crystal, but not where he is."  He adds more confidently, "Another option is a show of strength.  Even if we cannot defeat all of them, showing we have honor and strength may gain us respect.  Perhaps they send out patrols we could capture and 'ransom' them?"  Looking to Finbor, the Rohirric warrior says, "What say you brother?  Can we capture some of them and expect honor from these dark men upon their return? 

 

Finbor meets Éogar’s gaze and answers, "As to capturing some of their scouts, I would be hard pressed to trust upon an Easterling's sense of honour.  No, if you want to capture someone, you better make sure it is their chieftain…"  The young captain is gripped by a sudden and passionate idea: to capture Easterling scouts, borrow their guise to sneak into their camp, and negotiate with their chieftain after taking him unawares.

 

"Finbor, I expect a bit more sense out of a young lord of Gondor!”  Frolin castigates the plan, which he fears is foolhardy.  "These are not goblins,” he says.  “They are Men.  We do not know their tongue, but they certainly have Dorwinion-speakers who can translate for us.  They can be bargained with, but not if we begin the conversation by waylaying their guards and taking their captain captive."

 

Finbor retorts defensively, "Yes, it's a bold plan, but at least it gives us a fighting chance.  I say it makes more sense than putting ourselves at their mercy by trying to negotiate with them.  These people do not negotiate, Frolin, they take what they want, or get beaten back."  The Gondorian captain is a Proud man, and his pride has been pricked by the Dwarf’s stinging words.

 

At the suggestion a frown crosses the Bergalad’s sharp features.  "Bargaining from a point of strength is always of benefit, but to ambush and abduct men for the purpose of bargaining their freedom?  This is no action I would council, nor will be a part of.”

 

"These Easterlings are the aggressors here," Eogar says back to Bergalad.  "We have already allied ourselves with the Dorwinions by our actions at Galleth's Estate.  They are our enemies and they know the price of the war they have brought." 

 

"Indeed the Dorwinions are our allies," Frolin states.  "And yet it seems we would be content to creep into their besieged town, take what we want, and then skulk out again like cowards.  What will happen to the folk of Marsburg after we abandon them?  They will be left to starve and die while we go about our business.  I say these folk deserve whatever aid we can bring them.  We have not the force of arms to break this siege.  The only hope I can see for the folk of Marsburg is for us to somehow convince the Easterlings that the Dorwinions are not responsible for the theft of their crystal.”

 

Finbor grows increasingly irritated at Frolin’s words and snaps back, "One does not simply negotiate with Easterlings!  You can force them to negotiate perhaps after you have defeated their armies, or captured their captain, but they will not honor a white flag's truce."

 

Bergalad’s gentle voice intervenes in the tense moment: "We cannot face such a large force with arms.  If we cannot speak with them I see little choice but to take a third option and attempt to gain entrance to the city through stealth".

 

It is a plan that quickly appeals to Rard, and the little hobbit starts suggesting ways for a small group to slip through the siege lines on foot.  As the conversation continues, and Frolin shares what he knows of these Easterlings and their crushing defeat in 3019 TA at the foot of the Lonely Mountain, Rariadoc offers yet another possibility: "Are they scared of the People of the West?  Could we bluff them into thinking that we are an advance team for the Western army?"

 

By the time that the sun finally dips beneath the western horizon and the moon casts her full, white light through a darkening sky, the Fellowship still has not come to any firm agreement.  Nearly two hours has passed since they first arrived in these hills south of the town, and while they debated a course of action they have all recovered from the weariness of their long ride during the day.  Cúroch and Hildwyn both seem to be fully rested as well, though Grimmód remains spent from his burdensome work and “Barion” the mule is still tired.  This midsummer’s night is pleasantly warm with a gentle breeze from the west, and in the sky above only a handful of drifting cloud occasionally mask the celestial fires kindled ages past by Varda the Star-queen; as time passes the evening grows darker, but there remains light enough for slight visibility.  Meanwhile, most activity in the Easterling camps gives way to slumber, but many campfires remain lit and cast their dancing light into the distance.  In the faint glow the companions can see a few watchmen on guard in each camp, and Bergalad can barely make out motion between the camps, though even he cannot espy how numerous these patrols are.  However, none of the Easterling guards approaches the hills, and the Fellowship remain stationed safely atop the downs south of Marsburg.

 

The little hobbit Rard stands up and faces the others reluctantly.  He sighs somberly as he admits to his friends that the Fellowship cannot all sneak into Marsburg, yet Finbor and Frolin are needed to speak the local tongue.  "And I'm not sure that we can capture some of their men without bringing the rest of them down on us,” he adds.  Taking a deep breath he finishes, "I'm of the mind that a parley of some kind is the best of some hard choices.  And I think at least posing as scouts for the Army of the West will give us some clout.  Could we have been sent ahead to hold off hostilities, and the Army of the West follows behind us, slower but surely?”

 

All eyes turn to Finbor.  "It is clear some of you do not agree with me..." Finbor looks sharply at Frolin, his eyes cold as ice, "and prefer a more foolish course of action.  Well, so be it!  Walk into the hands of the enemy and let us see how far you come before they put a sword in your gut.  I refuse to be part of this folly.”

 

"Master Finbor, you cannot just leave the Fellowship!” Rard gasps woefully, but the Gondorian lord turns his back and walks over to his horse, loosening the animal’s straps for the night.  For once Rariadoc Brandybuck seems to be short on words.  "We are like the Fellowship of the Ring,” he whimpers as he sits down roughly on a nearby rock.  “We are coming apart.”

 

Frolin puts his hand on Rard’s shoulder and says, “Have hope, lad.  Finbor must do what he thinks is best, and we must do what we think is best.  At first light upon the morrow you and I and Bergalad, at least, will venture to the Easterling camp and see what parley may be had with them.”  Frolin looks to Éogar silently, awaiting his decision.

 

Éogar looks at the Dwarf and says, "I will go with you, Frolin.  Not because I believe your course is right, though perhaps your honeyed words will find success, but to protect you.  If these men prove violent, Hildwyn will ride us to safety.  She is swift and strong enough."

 

Rard begins to search through his pack, mumbling that he was certain he had a white sheet from Galleth’s villa packed away.  “Vornmir,” he says and then corrects himself, “I meant, Éogar, let’s attach the white flag to your spear, and you can carry it…”

 

Eogar levels his gaze on Rard and states, "We will not carry a white flag into negotiations -- we will deal with these men as superiors or equals, not as captives."  The little hobbit stares back at the mighty warrior, the edge of a white sheet in his hand; he quickly stuffs it back in his pack, sighing ruefully.

 

*   *   *

 

It is a tense and unhappy night that passes for the Fellowship.    Finbor angrily lies down to sleep without saying another word to Frolin or anyone else.  Rard holds his tongue as he tends to his beloved mule, taking off the animal’s heavy packs and stroking its mane tenderly.  Choking down the last morsel of his dinner, perhaps the most unhappy meal he has ever tasted, the little hobbit lies down on his bedroll and tries to drift off to sleep.  Éogar stands watch for a few hours while the others sleep.  Bergalad rests upon the earth facing the starry sky, dreaming for a time; the Elf rouses himself before midnight and relieves Éogar, who lies down and catches what sleep he may before the coming of the sun.

 

Rard opens his eyes as he feels a gentle hand upon his shoulder, and as he raises his head he looks into Bergalad’s gentle face.  “Dawn is come, my friend,” he says with a smile.  Rubbing the sleep from his eyes, he sits up and looks around for the others.  Frolin and Éogar are already awake, readying themselves for the task that lies before them.  Finbor is nowhere to be seen.

 

“Where is Finbor?” Rard asks Bergalad in a worried tone.

 

“He woke first, and he bid me to let the others rest until the coming of dawn,” Bergalad answers.  “Do not worry,” he adds with a soft smile, “he is not gone.  He has taken Grimmód to graze and find water.  Finbor told me he will wait here for us, guarding our camp and your dear mule.”

 

“Oh,” Rard says.  “Well, I’m glad Barion will be safe, at least.”

 

The hobbit quickly pulls together a bit of nourishment from what remains of the fresh foods provided by Galleth’s folk, offering it to his companions.  The food is quickly eaten, for Bergalad has mounted the ridge and spotted the first signs of movement in the Easterling encampment.  “The army is rousing,” he informs the others.

 

“Let us hurry,” Frolin growls.  “It is best we announce ourselves to them before the bulk are awake and under arms again.”  Éogar climbs astride his noble mare Hildwyn and guides her over to Frolin, extending an arm to help the Dwarf upon onto the horse.  Hildwyn huffs and Frolin grumbles, and it is clear that neither particularly cares for the other, but Hildwyn bares what her master bids her.  Bergalad mounts atop Cúroch and lifts Rard up onto the horse, sitting the hobbit in front of him; the Elven-steed placidly accepts the additional rider, perhaps sensing the hobbit’s love for animals.  Rard looks around one last time for Finbor, but in the dawn’s faint light he cannot find him.

 

And then the horses canter forward, riding up and down the rolling hills south of Marsburg, heading toward the siege lines.  It is a ride of slightly under three miles.  Éogar passes the time in taciturn silence, Frolin in grim determination, Rard in anxiousness, and Bergalad in Elven calmness.  As the party of four comes within half a mile of the Easterling’s closest encampment, the sun in its fullness appears just above the horizon to the right.  Up ahead some activity can be seen in the encampment, and in the open land between the camps, and some of the fearsome men are pointing in the direction of the approaching riders.  It is then that Bergalad lifts up his voice in Elven-song, a lilting and fair tenor that seems as natural as the wind or running stream.  His words are from the Lay of Leithian, “Release from Bondage” in the Sindarin tongue; he sings of Beren Erchamion, son of Barahir the friend of Finrod Felagund, born from the Gate of Angband along with his beloved Lúthien Thingol’s daughter by Thorondor, Lord of the Eagles of Manwë.  [Perform (Sing), TN 10, 10 roll + 9 = 19, superior success]

 

The Easterling outpost-guards stand amazed, spears and bows in hand but lowered, as they listen to the Elf’s beautiful song.  However, Bergalad’s voice is not yet possessed with the magic of his kind, and the guards are not long kept from their senses.  But, at the least, they do not shoot arrows from afar but allow the company to come closer, drawing within a hundred yards of the siege line.  A pair of guards runs into the center encampment, calling out a name: “Kurgan Golaric!  Kurgan Golaric!”  The remaining outpost-guards, ten in sum, march toward you with weapons in hand, and they halt perhaps twenty yards away.  One of them holds out a hand, warning you from approaching any closer.

 

“This is it!” Rard whispers to Bergalad.  “Tell them about the Army of the West, and that we have come to parley.”

 

Bergalad raises his voice and pronounces, “Hear me, Men of Golaric!  In the West reigns the mighty King Elessar, lord of a great host.  We are his envoys, and in his name we call for parley.  If you desire peace with the Kingdom of the West, let your chief come forth with one who speaks our tongue.”

 

Out of the central camp rides a mighty Wild Man upon a fierce horse, mane braided and bejeweled.  The rider is not tall but broad of build and muscular, wearing a corslet of exotic scales upon his breast; in his hands is an enormous battle-ax, and at his side is a wicked, curved dagger.  His life-guard rides alongside him, four men with long spears strange to your eyes.  The riders gallop to the position held by the outpost-guards, halting next to them.  The commander stares across the open expense with a haughty expression, and then turns to a companion and barks something in his barbarous language.  The companion, a grim campaigner with only one good eye remaining, listens to the words and then calls out in a loud, graveled voice heavily accented Weston: “The King of the West does not rule here!  Golaric, my lord and king, wages a war to punish the men of this land, who are thieves.  Turn back now to the West, and tell your king his affairs do not extend beyond the Brown Plains.”

 

Frolin shouts back, “But you see before you representatives of the mighty People of the West!  An Elf of Ithilien, a Rider of Rohan, a Dwarf of Aglarond, and a hobbit of the Shire.  We speak for our lord King Elessar, and we will not turn back without parley.”

 

The chief, now revealed as King Golaric himself, throws his head back in a mocking laugh.  Taking his cue, his companions join in his boisterous chortle.  Golaric sneers a response in his tongue, and his man shouts it out in an equally derisive tone: “Is the King of the West so desperate for retainers that he sends Dwarves and Wood-spirits and little children upon his work?  Let the King of the West come himself if he wishes parley!  You are bidden to fly now or perish, for we will not bear our siege to be interrupted.”  Golaric waves his hand, and several of his soldiers begin to draw arrows and fit them to bowstrings.

 

Suddenly, the neighing of a mighty horse echoes in the morning air!  The four companions look behind them at the source of the peel, afraid that the Easterlings have treacherously sent riders around to attack from the rear flank.  But, they see in the distance Grimmód high on his back legs, kicking his forelegs up into the air; upon his back is Finbor, adorned in the full panoply of battle with the sword Herubrand raised above his head!  The warrior brandishes the glorious blade is a swirling arc, glinting in the dawn’s red light.  The powerful stallion pounds his four hooves upon the earth, as Finbor presses the steed into a thunderous gallop toward his friends.  Grimmód leaps across the grassy meadow, fast and furious and fierce.  Finbor rides his steed like a warrior born, a lord and captain of dignity and valor.  Finbor’s mail corslet is newly burnished, gleaming in the morning light, and his shield is washed and shining, bearing the white field of Gondor’s standard.  Finbor’s expression is stern and commanding, and he does not pause to ask leave to approach but rides confidently through the ranks of his friends to their head.  As Finbor rides to the fore, he lowers Herubrand to his side and holds it like a scepter.  “Choose carefully your words, Easterlings, for a lord of the West is come!  I am Finbor son of Angbor the Fearless, Lord of Lamedon in the great kingdom of Gondor, a captain of warriors and a companion of King Elessar himself.  For I rode at his side two hundred leagues from Minas Tirith to Imladris, and I know his mind and counsel, and I speak with his voice!” he announces in a lordly baritone.  “These four whom you bid fly or perish are under the command and protection of the Reunited Realms of Gondor and Arnor, and you hold no sway over them.  You misjudge their worth to mock them so, for each is an envoy of his people.  The Dwarf speaks for Lord Gimli, whose ax defended King Elessar at the battle of the Black Gate; the Elf speaks for Lord Legolas, whose far-shooting bow struck down the king’s foes; and he whom you call a child speaks for i Periannath, that race which more than any other overthrew Sauron Gorthaur, Lord of the fallen Black Land.  Think well on your answer to me!”

 

[Intimidate (Majesty) opposed by Golaric’s Willpower, complete success]

 

Golaric glares at Finbor across the grassy meadow, less than sixty feet separating the contending lords.  After a time, Golaric turns his gaze aside.  He waves his hand once more and hisses some word to his warriors, and they lower their bows and return the arrows to their quivers.  He grumbles something to his translator, and the man relays the message in a subdued tone of voice: “King Golaric asks what parley the envoys of the West desire?”

 

 

Scene 5: Terms and Conditions

 

As the lordly Finbor arrives on the scene astride mighty Grimmód and confronts Golaric the Easterling king, Rard beams an elated smile—he just knew that Finbor would not turn his back on the Fellowship!  "He is like stories come to life," the hobbit whispers happily to Bergalad.  When Finbor finishes his speech and Golaric begrudgingly agrees to parley, Rard whispers again to his horse-mate, "Perhaps we could suggest proper manners, and do this in a tent somewhere.  Most customs usually require a drink of some kind, and perhaps a bit of food. Fresh apples?  Or some rolls? Or even a pastry of some kind."

 

Bergalad allows himself a small smile, "I had heard your kind have trouble keeping the task in mind when food may be near.  Keep focus, Rard, the longer we engage these Easterlings the greater risk we run.  After they have let us safely into the city I will give you a piece of lembas.  It should hold even a hobbit's appetitie for several hours".  Rard Brandybuck nods once and sighs, mumbling to himself that he is little better than baggage in these situations, merely a curiosity to Men.

 

Frolin turns atop Hildwyn to face the rest of his companions, sternly admonishing them not to mention crystal shards other than the one Golaric lost: "Say that Baldur seeks treasures, but not crystals."

 

Golaric is seen to talk among his men for a few moments as well, and his translator calls out: “My master says that parley is hard work in the open field, and he invites you to come to his tent where you may rest and drink and speak your peace.”

 

[Wisdom tests, TN 10]  Rard’s eyes light up in eagerness, and Finbor looks to his friends for their reaction.  Frolin scowls, shaking his head.  Bergalad whispers in Sindarin, “My heart warns me not to trust them, for I perceive that once in their camp and under their power they would lay hands upon us and hold us prisoner.”

 

Finbor shakes his head so that the Easterlings can see and calls back, “Hard work it may be, but our errand requires such sacrifices.  We cannot delay, and here we shall parley.”

 

“Very well…” is Golaric’s frosty answer, clearly a man rebuffed.  “Then speak what you have come to say, for we have business of war to wage against the thieves of this land.”

 

With Finbor at his side, Bergalad sits up on Cúroch and announces to the Easterlings not even 20 yards away, "Your words have a sharp edge, King Golaric, and they cut deeply into the honor of the men of Marsburg when you name them 'thieves'.  We would know what wrong has been done to you that you would call them thus, and what testimony has been given to you that you are so certain that it is men of this town who are to blame".

 

Golaric spits on the ground before barking a reply, which his guard translates in heavily accented Westron: “We need not answer to you what testimony we receive, but it is no secret that we witnessed the crime with our own eyes!  Baldur came among us some months ago, before winter’s end.  He persuaded us to show him our sacred Black Jewel, heirloom of our kings and totem of our tribe; during the night he stolen our relic and vanished into the shadows, not to be seen again.  We are not fools to be tricked so easily.  He was one of the Wine-men, for he spoke to us in their tongue.  And he looked as the Wine-men, except that he was very tall; he was light of hair and eye, and fair of skin, and he dressed in their style of raiment.  Thus, I rightly name the Men of Dorwinion as thieves, and their lives and lands are forfeit lest they return the Black Jewel and surrender Baldur to us.”

 

Frolin bows his head for a moment of meditation, calling upon the subtle magic of Middle-earth.  [Weariness test, TN 10, complete success]  "Lord Golaric," he begins "our errand in this land is quite similar to your own.  We too seek the thief Baldur.  But Baldur is no Dorwinion."  The Dwarf waves his hand dismissively in the direction of the walled town of Marsburg.  "These folk know nothing of him or his purposes."  Finbor’s words are passionate and moving, his voice winsome and swaying, his persuasion enhanced by the magical essence of Arda.  His friends gaze at him with a new respect, having never witnessed this display of his facility.  [Persuade, TN 15, complete success]  All of the Easterlings appear to be held in rapt attention by the sound of Frolin’s powerful voice, though most of them cannot understand his meaning.  Only the one-eyed guard acting as translator perceives Frolin’s words, and he is well-impressed by them.  When we faces his lord again and conveys Frolin’s meaning, he is not merely translator but now advocate as well, and it is clear to the Fellowship that he is trying to convince Golaric that Frolin’s revelation is worth considering.

 

Golaric listens to his serving-man, spending some moments in thought before replying.  “So say you,” is the answer that finally comes from the Easterling camp.  “We do not absolve the Dorwinions so readily, but we will pause to hear what you know of the man called Baldur.”

 

Frolin continues in his powerfully persuasive tone, "Baldur is a cunning thief who has stolen precious treasures from King Elessar and the Dorwinions as well as from your tribe.  Provoking a needless war between the Dorwinions and Golaric's tribe is perhaps the greatest of his crimes.  As I have said, we seek Baldur.  We have learned something of his mind, and we know what treasure he seeks to acquire next.  We do not know where to find this treasure, but there is one in Marsburg who might.  So we ask that you grant us leave to enter the town of Marsburg and come back out again.”

 

Bergalad adds to Frolin’s proposition, "There has been much bloodshed and great loss in recent years, as the fortunes of your own tribe can attest.  The races of the West stand ready to ensure no evil is done here, but there may be no need for the battles of the past to revisit themselves in the present.  We will venture into the city and investigate your concerns.  You stand little to lose by agreeing to this, for if we find your accusations true there can be little doubt in our eyes where the weight of justice lies, and if we find you have been mislead the truths we learn may set you on the path of the true culprits".

 

Golaric listens impassively, yet his hesitancy to reply betrays his uncertainty.  The one-eyed translator speaks again to his master; Golaric nods once, and then holds up a hand to silence his entreaty.  The Easterling chieftain utters a curt statement, gesturing for his man to translate: “We do not seek a quarrel with the Kingdom of the West, and we will entertain your request, but what assurances do you give us of your intentions?”

 

"We have information that may be useful in tracking our mutual enemy Baldur,” Éogar calls out.  “We spied a great raven and have confirmed that it indeed travels with the thief.  Your men and scouts cover much of this land; what know you of such a creature?  Was it seen when Baldur stole your jewel?"

 

The translator seems stunned and quickly conveys the message in his tongue, and immediately all of the Easterling react.  Golaric confers with them briefly before having his reply transmitted: “Then it is true that you know Baldur.  Our people first spotted the Great Raven shortly before he came among us.  Baldur said it was a propitious portent, for the raven is a sacred symbol among our race.  But nevermore!  Henceforth, the raven shall be an ill omen to us.”

 

Éogar presses, “Have your scouts seen signs of the beast recently?”

 

The Easterling responds, “The raven was not seen again in our land after Baldur vanished, and he has not returned.”

 

Frolin fixes his gaze upon Golaric and states in his voice of suasion, “Grant us safe passage, and in return we shall pursue our mutual enemy Baldur.  We pledge that he shall be punished for his crimes and all of his possessions shall be returned to their rightful owners.  What say you?"  [Persuade, TN 10, +1 from Bergalad’s combined test, superior success]

 

The translator conveys the words to Golaric, obviously entreating him to grant the request.  Golaric nods several times and offers a reply in measured tones stripped of their previous haughtiness.  “Your proposal seems wise to us.  We grant your company safe passage into the town and back through our siege lines…but only upon conditions.”

 

“Name your conditions,” Finbor says coolly.

 

“First, that you pledge to share with us all that you learn in Marsburg about where the thief Baldur may be.  Second, that you leave behind one of your number to remain in our camp; if you do not return to our lines before nightfall tomorrow, his life will be forfeit.  Third, that you will deliver unto the Men of this town our terms to depart their land.”

 

“And what are your terms?” Finbor asks cautiously.

 

“Bolcoth are a warlike people, and I cannot ask my men to abandon a siege without recompense.  Tell the Dorwinions of this place that, if the information they provide convinces me they are not harboring Baldur, I and my host shall depart upon payment of tribute.  Twenty talents of silver we demand, and twenty casks of their finest wine.”

 

The demand is a heavy burden for a town of this size, though possible.  “And if they do not pay?”

 

“Then the siege shall continue, and we shall break their town and take all that we desire.”  Golaric the Easterling chieftain now levels his shrewd gaze on the Fellowship, a fearsome grin upon his face: “If you like not my conditions, ride back to the West.”

 

The Fellowship listens to Golaric’s terms and conditions.  Finbor remains utterly silent throughout and says not a word, leaving the matter to others to decide.  Rard suggests the terms are reasonable, while Bergalad regards the tribute as steep but says it is not the Fellowship’s place to bargain on behalf of the town; together they reason that accepting the terms is the only way to gain access to Marsburg.  "Indeed, I do not like your conditions" Finbor states as he looks at chief Golaric sternly, "but we will accept them. We will convey your terms of departure to the men of Marsburg, although they will have to decide wether it's a price they want to pay. And we will share with you the information we will learn in Marsburg on the whereabouts of Baldur."

 

Éogar immediately dismounts from his steed.  "I am the one who should be left.  I do not fear these men,” he states.

 

Rard shakes his head.  "I am not necessary for the negotiations either,” he says, “but if you volunteer to stay..."   After thinking a moment, he turns to face Frolin and Bergalad, wetting his lips before speaking: "Perhaps if we leave two members behind they will trust us more, and perhaps lower the terms?”

 

"No, we should not leave more behind, one is too much already. If something goes awry, Eogar's life is forfeit, and he knows it. We must make sure nothing goes wrong, Rard," Finbor says.

 

Eogar shakes his head at the hobbit and says, "No, little one.  Your presence lured the last minstrel we needed to meet.  Go with the others, and perhaps your very presence will open doors..."  He then looks to Frolin still mounted on his horse and says, “Take good care of Hildwyn, she will keep you in the saddle to the city."  He secures his javelin to the side of the horse as well and adds, "Deliver the Dart of Elessar to the king should these barbarians betray us."  Looking to the others he adds, "Do not be late, friends."  Éogar turns away from his companions and boldly strides over to the Easterlings, who are now his hosts.  As Eogar prepares to walk towards the Easterlings, the two brothers in arms, who know each other's darkest secrets, give each other a long look, which makes any words between them unnecessary.

 

“We will be prompt and prove your trust well-placed,” Bergalad calls out to him.  The Elf then leads the remaining Fellowship forward to the town, Rard seated before him upon Cúroch.  Finbor atop Grimmód follows in silence.  Frolin urges a hesitant Hildwyn onward, rider grunting in dislike and horse huffing in displeasure.  The companions make their way through the Easterling siege line between the camps; Golaric’s champions go ahead of you, calling out for the army pickets not to interfere.  The Man of the West, Elf, Dwarf, and Hobbit all receive surprised and nasty glances, but no one dares to hinder their movement across the last few hundred yards to the south gate in Marsburg’s wooden palisade.  Once the companions come within bow-shot of the wall, Golaric’s champions turn back and leave them alone to approach the besieged town.  Even though it is early in the morning (July the 13th), there are watchers atop the palisade; militia-men with spears, small shields, bows, and axes observe the approaching travelers.  The gate in the palisade is closed up tight, and looks to have been recently reinforced more stoutly than it would have been in times of peace.

 

As the Fellowship comes closer, the bowmen ready arrows and pull.  One of the men atop the wall shouts out in his native Dorwinion speech, “Halt!  Come no closer, spies of Golaric.  If you have a message for this town, deliver it from where you stand and then return to your master.”

 

 

Scene 6: Éogar among the Easterlings

 

After the others leave, Eogar turns to Golric and says, "So.  If we are to be allies against Baldur perhaps we should learn more of our situations?"  He looks to the city, "You are in control of this town and have the time."

 

Golaric's men surround Eogar as he approaches their king, who regards his new hostage carefully.  The guards level their spears at Eogar as they surround him.  The translator holds out his hand and says, "You must surrender your spear and shield while you are in our camp.  They will be given back to you, if your friends return.  If they abandon you, your life will be forfeit."  Only when Eogar relinquishes his arms do the guards lower their spears, and only then Eogar is permitted to approach Golaric and speak with him as the troop returns to the main encampment.

 

[Inquire (Converse) test, -2 untrained, +6 from 2 Courage, marginal success]

 

It is clear that Golaric and his men do not trust Eogar, whom they rightly regard as a dangerous warrior of the West.  The king says something curt, which the translator renders as, "We shall see anon if your friends are worthy."

 

"My friends will not betray you," Eogar says confidently.  "I would not have so readily stayed with the likes of you were their skills not so competent and hearts not so distinguished...Your people could learn much of honor from one such as Lord Finbor."

 

Once inside the camp, the royal entourage dismounts and Eogar is led into the king's tent.  A morning feast is laid out for Golaric and his guards.  Eogar is seated on a short stool at the far end of the table, where he can be observed by all; some food and a mug of mead are issued to him.  The king, already eating and drinking, indicates for Eogar to relate his tale.  If the king is pleased, he will deign to respond.

 

[Perform (Tell Stories) test, -2 untrained, complete success]

 

Eogar relates the story of the Fellowship's journey from Rivendell, under orders from King Elessar to pursue Baldur, omitting the name of Belemir.  He describes the passing of the Misty Mountains, dwells in detail of the journey through Mirkwood and the battle with the spiders, mentions briefly the Elven-king and his Woodland Realm, and explains how the company reached Dorwinion by sailing down the Rivers Running and Redwater.  He also mentions that treasure stolen from the king, the ancient Elven-ring of friendship, a lost heirloom rather than a relic of power.  The translator keeps up with Eogar's words, and the listening Easterlings seem somewhat impressed by the lengthy journey.  At a few points in the tale the king asks questions...

 

"Does the King of the West still dwell in the place called Rivendell?  Where will he travel next?"

 

"I have served in the King's great Tower Guard for some time, but I do not know his schedule.  His kingdom is vast and the land prospers under his rule," Eogar boasts not betraying how many forces are preparing to campaign against Gundabad.  "Our company has been away from Rivendell for many months now.  Once we return to Gondor with the treasure Baldur has stolen it will not be difficult for us to return what is his."

 

[Éogar’s wisdom test vs. Golaric’s Bearing, failure; he does not notice malice on the part of Golaric]  Golaric merely nods, studying Eogar carefully.  Several of his companions say something to him, and he replies briefly.

 

"How did you learn of Baldur's presence in Dorwinion?  Over such a great distance, how were you able to discern his trail?"

 

"Finbor's fellowship is a skilled group.  Not only are we potent warriors, but also trackers and gatherers of information.  Baldur was difficult to follow, but with some luck we have found his trail..." Eogar responds.

 

"In your travels through Dorwinion, did you encounter the great host of Orcs that had gathered to the south?  Our scouts had reported that they raided deep into Dorwinion in great numbers, but now they are gone."

 

"...And this is where our trail led us to most recently."  Eogar recounts the battle against the orcs at Galleth’s estate.  Attempting to further the greatness of the group he adds, "Lord Finbor took the untrained men and forged a sufficient fighting force from them — truly a grand captain if ever there was one.  Frolin the dwarf secured defenses against the marauders, further strengthening our position, and I, personally, slew more orcs than I could count and more than one troll in the fray," he says proudly.  "Losses were heavy, but the goblins were repelled.  They have little organization left for now, but do not think the Dorwinion countryside is safe from the beasts or undefended by the wine-makers.  We have left them strong enough to deal severe damage to any attacker," he notes harshly.

 

The Easterlings listen to this part of the tale with great interest.  It is clear that some of the men do not believe a small force of villagers could defeat a mighty orc-host, but others appear to disagree — if this stranger is not telling the truth, then what happened to the goblins?  Golaric silences the debate with his translated response: "The orcs always were a craven and untrustworthy rout.  We fought at their side in the Great War only at the command of the Lord of the Black Land, and not gladly.  If you truly shattered their numbers as you claim, it will be a blessing for my land; they have made poor neighbors."

 

In return story, Eogar presses the warlord for his own encounter with Baldur, and specifically the jewel that was stolen.  After Eogar answers his questions and finishes his tale, King Golaric drains his mug and belches.  His companions do the same.  Wiping his mouth with his fur-trimmed sleeve, Golaric leans back on his wooden throne-chair and relates his tale in angry tones...

 

"The Black Crystal was my cherished heirloom, as this stolen ring is a beloved heirloom of your king.  It was cold and hard, but smooth like glass; it was jagged as if shattered, and fit in the palm of a man's hand.  The crystal has passed from to every king of our tribe for generations beyond reckoning, and long has it been the secret totem of our people.  Rarely do we show it to outsiders, and not even to Lord Sauron of Mordor did we reveal it.  Of its origins, it is said that it fell from the sky long ago like a blazing star.  Our ancestors found it, and worshipped it, and it has been a symbol of rulership ever since.

 

"Baldur came among us five moons past, before the end of winter.  At times we have trade with Dorwinions who arrive at our coast, but he came to us from the west, alone and by land.  My warriors captured him and brought him to my royal encampment, for he had bade them not slay him and instead bring him to me.  My wrath was great that my warriors did not slay this outlander, and now I do greatly desire that they had!  But, at the time my wrath was stayed, for Baldur spoke well and was very great in lore.  Baldur revealed two Black Crystals in his possession, each identical to my own, and he offered them to me as gift and tribute.  O, flattering tongue, he said that I was the only king worthy to bear them!

 

"Cruelly was I deceived by this man, for I kept him in my encampment as an honored guest; I desired to learn from him the lore of the Black Crystal.  He told me that long ago all three Black Crystals were one, a glorious jewel in the crown of the Night Sky.  He confessed to me that he possessed the magical art to forge anew the whole crystal, and fortune and strength one hundred fold would accrue to the king who possessed it.  Blind to his treachery, I bid him ready the spells to rejoin the crystals.  It was a long ritual of magic, he said, and one that could only be performed under the sacred Night Sky.  I prepared the camp as he required, and at night brought to him the three crystals.  It seemed there was no danger, for he was alone among my numerous people and had no way to flee from us, even should he desire to steal the crystals.  Once he had the three crystals in his hands, he chanted the words of his spell.  And lo, all of a sudden the shadows of our bonfires rose up and swirled around him, taking him from our sight and confusing our minds.  He vanished from our camp, and when the shadows cleared none had seen him depart.  I dispatched my trackers to hunt him down and slay him, but after a short distance no tracks were to be found anywhere, and he was utterly gone from our land.

 

"Now you understand our wrath at this man, and why we will pursue him to the ends of the earth!  We will have our whole crystal back in our possession, and will suffer none else to hold it, and Baldur's life is ours to claim.  We do not desire the treasures of the King of the West, and all that Baldur stole from him you may take back to him."  King Golaric orders his mug refilled with mead and takes a deep swallow.  He rests his gaze darkly upon Eogar and concludes, "We have suffered treachery once, and we will not be betrayed again."

 

Eogar frowns at the obvious implications.  "The Lords and their servants of the West are not thieves.  No treachery will be served from us.  We will deal with Baldur appropriately when we find him."

 

By mid-afternoon Golaric's interview of Éogar concludes.  The luncheon has been consumed and the mead flagons drained.  Several of Golaric's chiefs have already begged leave to go out of the tent to see to their warriors manning the leaguer around Marsburg.  With little courtesy Golaric rises from his chair, flanked by his life-guards.  The Easterling chieftain says something in the Rohirric warrior's direction and then to the translator before walking out of the tent; he shouts a lengthy command to a group of nearby guards, who take up positions outside the royal tent.  The one-eyed translator says, "My master bid you farewell, and said you will not be harmed in this camp lest your friends fail to return for you by tomorrow at sundown.  For now, you are to be taken to a tent of your own, where you must stay until that time."  The translator leads Éogar out of the royal tent to an empty tent now far away.  The Rohirric warrior is left alone inside, and the band of guards ordered by Golaric to watch him stand outside the tent, keeping a careful eye on the stranger inside.  As the day passes, camp servants from occasionally are sent into the tent to bring him water, bread, and even a little meat.

 

Periodically, translator (who seemingly has been charged to serve as Eogar's keeper) enters the tent to see that all is well.  Éogar takes advantage of these brief visits to inquire of the man's past.  [Inquire skill test, -2 untrained, complete failure]  The man clearly is irritated with the assignment thrust upon him by his chieftain only because he was unfortunate enough to learn the Western speech during the war.  The one-eyed translator ignores most of Éogar's questions or tells him to "mind his own affairs" in response.  The only information revealed is when he points to his missing eye and says, "This I suffered in the Great War from an arrow of the Wood-elves, and their prisoner I remained for many months until our king parleyed for peace and secured the release of all captives.  Unless you want me to have out your eye, be silent and trouble me no more!"

 

 

Scene 7: Behind the Siege Lines

 

As the group travels to the walls of Marsburg, Frolin turns to Finbor, both hands still gripping Hildwyn tightly.  "It gladdens me that you saw the wisdom in the parley with the Easterlings, my friend.  Your contributions to the negotiations were invaluable."

 

"I will not have it said that the son of Angbor stood by while his friends were killed.  Nor would I be too happy with the result yet, Dwarf. The negotiations were rather costly, possibly in lives as Eogar is still in their hands, but certainly in information. Every word we reveal to Golaric about Baldur's possible location is one too many," Finbor replies, looking ahead to the gate.

 

The four members of the Fellowship make their way through the Easterling siege lines to the gate in the south facing of the palisade.  “Barion” the faithful mule follows behind the horses; the mule trotted after Finbor when the warrior rode to confront the Easterlings, but he is much slower than Grimmód and only caught up to his owners just in time to follow them through the enemy leaguer.  Rard reaches down from atop Cúroch to stroke the mane of the braying mule, happy the faithful beast of burden is safe and in sight once more.

 

Irritated by the frosty reception from the town watchmen, Rard speaks his mind: "Why don't they open the gate? Surely they saw us ride down the hill.  And I am sure that the sharp-eyed guards would have seen Finbor's arrival and our parley.  Tell them we just saved Gareth's villa from orcs and that we rode here to help. King Aragorn suspected that trouble was brewing and that someone would cause trouble and sent us out.  Or something like that.  This is just rude to keep us out here."  His stomach grumbles as he adds, "And at second breakfast time as well." 

 

Finbor sits high upon his horse, holding visible his shield emblazoned with the White Tree of Gondor.  He calls up to the men on the wall in broken Dorwinion: "Hail, Men of Marsburg, I am Finbor, son of Angbor, Lord of Lamedon of the mighty realm of Gondor and Captain at the Battle of Galleth's Villa. My companions and I seek entrance to Marsburg. In name of King Elessar, open the gate!" [Language: Dorwinion skill test, marginal success]

 

The watch-captain atop the palisade calls back, “Hail, Finbor Angbor’s son.  Our town is besieged, and I would not now open this gate for the King of Dale, whose realm brings us much trade, and less even for the King of Gondor, whose realm to us is but a distant affair.  Besides, you claim a strange title – I know Galleth’s chief retainer, a man named Garad.  Alas, at last report Galleth’s people were overrun by a mighty goblin host, and we have no hope that any survived.”

 

Frolin calls out in Dorwinion, "Surely you can see we are no Easterlings.  I am Frolin son of Droli of Aglarond, and these are Bergalad of Ithilien and Raridoc Brandybuck of the Shire.  We come for we are truly friends of the folk of Dorwinion.  Our company recently were guests of Hengel in Winburg, and then fought alongside the Dorwinions in the great victory over the goblins at Galleth's villa.”

 

The guardsmen whisper excitedly to each other for several moments.  Their leader shouts back, “Then Galleth’s villa was not overrun?  Such news is wonderful if true!  Our town has been besieged for the past twenty days, and no word has reached us from the outside world since.  Yet, two days before the Bolcoth landed a boat from Winburg arrived at our docks.  The crew told tales of a strange company from the Far West who counted among their number a fantastical little person called a hobbit, and who ventured into the southern countryside to hunt the goblins.  We did not dare hope that your small company could succeed!  But, why have you come now to Marsburg?”

 

Frolin answers, "We have come because we wish to remove these invaders from your lands.  We know that no Dorwinion stole the crystal they so desire.  We know who the thief is, and wish to bring him to justice and end this war.  But we require the help of Marsburg to do so.  Will you not let us in so that we may see this siege ended in something other than starvation and bloodshed?"  [Persuade (Oratory) test, superior success]

 

“You speak words beyond hope, Frolin Droli’s son!” the watch-captain calls back.  “Hurry, come forward!”  With a few shouted orders, guards below lift the crossbeams fixed in place to reinforce the gate, which is slowly parted to reveal a five-foot breech.  The Fellowship quickly presses through, with their faithful mule following behind, and as soon as they are inside Marsburg the gate is slammed closed and the crossbeams lowered back into place.  The guard-captain, a middle-aged soldier armed with sword and buckler, greets the arrivals.  Though he bears a happy expression, there is nothing inside Marsburg that inspires joy.  The town is dirty and overcrowded; thousands of people from the surrounding area are sheltering in the safety of the town’s palisade, but Marsburg is ill-equipped to deal with so many refugees.  Every alley and town square is occupied by refugees in shanties, some lucky enough to have tents but many lying out in the open upon blankets.  The town is blackened by a thousand smoldering campfires, the gutters fouled by the waste of so many people, and the few wells rapidly drained.  It is also apparent that most of the people have not eaten well in some time.  After twenty days of siege, food supplies are running low.

 

“My name is Harin the Guardsman,” the watch-captain says, “and I welcome you.  Sadly, there is little hospitality that Marsburg can offer you.”  The companions from the West ask the man about speaking with the town elders – and Dáma the sage.  Harin nods emphatically and says, “Yes, you must immediately speak with the Master of the town and his counselors.  Dáma is one of the chief counselors, a man of great lore and wisdom.  It looks like the Fellowship will not have to divide any more after all, if Dáma is with the town leaders!  Harin directs the Fellowship to the town hall, a tall, elaborate wooden building in the center of the town: there the leaders of Marsburg deliberate and plan the defense of the town.

 

The walk to the town hall is depressing.  The companions pass row after row of desperate and sullen people, most of them driven from their homes by orcs and now kept from going home by the Easterling host.  Several marketplaces are passed, but they are all empty.  Without much hope, Rard asks Frolin to inquire if it is possible to buy arrows or arrow-making tools anywhere in the town – Rard has been talking to Bergalad about how to craft arrows, and he is eager to try his hand at it.  Harin shakes his head somberly and answers, “As you can see, all our markets and closed and emptied.  Every weapon, shaft of wood, and bar of iron has been commandeered for the defense of the town, used to arm every able-bodied man who can fight in our militia.  I am afraid you will find no arrows or fletching-tools here.”

 

It is late morning by the time Harin leads the company into the town hall.  The Fellowship leaves their horses and mule at mount-posts outside, and Harin orders a pair of nearby guards to watch over them.  Though the town hall was constructed to be august and spacious, every open chamber is filled with refugees.  Harin parts the gawking crowds, who are pointing at Rard in great curiosity – and at Bergalad in nervousness.  The gregarious little hobbit smiles and waves to the people, putting them at some ease in this dark time.  Harin guides the Fellowship into the Counselors’ Hall, where the Master of Marsburg sits in council with his advisors.  The men number a dozen in total, and they sit around a long, rectangular table.  At the head of the table sits a middle-aged man in a fancy robe now dingy from wear; around his neck is a chain of office, very much like Hengel’s.  To his right sits a very elderly man in crumpled, old robes.  Harin introduces them as the Master of Marsburg and Dáma.  The guardsman bows to the assembled counselors and says, “Sirs, these travelers are the company that set out from Winburg last month.  They bring us great news from Galleth’s villa!”  Harin repeats the tale of how the Fellowship fought in the victorious battle against the orc-host and has come to Marsburg to end the Easterling siege.

 

The Master of the town rises from his seat and dimisses Harin, who bows once more and leaves the chamber to return to his post.  The man looks very weary, though still sharp of mind.  He says, “We are gladdened to hear that Galleth’s estate was not overrun and destroyed like so many others.  Most country-folk had the wisdom to abandoned their villas and seek shelter in one of the towns, but Galleth is a stubborn man who would never flee.  It was assumed that he and his folk were slaughtered by the goblins.  But, even happy news brings us little cheer now.  Tell me, why have you come, and what can you hope to accomplish here besides joining us in our fate?”

 

“We have come to speak to Master Dáma,” Frolin says.  “He may hold information that can help end this war.”

 

The aged loremaster rises from his seat, staring at the Fellowship in surprise.  “If I knew such lore, I assure you I would have already used it!”

 

Frolin replies, “Master Dáma, we come to you because of the tale of the ‘Wizard and the Dragon’ told to us by Wogan.  The thief Baldur seeks to collect all the shards of the great black crystal.  He has already stolen the shards belonging to Golaric's tribe and Master Galleth.  If we can catch him, we may be able to end this war.”

 

Dáma smiles and says, “Ah, Wogan.  An apt pupil, but more interested in tales and song that in true lore.  So, he also told you of Golaric’s crystal?  Long has it been believed to be a surviving shard of the Black Crystal of legend…

 

The Master of Marsburg places his hand on Dáma’s arm, silencing him.  “You speak in riddles to me, Master Dwarf.  It is I who commands Dáma’s sage counsel, and I would know more of what you speak before I bid him to share his lore.  Tell me, how did you pass through the Bolcoth leaguer?  How do you intend to leave this place, when the Bolcoth blockade every route by land and water?  And what do you know of Baldur, who has stolen Golaric’s heirloom and brought this war upon our heads?  I will be satisfied before any counsel is shared with you.”

 

 

Scene 8: The Master and the Captain

 

The walk through the besieged town of Marsburg was heart-rending for certain members of the Fellowship unaccustomed to the sight of suffering.  Frolin lived through the battle at the foot of Erebor in his younger days, and Finbor is a warrior born, but Bergalad is of tender years for his kind and Rard has long put out of his mind the suffering witnessed during the reign of “Sharkey” in the Shire.  Bergalad removes one of his lembas cakes from his pack and tears off a fragment for Rard, as promised outside.  A throng of children suddenly gathers around him, wide-eyed for they have not seen any delicacy like a pastry in nearly a month.  The kind-hearted Elf breaks the rest of the cake into small pieces and hands them to the hungry and grateful children.  Rard sighs pitifully: he would like to offer some of the Fellowship's rations to these poor people, but knows that they may need them more if they are to travel across the land to search out Baldur.  Bergalad simply shakes his head, saddened that he cannot ease the suffering of these people. [Bergalad has given up 1 of his lembas rations, and he now has 4 days remaining]

 

*   *   *

 

Inside the town hall building, the four companions face the Master of the town and his council of advisors, including the old loremaster named Dáma.  Before he will let Dáma offer his sage counsel to the strangers, the Master demands that they account for how they have come to Marsburg…and for what purpose.

 

Frolin nods respectfully to the Master of the town and explains, "We came to these lands from the West in search of Baldur.  We believe he is attempting to gather all the shards of the ancient Black Crystal.  Baldur is a cunning thief, who convinced Golaric he was a Dorwinion before spiriting away the Easterling's crystal.  In the meantime, he has also stolen Galleth's crystal.  We nearly caught him at Galleth's villa, but he escaped.  We have come to Marsburg hoping that Dama's lore might lead us to another shard and thus to Baldur."

 

The Master regards Frolin with a steely gaze, silent.  Dáma looks at Frolin with some alarm, but says nothing yet.  The other advisors murmur in a mixture of confusion and irritation, grumbling dismissively to each other.  The Dwarven loremaster turns to his friends and whispers, “The counselors are complaining that the Black Crystal is merely an old legend.  All that matters to them is finding Golaric’s crystal and returning it to him.”

 

The Master finally replies in a measured tone of voice, “That explains why you have come into our land from so great a distance.  It is well to know that Baldur is a thief wanted in other lands as well.  You have yet to explain how you have come through the leaguer into this town…”  He regards the travelers with a palpable air of caution.

 

"Allow me to answer, my lord." Finbor says to the Master. "We were able to negotiate a way in and out with the Easterlings.  There were certain conditions, however.  Since both the people of Dorwinion as well as the Balchoth seem to have fallen victim to Baldur's schemes, they want to know what we have learned here in Marsburg concerning this Baldur. Second, we have to leave Marsburg again before nightfall tomorrow, for they are holding one of our company as a hostage to ensure we keep our end of the bargain. And third, we bring to you their conditions for departure from your lands. In exchange for their retreat from Marsburg's lands they demand a payment of twenty talents of silver and 20 casks of your finest wine."

 

[Finbor’s Language: Dorwinion test, TN 10, failure] Finbor’s answer is rendered in broken, accented speech, and his word choices are not always perfectly clear.  When he finishes stating Golaric’s demand for tribute, the council erupts in anger. Rard flinches, taking a step behind Finbor – he saw this coming!  Dáma lowers his head somberly, and the Master grits his teeth as he tries to silence his assembled advisors.  The other counselors shout angrily, and Frolin struggles to translate as best he can:

 

“Outrageous!  Twenty casks is a whole season’s trade to the Men of Long Lake!”

“Twenty talents of silver?  That is every coin and candlestick in the town!”

“Who are these strangers to dare come before us and demand we pay such a sum to our foes?”

“They are spies, I say!  They are in league with Golaric and bring us his poisoned words!”

“Aye, arrest them and let us return their heads to Golaric as payment!”

 

Hoping to quiet the anger of the counsel, Finbor shouts, "My lord, I bear no love for the men outside your town. If I could, I would drive them back into the Sea of Rhûn!  However, I am true to my word, even if given to an Easterling. The decision to accept Golaric's terms is yours to make, and yours alone."

 

Rard peers around Finbor and whispers, "Tell them it is a steep price, but not too steep to avoid starving to death!"  Bergalad tries to speak to the assembly, but he knows not their language and the men regard the Elf so suspiciously that they shout him down and will not even bear Finbor or Frolin to translate.

 

Bergalad is taken aback by the reaction.  In Westron he murmurs to his companions, "What puts these men at such unease around me?  I have never been the aim of such an anxious reaction."

 

Finbor says quickly, "When I was but a lad, in the years before the War of the Ring, I heard a lot of strange tales about Elves, and that was in the heartland of Gondor. One can only imagine the tales other, more barbaric people tell each other about Elves.”

 

"Just Northeast of the Sea of Rhun is a great forest with an elf settlement within," Frolin explains.  "They say those Eastern elves are none too friendly to visitors, and so you are feared.”

 

Bergalad states ominously with the prescience of his race, “I sense there is something more in the looks of these people".

 

[Combined Persuade (Oratory) test, Finbor assisted by Frolin: complete failure for Frolin, superior success for Finbor…count your blessings, Roel, poor Mike got a natural 2 but you got a natural 12!]

 

Finally, the Master of the town regains control over the council and berates them until they are silent.  “Peace, I say!  Peace!  Since when is it the custom of Marsburg to slay those who merely bear ill-news and are not the cause?  Golaric is our enemy, and not these far-travelers.  They have done us good service to negotiate passage through the leaguer and bring us news of outside events.”

 

“It would be better if they brought us outside food,” a counselor retorts angrily.  “And if we now have news of what lies beyond our walls, when they leave us Golaric will have news of the condition inside our walls.”

 

Frolin protests, “We are no spies!  We are friends of the Men of Dorwinion, as we have proven first to Hengel and then to Galleth and all his folk.  If you would have us stop Baldur, who has plunged your land into war, let us speak with Dáma.”

 

The Master breathes deeply and nods once.  “I grant my blessing to confer with Dáma, for perhaps he may learn more news from you that could be of help to us.”  When the counselors begin to grumble that the travelers should be taken captive, the Master states firmly to his assembly, “I will not permit these people to be harmed.  They are our guests.”  He turns his gaze to the four travelers and adds, “Yet, I cannot permit you to leave these walls whilst the siege lasts.  The Bolcoth are fierce and treacherous, and no sooner will you return among them that they will lay hands upon you and compel you under torment to speak all that you know of us.  I regret the life of your friend whom you left behind, but it is like as not that he is already slain.”

 

The dreadful thought strikes the companions of the Fellowship at once: brave Éogar captured and cruelly murdered!  After the intial shock passes, Finbor and Frolin attempt to protest but the Master raises a hand to demand silence.  He states, with one eye to his counselors, “It must be so.  I have spoken, and your company must remain in Marsburg as the guests of this Council whilst the siege lasts.  Once Golaric’s host has departed, you will be free to leave.  But do not hold hope for your friend.”  The Master gestures for his advisors to rise, and he orders them to adjourn to an adjacent chamber to discuss Golaric’s proposed terms and whether they should pay the tribute; he tells Dáma to remain in this chamber and confer with the new “guests” of Marsburg.  The Master and his eleven other advisors file out of the hall and retire into a room deeper inside the building.

 

*   *   *

 

The four companions are left alone with Dáma, who invites them to be seated at the table.  As they take seats, Rard (who chooses to sit on the edge of the table rather than sink into one of the over-large chairs) gasps to his friends, “We cannot stay in Marsburg!  We have to leave by tomorrow night, I won’t give up on Vornmir!”

 

“Patience, Rard,” counsels Finbor.  “We must handle one problem at a time.  I discern that the Master’s decree was meant the more his council’s benefit than ours.”

 

Dáma smiles weakly at his four guests, his great age very apparent on his face.  “I am sorry for what you had to endure before the council,” he says in excellent Westron—apparently he is a sage of wide knowledge!  “More than twenty days we have suffered this siege, and tempers are badly tested by this ordeal.”

 

“I won’t be held here,” Rard protests.  “How quickly will it take them to decide on whether to pay the ransom and then to gather it?”

 

“I think they shall debate through the night,” Dáma admits, a weary expression sweeping across his face.  “The terms are severe, especially since we cannot call upon the other towns to contribute to our aid whilst the leaguer remains in place.  Some on the council, and many in our militia, would prefer to fight to the last than willingly surrender even a sliver of silver to our foes; the Great War lives still in their memories.  Yet, I have hope that reason will prevail: we cannot defeat the Bolcoth in our current situation, and paying the tribute will buy us peace and survival for now.  But, my little friend, I think you should not expect an answer to come from the council before tomorrow is out, and perhaps not even the next day.”

 

“What is the state of your defense?” Finbor asks.  “How long does the council think Marsburg and withstand the siege?”

 

Dáma shakes his head sullenly.  “We were ill-prepared for it.  Golaric had threatened Dorwinion with war since the end of winter, and the three towns joined in league to resist him.  Two months ago his vessels of war began to raid the seacoast near Dunburg and Winburg’s neck of the river.  By that time the goblins had already massed in great numbers in the southern countryside, and thousands of the farming folk sought refuge inside the three towns.  The Bolcoth had allied themselves with goblin-hosts in the past, and we fear they may have done so again.  Certainly the timing of the goblin raids in the countryside favored Golaric, who planned to assault us after the three towns were swollen with refugees.  With the goblins menacing Dunburg, and Golaric’s vessels threatening Winburg, it seemed wise for Marsburg to send what aid it could to the other towns.  What boats we could fortify and board with armed men we sent to Winburg, and a company of spearmen we sent to Dunburg.  Alas, it was a ruse of Golaric’s design: after we had sent out a portion of our strength, he landed his main host on our shores.  Though Golaric’s demanded tribute is harsh, it may be best that we pay it.”

 

It is an indirect answer, but Finbor realizes it is all he can hope that will be told to him in the air of suspicion gripping Marsburg.  Finbor nods once and asks, “Now of the tale of the ‘Wizard and the Dragon’ that brought us to you.  I would hear your version of the legend.”

 

Dáma responds, “If you have heard Wogan’s version, then you have heard mine.  It was I who taught Wogan the legend, as I learned it from sages who came before me.  It is an old legend, long thought of as a fairy-tale by most folk of the land.”

 

“But you know it is more,” Frolin states.  “You know that it speaks to a true occurrence a thousand years ago, when the Black Crystal came out of the West to Rhûn and was sundered, scattered across the land.  Master Dáma, share with us your insights that may lead us to the other crystal shards.”

 

Dáma gazes upwards in reverie, contemplating all that he has learned in his long life.  “It is said that, long ago, the Blue-Robes came among our ancestors.  They came out of the West, and stayed in this land for a time, and taught some of people their arts.  Even to this day there are some of us who still know the spells and words of power, knowledge preserved from the time of the Blue-Robes.  Their magic was fair and good, though it could be turned to ill-use.  A thousand years ago the Blue-Robes returned to this land, it is said, pursuing the Black Crystal.  One of them traveled beyond our land to the Further East, and passed out of our lore.  The wizard called Far-Traveler remained, trying as he might to unite Men and Elves and Dwarves against the goblins who wielded the Black Crystal.  It was only through his sacrifice that the dragon who had taken the crystal was destroyed, and in the tumult the crystal was broken and scattered…

 

“Many generous have passed since that time, and the truth of Far-Traveler and the Black Crystal has been lost.  But, always have there been sages who have kept the legend, and studied what is left of the arts of the Blue-Robes, knowledge passed from father to son.  I am the last of my line, and I had hoped that Wogan would be as a son to me and inherit all my knowledge.  Alas, he has a head only for songs and glory, and would not commit the effort to studying the spells and words of power that I have learned…

 

“In my long life I have trained my mind and body in the mastery of one spell above all others, that which senses the currents of power, of magic fair and foul.  It is not a difficult incantation to learn, although it can take a life to master, and it is how I came to know that the Black Crystal still lingers in this land.  I can feel the pull of its shards from across the leagues: I knew that one lay in Galleth’s estate, and I knew that one lay in the dominion of Golaric.  One also lay in the Goblin-hills to the south, and one lay in the Dragon’s Pit on the western shore of the sea—but these two vanished from my ken many months ago, during the winter.  No longer do I sense them.  Neither do I sense Golaric’s shard any longer, nor Galleth’s.  They have been drawn behind a veil that obscures them from my perception.  If Baldur is the man who has acquired all four of the shards, he is no ordinary thief: he possesses a great magic that is stronger than mine or any I can teach you.”

 

Frolin asks in an urgent tone, “How many shards remain, and how may we find them?”

 

Dáma answers in a wary tone, “It is not wise to send any Man, Dwarf, or even Elf to find the crystals!”  He looks at Rard curiously with a little smile and adds, “I do not know of your kind, little friend, but I would not curse you with the burden either.”  He continues more seriously, “Long have I and the few remaining sages like me known of the Black Crystal and its lingering presence, but never did we aid others to find the shards.  The Black Crystal was a fearsome relic when whole, and we fear that its evil will be fully reborn if the shards are reunited.  Our fears grew worse in the years after the Great War and the fall of the Black Land.  The shards of the Black Crystal seemed to grow in our senses, as if their power were reawakening after so long.  I cannot explain it, and I shudder to try…

 

“I do not mean to frighten you, only to stress the seriousness of what you ask.  Were it not for Baldur and the threat that he represents, never would I reveal to anyone what I know of the crystals.  But, if Baldur truly already possesses four shards, and if he can veil them from my senses, I must trust in your company to prevent him from gathering all eight shards together.  This Baldur may not be aware of his danger, and he may unleash a darkness upon himself and all the land that he cannot hope to control.  Even the mighty wizard Far-Traveler could not contain it, and could only disrupt it for a long age at the cost of his own being…

 

“Four shards remain.  They have never been recovered by the hands of Men because, I fear, they have long merged with beasts of the wild.  If a traveler wanders Dorwinion and beyond for long enough, he will hear tales of fearsome beasts with the strength and malice of devils.  These creatures inhabit the wide wastes, where few Men dare to go.  It is in these places that I sense the remaining shards, and my heart tells me they are the source of the tales of the devil-beasts.  If you go to the Brown Lands south of the goblin-hills, in the burnt plaints between Dorwinion and the Black Land, you may find the Demon-Kine, a horned beast that has dispatched every hunter who has ever tracked it.  If you travel to Belrath’s country, on the eastern coast of the sea, you may find the Wolf-Devil, a horrid predator that stalks the hills south of the Wood.  And, if you venture into the Great Wood, you may find the Spider-Demon, a foul shadow that haunts the deep groves; little word has ever reached my ears of this beast, only what rumors come from the Elves.”

 

“That accounts only for three shards…” Frolin prompts.

 

Dáma gazes at the Dwarf hesitantly before responding, “The fourth and final shard also lies in the Great Wood, and I sense none too far from the Spider-Demon but separate and apart from this beast.  The fourth shard is surrounded by a great and ancient power beyond my ken and reckoning: I cannot fathom it, nor dare I try.  I fear that he who comes for the fourth crystal will face a Power that has not been known in the earth for many an age, and one that wishes to remain hidden and forgotten.”

 

The companions look at each other in mounting concern—the quest for the Angril is proving to be even more difficult than previously guessed.  Meanwhile, as the Fellowship remains in and around Marsburg, Belemir is out wandering the wilderness, searching for the crystals.  If he finds them, what will he do with them?  That is a question no one can yet answer…

 

“You have told us much, Master Dáma,” Frolin says gratefully, “but these are vast regions to which you direct us, and we do not know these lands well.  How may we find the crystals in such vast wilderness?”

 

Dáma answers, “If I am right, you may find the shards by tracking the devil-beasts who possess them.  This may prove most difficult, for their mighty devilry often masks their presence, the better to slay those whom they will.  The best way to find the shards is the same manner by which I have learned of them—through the incantation that senses their power.  It is a common spell among loremasters, though normally its reach is very slight.  However, I have mastered the wizard Far-Traveler’s spell that allowed him to sense the Black Crystal from many leagues afar.”  The old sage looks at the four companions, eventually settling on Frolin.  “I sense that you know something of spellcraft—if you stay with me for three days, I can train you in the art.  It will take time for you to master it, but with effort you may sense the crystal shards from afar as I can.”

 

Frolin does have another question for Dama.  "What do you know of the Great Forest?  There are elves there?  Are they unfriendly?  We could not help but notice they hostility the Council held towards Bergalad."

 

Dáma looks sheepishly at Bergalad and answers, “You must forgive them, most of my people know nothing of the Elves of the West and cannot distinguish them from the Elves of the Great Wood.  In truth, I myself have never before seen a Sea-elf of the West.  The Wood-elves of this region are not hostile to us, but neither are they friends and allies.  They are very secretive and never come out of their wood, nor do they suffer others to enter it.  Many Dorwinion folk resent the Elves for their secrecy and isolation: for the past many centuries whenever the Bolcoth set out to attack the west they never dared cross through the Great Wood, for they knew a foreboding presence lay therein, and so they always marched through Dorwinion.  We suffered very grievously during their last occupation twenty years ago during the Great War, and we only freed ourselves from their oppression when their army was shattered in the West and the Lord of the Black Land was defeated in the south.  Yet through all our suffering the Elves never made to help us in any way.  When this resentment is put aside, Dorwinion sometimes has trade with the Elves; for they have a taste for our wine and we appreciate their leatherworks and silks, but our merchants are permitted only to land upon the shore and wait their coming from the forest.  If you decide to venture into the Great Wood, I fear you will receive no warmer welcome than this.  I cannot say how you may convince the Elves to permit you into their wood, for I have had very little congress with them in my long life.”

 

Rard is about to ask about Elves in general when Frolin speaks, so the hobbit is content to listen to the answer.   But he cannot let the rest of the comments about beasts go by, and so mutters something intended for himself, but said aloud. “We will need more arrows and bandages to face demon-monsters.”   To the others he adds, “Do you need special weapons to face demon’s are are they killed by sword and arrow like we are?”

 

Dáma stares at Rard for a moment and lifts his shoulders in a helpless shrug.  “I don’t not know,” he replies in a weak voice, “I have never hunted monsters before.  Yet the goblin-host at times has had fell creatures among their ranks, and we have seen them slain in battle by swords and arrows.  We can only hope that the demon-beasts are similarly vulnerable.  Though never disregard their might: others have tried to hunt them in ages past, and none has ever been triumphant.  As for arrows and bandages, if the Bolcoth agree to withdraw from this land you will find both in plenty here in Marsburg; if the Bolcoth remain I fear will you not be able to acquire either in this town.”

 

Rard looks skeptical.  “It is possible that Belemir is gathering the shards to give to King Elessar for safekeeping.”  Under his breath he adds, “Not likely but possible.”   After a few moments he looks up startled. “What would we do with the shards when we have gathered them?”

 

Bergalad nods.  "An excellent question.  Belemir's intentions aside, we must find a way to destroy this ancient evil for good."

Looking back in the direction of Dama, "Good sage.  You clearly have great knowledge on these matters.  Have you any idea how these shards could be destroyed beyond the abilities of any ill-intentioned to reunite its evil"?

 

Dáma looks to Bergalad with a rueful expression on his face.  “I have only ever set eyes upon one shard of the Black Crystal,” he says.  “I saw Galleth’s shard many years ago, shortly after he inherited it from his father before him.  It looked to me to be more akin to cold iron than crystal, and its strength is surely greater than any steel, for it is possessed of a powerful shadow that has only grown far greater in recent years.  I do not think any hammer of this earth will break it, nor can strength be relied upon to rend it to dust.  Perhaps it could be melted by a heat greater than whatever flame forged it long ago.  There may yet be flame-drakes who live far to the North, whose fiery breath might consume the Black Crystal.  It is said there is a great fire in a mountain far to the south, in the ruined waste of the Black Land; the crystal may perish if cast into the mountain’s heart.  Verily, it seems to me, the wisest course is to gather all the fragments and carry them across the Inland Sea; the Black Crystal is very heavy for its size, and if you cast it into the deeps it would sink forever beyond the means of Men to recover – lest Men devise some ship that may sail beneath the waves as readily as upon them!”  He laughs at his last remark.

 

"Has anyone been able to send a message to the other towns before the siege started?” Finbor inquires.  “Do Marsburg's forces in Winburg and Dunburg know that their own town is under siege? Or are those companies pinned down by other Easterling warbands?"

 

The old man replies, “We daily exchanged couriers with the other towns before the siege, and surely word has been brought to the other towns of our plight.  But, with the goblin-host threatening the south and Golaric’s war-boats raiding the upper river, we do not expect that Winburg or Dunburg will be able to undertake our rescue.  Lo, even if they could, the fight would be bloody and many lives would be lost among our nation, for the Bolcoth are a numerous and warlike folk.”

 

"If only we could find treasure afterward to help pay the ransom…” Rard muses.  “Do you think King Elessar would reimburse Marsburg? After all it's his man that is stirring up the area…"

 

Before the sage leaves the chamber Finbor asks him, "Master Dáma what can you tell us about a Man, about my height who goes by the name of Belemir? Have you ever spoken to him?"

 

Dama shakes his head and answers, “I have not heard of this man.  We do not often receive Men of the West in this town.  Most often they arrive to do trade in Winburg, and it is only their goods, coins, and tales that reach us in Marsburg.  The Men of the West who come to Dorwinion hale from Long Lake or Dale, and sometimes from the woodland beyond.  Your race, Lord Finbor, is even a rarer sight in this region.  It has been many an age since the Sea Kings of old, or their descendants, have come so far east.”

 

 

Scene 9: Persuasive Words

 

Throughout the afternoon of the 13th of July, the Fellowship meets with the old Dorwinion sage Dáma while the town council debates the tribute demanded by Easterling besiegers.  Frolin nods gravely when Dáma offers to teach him the spell to detect the Angril.  "I accept, Master Dama, for I do not think we will thwart Baldur without it,” he says.  "But before we begin, I must urge you to rejoin the Council.  You are the only one here who comprehends the threat the black crystal poses, a threat far greater than the Easterling host beyond these walls.  Our company is all that stands between Baldur and his goal of reuniting the crystal.  You must use whatever influence you have over the Master of this town to convince him to allow us to leave, regardless of their decision about Golaric's demands."

 

Dáma nods weakly and replies, “I do not altogether understand the Black Crystal or its earliest origins, but I know in my heart its dark power.  I will return to the counselors and do what I can to convince them, but I am a decrepit old man in the eyes of many and have little hope they will listen to me.”  The elderly loremaster rises from his seat and says to Frolin, “Come back to me at nightfall and we will begin instruction.”  The old man hobbles down to hall to the far chamber when the rancorous councilors are debating Golaric’s demands.

 

*   *   *

 

As soon as Dáma is gone, Rard immediately raises his concern over being trapped in Marsburg while Éogar languishes as a hostage of the Easterlings.  Bergalad states, "I will not willingly remain in Marsburg and sentence Éogar to death by my inaction.  If the Easterlings have treachery in their heart, I cannot say, but I will not give them cause to carry out their threat and put to death our companion.  Though I prefer to act with the will of this city's leadership, we must find a way to leave Marsburg by tomorrow, with or without the leave of her Lord".

 

Finbor answers Rard and Bergalad with a grim expression and a fierce light glittering in his eyes: "Do not worry yet.  As we say in Gondor, ‘morning often brings new council.’  Éogar has put his trust in us, and I have no intention of betraying that trust."

 

"If the rest of you leave against the Master's wishes, what do you suppose will happen to me?” Frolin protests.  “I suspect I will be tossed into the town's darkest dungeon and forgotten!  I am willing to take that risk in order to save Éogar, but it would be much better for us if we can talk our way out of here."

 

"Well, Master Frolin, it was you who wanted to 'negotiate' with the Easterlings, and now we have to deal with the consequences,” Finbor counters petulantly.  "Let us hope the Master and his advisors see the wisdom in agreeing to Golaric's terms, and do so before tomorrow evening."

 

The discussions among the companion continue for some time but come to no clear resolution.  All that is certain is that the Fellowship must remain in Marsburg until the morning, when Finbor hopes the Fellowship will be able to convince the Master to allow them to depart.  Rard points out that the Fellowship had better have an idea of what they are going to tell Golaric by then.  “We have to tell Golaric something.  I suggest we tell him the truth: that there are still four more shards somewhere out there. We suspect that they are in the wilds. We are going to try and retrieve the.  It could take us several months to get them all, but we are going to get them.”

 

"No!” Frolin cautions emphatically.  “We cannot mention any other shards to Golaric.  Just say that Baldur seeks ancient treasures."  The hobbit quickly relents and nods in agreement.

 

The companions leave the chamber in the town hall and walk out the front entrance.  The town guards assigned to watch them instruct the visitors that they are at liberty to wander the town but will not be allowed egress.  Given the flood of refugees in Marsburg, there are no available lodgings.  The guards find a clear space near the town hall stables where the Fellowship may set up camp and sleep in the open, a condition shared by hundreds of poor souls in this town.  At least the companions may slumber within sight of their animals.  Grimmód, Hildwyn, Cúroch, and the little mule Barion are resting peacefully on the bare stable floor; they are not being mistreated in the stable, and water is set out for them, but no fodder or straw whatsoever is available to give them.  Bergalad sets up camp in the lee of the stable while Frolin starts a little contained fire, and Rard surreptitiously cooks the rest of the day’s trail rations as dinner, taking care not to attract the attention of hungry refugees whom the Fellowship lack the means to feed.

 

When the humble meal is consumed, the companions set out upon individual tasks until night falls.  Frolin readies himself for the arduous study of spellcraft, and as the sun begins to set walks back into the town hall to meet privately with Dáma.  Bergalad slips into the gloomy stable to groom the party’s poor animals and give them what conform he may.  Rard thinks he would like to take a stroll away from the town hall and investigate the gates in Marsburg’s wall, just in case the Fellowship has need to sneak out of the town.  However, the stares of the people he encounters and the squalid conditions inside the town discomfort him, and he retreats back to the stable campsite where he spends a restless night.

 

Finbor is not so dissuaded, and the warrior walks back to the main gate in the palisade and climbs up atop the battlements.  Scores of guards stand watch, but so assured in the young captain’s air of command that the soldiers dare not question him so long as he does not approach the gate.  Finbor gazes out across the southern horizon filled with the Easterling bivouacs, watch posts, and patrols.  He seeks in vain for a glimpse of Éogar, for no sign is visible anywhere of his captive friend.  With heavy heart Finbor climbs down from the palisade and walks among the guards standing watch by the gate.  He converses with them as best he can in his limited Dorwinion-speech, talking of the Fellowship’s victory in the southern countryside and trying to raise their morale.  [Language: Dorwinion test, TN 10, failure] Unfortunately, Finbor’s slow and broken speech is too difficult for the guards to follow without great effort; the men listen only as long to be polite and then return to their duty, saying little in response to Finbor.  Disappointed, the Gondorian warrior returns to the stable campsite and awaits nightfall.  Eventually the companions drift off to sleep under the watch of Bergalad, for whom a few hours dreaming under the stars is sufficient to rest his mind and body.  Frolin does not come to the camp at all that night – he remains cloistered in Dáma’s chamber in the town hall, catching what little sleep he may in between the many hours of instruction needed to begin learning the spell of detection.

 

Rard, Bergalad, and Finbor rouse themselves a couple hours after dawn on the morning of the 14th, by which time hundreds of refugees are awake and scrounging the town for what food they can find.  The only good fortune is that Marsburg is on a river, and plentiful clean fresh water is brought in through cisterns.  Rard begins to prepare a cold breakfast from the dry rations packed away in his mule’s bags.  By the time the meal is ready Frolin has emerged from the town hall, weary from a long night’s work but now somewhat refreshed after falling asleep on Dáma’s floor for a few hours.  Frolin and his friends quickly eat the prepared breakfast, and then confront the challenge of how the Fellowship (except for Frolin) is to get out of Marsburg before nightfall.  After a short debate, it is decided to march back into the town hall and try to persuade the council or at least the Master of the town to permit them to leave.

 

It is late morning before the Master and his advisors are once again assembled in the main chamber and will to admit the visitors to speak with them.  Captain Harin’s men guard the hall and keep careful watch over the travelers, holding them in the crowded entry foyer until receiving permission from the council to let them through.  Only Bergalad, for whom time is an endless river, bears the delay with good grace.  Finbor leads his friends into the main chamber, where they find the Master, Dáma, and the other advisors seated at the large table.  Dáma looks sadly at the companions, shaking his head faintly; it is not a good sign.  The Master rises from his seat and intones, “If you have come to inquire whether we shall accept Golaric’s terms, you must be patient a while longer.”

 

Finbor steps forward, addressing the council with his full majestic bearing fully display.  "As a lord of Gondor, I understand the duties and responsibilities of rank all too well,” he states grimly, “but just as you are concerned with your people, so am I concerned about my men. The Man whom you so easily condemn to death is of the Tower Guard of Minas Tirith, a bold knight whose name alone is worth more than a company of your militia.”  The Gondorian captain’s steely gaze bears down upon the counselors, choking any objection they might voice to his words.  He continues in his powerful voice, “The agreement we made with Golaric concerned only his stolen totem and the thief Baldur. I give you my word that we will not reveal anything else, especially concerning the defence of Marsburg.  Just as I will honor my word to you, allow me to honor our agreement with Golaric.”

 

Frolin has walked into the room murmuring strange words under his breath, infusing his speech with the subtle magic of Middle-earth.  When Finbor finishes his speech the Dwarf walk to his side, spreading his arms in an arcane gesture only Dáma might recognize and uttering speech that sounds fair and persuasive: “Heed the words of Finbor Angbor’s son.  Our party is no danger to Marsburg, but keeping us here will stop us from finding Golaric’s crystal and ending this war.  If it will comfort you, I shall stay among you for two more days as a guest of Dáma.  Any fate that befalls your town will also befall me.  What say you?”

 

[Finbor’s Persuade (Oratory) combined test, +1 for Intimidate affinity = extraordinary success, +3]

[Frolin’s Persuade (Oratory) test, +3 Finbor’s test, +8 Voice of Suasion = superior success]

 

The assembled council listens in stunned silence, their doubt and hostility subdued by Finbor’s noble bearing and utterly swept away by Frolin’s persuasive plea.  The argumentative counselors hang their heads or look to the Master for guidance.  The Master nods slowly and says, “I think the counsel of Dáma seems more fair to-day than it did before.  In our helpless anger did we blame your company for our woes and demand you remain among us.  We have no just right to hold you here against your will, you who have risked war and hardship to bring us news and hope.  Go, return to Golaric and report what you will.  Frolin shall stay here until you come back for him, and we hope that Golaric will not do you any harm.”  The Master gives an order to one of the guards to run ahead to Captain Harin, ordering the watchmen to permit the Fellowship to exit through the front gate.

 

Finbor and Frolin bow their heads respectfully to the Master, thanking him and his council for their trust.  The companions leave the council chamber, allowing the dazzled counselors to return to debating whether to accept Golaric’s demands.  Once they are out of the town hall, Rard grasps Frolin’s sleeve and asks in surprise, “Why did you not try to convince the council to pay the tribute to Golaric?  You and Finbor had them eating out of your hand, they would have done anything you asked!”

 

The Dwarven loremaster smiles slightly and says, “A sage’s spell is best used to help free people to choose what is right and just, not to dominate their will and make for them decisions that are rightly theirs.”  The Hobbit sighs, and decides the ways of magicians are not for him to understand.

 

The companions lead their steeds out of the town stable, tying on their packs and readying their saddles.  Finbor mounts up on Grimmód, and Bergalad leaps atop Cúroch; the Elf reaches down and lifts his little Hobbit friend up in front of him.  Bergalad holds Hildwyn’s rein, pulling the horse along in tow.  Frolin holds up his arm to bid his friends farewell for now, and then turns back into the town hall where he will spend the rest of the day and the next studying Dáma’s ancient spell…

 

*   *   *

 

It is a long and fitful night for Éogar, trapped inside an Easterling tent without weapon or shield.  His rude guards are ever-present outside the flap, and his one-eyed keeper makes only a few tense visits to bring him bread and water.  Éogar is along awake by the time the sun rises on the 14th of July, and he is kept in the tent waiting for many hours.  The guards ignore his inquiries, rudely thrusting their spear-blades into his tent to force him back and keep him silent.  They do not even bring him in water to wash, but after a while his keeper delivers a bowl of gruel and a cup of mead.  Éogar quickly comes to miss the cooking of his little Hobbit companion!

 

Finally, some time around the noon hour, his keeper returns – with an armed escort.  Éogar’s body tenses as the men lower their spear-blades at his chest, but they do not strike.  “Come!” the one-eyed translator barks, and the warriors march him out of the tent and through the camp at spear-point.  He is lead out of the camp to the open field between the siege lines and southern gate of Marsburg.  There Éogar is gladdened to see Finbor atop his steed riding out of the town gate, with Bergalad and Rard atop Cúroch coming after, and Hildwyn and the mule following behind.  Frolin is not to be found…

 

Éogar is surrounded by a dozen warriors on foot with their long, curved lances.  Golaric and his four life-guards ride upon horses, taking up positions in front of him.  The one-eyed translator hisses to him, “Hold your tongue and say nothing until bidden, or we will cut your tongue from you.”  Off to the side stands a servant holding Éogar’s spear and buckler, though the Rohirric warrior is certain they will not be willingly returned to him unless the chieftain is well-pleased.

 

As Finbor and the others come within twenty yards on Golaric, the Easterling chieftain holds up his hand to halt them.  He thunders a rough greeting, which is quickly translated by the one-eyed man: “So you have returned, and with six hours to spare.  Four of you entered the town but only three of you come out – what means this?”  The fierce barbarian king then adds a more assertive challenge: “Fulfill your pledge and tell us all that you learned in Marsburg.  Where is my crystal, and when shall the Men of Marsburg deliver my tribute?  Your friend stands among us, and whether we return his person or his head to you depends upon your answer.  Now speak!”

 

 

Scene 10: Unpleasant Prospects

 

It is the early afternoon of July the 14th, and three of the Fellowship who rode into Marsburg through the Easterling siege lines have returned to claim their captive friend Éogar.  The chieftain Golaric and a company of his warriors has gathered on the open sward between siege camps, waiting to receive the Man, Hobbit, and Elf riding out from the town.  Éogar stands among them silent but defiant, putting his trust in his approaching friends.  As the companions draw closer to the Easterling gathering, Rard examines them with a worried gaze.  He tugs on Bergalad’s arm, cautioning him not to lower his guard among these treacherous folk.  “We should ride him down if something goes amiss,” Rard whispers to his Elf companion, gesturing to Golaric.  “That would lead Éogar’s horse right by him, and he could mount up.”  Bergalad nods once, resting his celeritous Elven-fingers upon his bowstrong.

 

Finbor, riding high upon Grimmód, walks his horse to the fore as he listens to Golaric’s haughty questions.  "Do not forget who stands before you, Golaric!” Finbor retorts in a lordly voice.  “Treat your lackeys as you will, but you threaten the envoys of King Elessar Telcontar at your own peril."

 

There is some angry murmuring among the Easterling warriors when Finbor’s words are translated, but a sharply frowning Golaric silences the protest with a single gesture of his hand.

 

“Perhaps we should have brought Master Frolin…” Rard sighs.  “We could have used his magicks!"

 

Finbor continues with his unflinching response to the Bolcoth king.  "Your tribe's totem remains in the possession of the cunning thief Baldur, an enemy of many, for he stole from the Dorwinions and King Elessar as well. Where he is right now, we do no know for certain.  For with the Great Raven as his steed, distance means little to him; but we assume he has entered into the Great Wood."

 

When Finbor’s final words are translated, there is a foreboding consternation among the Easterling warriors.  It is clear that they consider the Great Wood an ominous and accursed place.  Golaric turns to face his men, berating them sharply.  He then says something to his one-eyed translator, who calls out: “Say on!  What of our king’s demand for tribute?”

 

"We have delivered your terms to the leaders of Marsburg, who are debating your terms and counting their silvers even now,” Finbor answers boldly.  “Our companion we left behind to urge the men of Marsburg to accept your terms, and to learn more about the thief Baldur."

 

“That is well,” is the reply that comes from the Easterling camp.

 

Raising his voice, Finbor once more addresses Golaric: "As you said we have returned with six hours to spare, we have shared with you where we think Baldur is and we have conveyed your terms to the Master of Marsburg. We have fulfilled our part of the agreement, now fulfill yours. Release our friend and let us ride out of here."

 

[Finbor’s Debate (Parley) test, TN 15: 6 roll +3 skill +1 affinity for Persuade (Oratory) +1 affinity for Intimidate +6 Courage (2 points spent) = 17, complete success]

 

There is a lengthy pause while Golaric contemplates Finbor’s words, and weighs his options.  Finally, he nods once and gestures to his servants.  The man next to Éogar hands the warrior his spear and his buckler, and steps away.  Golaric’s life-guards stand to the side, allowing Éogar to walk through the Easterling ranks and rejoin his friends.  The Rohirric warrior, looking unkempt but otherwise unharmed, flashes a smile to his comrades, happy to be in their company again.

 

“Your friend has been released,” the one-eyed translator calls out, conveying a message from his master.  “Yet it is not our will that you ride from this place.  One of your company remains in the town, and it is to there that you all must return.  You may ride out again when the Men of Marsburg carry out our demanded tribute.”

 

The companions of the Fellowship exchange knowing glances: it was too good to hope that Golaric would comply with the agreement so readily and without condition.

 

“We cannot tarry here,” Finbor shouts back, attempting to salvage the situation.  “The thief Baldur has surely already reached the Great Wood, and we must pursue him in our king’s name.”

 

“Then if you seek the thief, it is foolish for you to ride after him,” is the response from Golaric.  “To reach the Great Wood by land you must cross the river, and there are no fords within twenty leagues and no bridges; and then it is forty leagues across the desolate northlands.  The Great Wood is a cursed place, and none who enter it from west, north, or east lives to speak of it.  Those who trade by sea know that the Great Wood may be entered only by the southern shore.  If you wish to serve your king and reclaim what was taken from him, then you should heed my proposal…”

 

“And what do you propose?” Finbor asks warily.

 

Golaric says something in his own tongue, and his one-eyed translator immediately protests.  At first the man merely tries to dissuade his king, but finally it is clear that he is pleading for something.  Golaric is not to be gainsaid, however, and he castigates his man.  With a furious expression on his scarred face, then one-eyed man conveys Golaric’s proposal.  “My king offers one of his barges to sail you across the sea to the Great Wood.  And since I speak your tongue, he has ordered that I accompany you…” the man says.  “King Golaric bids you return to the town and see to the collection of his tribute.  When the town is ready to pay, you may bring out the treasure.  If all is in order, a barge shall be readied to take you east across the sea.”  Confident that neither his master nor fellows can understand him, the one-eyed translator adds a final comment: “It gives me no joy to contemplate this journey with you, Outlanders.  But the king will not be dissuaded.  You have no choice but to accept his proposal, and I have no choice but to submit to his command.”

 

When it is revealed that the translator may accompany us to the elves Eogar laughs deeply.  "Perhaps these elves can fix your other eye?" he shouts derisively to the barbarian.  "Tell your master that we only need his help crossing the river.  I have already told him of our dispatch of the giant spiders of Mirkwood.  We will not fall prey to such beasts.  If he wishes you to be our guest on the journey, so much the better."  The one-eyed man sneers at the Rohirric warrior, but says nothing to his king.

 

Rard rubs his chin and ponders, "Ask him why noone has returned from the Great Wood?  And what does he know of the beasts that inhabit it? Does he know from whence they came, any rumors or the like?"

 

When the hobbit’s question is translated to Golaric, the Easterling scoffs, “We do not know why no one has returned.  We have not had the opportunity to ask any of them!”  He laughs rudely, and his men quickly join in.  When the chieftain thinks he has mocked the strange little foreigner sufficiently he adds, “It has been many years since any of our race has entered the Great Wood.  Since the time of the father of my father’s father, Bolcoth traders have only sailed to the southern shore and awaited the Wood-folk to come forth.  Stories have spread across our land of the beasts of the wood, spiders as large as horses, and their Mother who stalks the land like a shadow, but these tales may be only legend.  At times as we have sailed past the shore away from the Wood-folk, we have heard the Singer: a solitary voice of dreadful might that haunts the western wood.  If the thief Baldur has gone to the Great Wood, he would not dare to brave the cursed western wood.  He surely has fled to the Wood-folk in the eastern wood.  Perhaps the Wood-folk are sheltering him, or perhaps he is one of them; the Wood-folk are cunning conjurers and can throw shapes, it is said.”

 

“I will need to think on your proposal,” Finbor states to the Easterlings.  “Before we come to a new agreement, I need to be sure that you will lead your men back south to your own lands upon payment. What assurances can you give us?” the Gondorian captain asks Golaric.

 

“I give no assurances beyond that I am Baldur’s truest victim,” Golaric replies in a wrathful tone.  “I have come to this land for revenge, and once I am paid tribute I have no desire to remain in this foreign land.  Baldur has fled to the Wood-folk, and it is to there that my hunters will pursue him.  By sea my hunters shall descend upon him in a third part of the time required to reach the eastern forest by land, even at a hard ride.  You know this Baldur well and can sight him more readily than we can, so it would do my men well to have you come with them.  It is a fair partnership, for we shall each of us reclaim what he has taken.”

 

When the parley is complete, the Easterlings gesture for the Fellowship to return to Marsburg.  Their siege lines are full of armed men, spearmen and bowmen, and in broad daylight exposed to a concentration of so many men it would be impossible for the companions to ride through the enemy even at full speed.  With no other options against an entrenched, prepared, and vastly more numerous foe, the Fellowship must comply.  Rard lets out a depressed sigh.  “I never get to have any fun,” he murmurs.  “Nasty Easterlings, they won’t even let a little hobbit into their camp for a song, a dance, and a few games of chance.”

 

The horses turn about and canter toward Marsburg’s southern gate.  Captain Harin’s men hail the returning travelers and order the gate quickly opened for them, and shut just as quickly as soon as they are back inside.  Finbor leads the cavalcade back to the town hall, the milling crowds of desperate refugees, unaware of what transpired beyond the gate, gaze at the returning stranger in wonder.  Word is carried into the town hall that the visitors have returned, and after a short while Frolin emerges from the building.  The Dwarf, looking weary from many hours of labor, says in greeting: “I did not think to see you all so soon again, but I take it that Golaric did not wish to let you back through his siege lines yet.  Master Dáma says I still need a good deal more instruction and practice, but he has given me an hour’s break so that I may speak with you.”  His companions relate to him their encounter with Golaric and the Bolcoth chieftain’s proposal.  Frolin frowns and growls, “It seems this Easterling warlord wishes to use us to compel the Men of Marsburg to pay him tribute.  I do not think he will let us leave otherwise…”

 

 

Scene 11: Strange Bedfellows

 

As the afternoon of July 14th wears on, the reunited Fellowship meets outside the town hall of Marsburg to discuss what they have learned over the previous day.  Finbor begins by recounting for Frolin the details of the negotiation with Golaric.  Éogar then tells of his inhospitable stay with the Easterlings, and what he learned from Golaric.  "Baldur came to them before the end of winter – five moons ago.  He already had two crystal shards when he arrived – theirs made his third.  I avoided telling the chieftain about Galleth's shard, but given what Baldur already told him, he knows that his was a piece of a greater crystal," Éogar warns.

 

Frolin nods approvingly to Finbor.  "It sounds as if you handled Golaric very well,” he says.  “And you, Éogar, seem to have made the most of your visit with the Easterlings." 

 

"Hardly much to make of it," Éogar says with a frown, still rumpled from his stay with the barbarians.  "Golaric was tight lipped and only revealed what we could have surmised ourselves.  His translator was nothing but a jailor, and a rude one at that."  The Rohirric warrior spits on the ground, grumbling that he would not look forward to any voyage in that man’s company.

 

It is next the Dwarven loremaster’s turn.  He explains to Éogar what the companions learned from Dáma.  "There are eight shards of the Angril,” Frolin concludes.  “Baldur has four, and four remain unclaimed.  Three have become somehow merged with beasts of the wild, giving the creatures great and evil power.  The fourth shard is in the Great Wood possessed by an unknown ancient power.”  Talk next turns to the next course of action, and whether the Fellowship should accept Golaric’s proposal.  "If the Council of Marsburg accepts Golaric's demands and pays tribute, we should accept his offer and sail to the Great Wood,” says Frolin.

 

“Yes, I think that’s all we can do,” Finbor replies sternly, “for Golaric will not let us go alone, I fear.  I expect that if we decline his offer, the siege will continue. There are a few practical problems. First, what do we do with the horses?”

 

Both Rard and Frolin, who already have a hard enough time keeping pace with the long-striding Men without being encumbered with heavy loads, urge that the horses be brought along.  “We cannot carry the food and water ourselves!” Rard protests.  Frolin also cautions, “After recovering the crystal shards,it would be very dangerous to put ourselves back into Golaric's power by getting back on one of his boats.  We may need to ride back from the wood."

 

Finbor nods once.  He adds, “And secondly, we will need to keep a constant eye on this one-eyed Easterling.”

 

"He is beyond his years as a great warrior,” Éogar notes, “but he did fight with Sauron in the War of the Ring.  That he survived and still holds a place near his Chieftain means he is cunning at the least.  You are right that we must watch him."

 

"He fought with Sauron?” says Rard, aghast.  “Then we will watch him very closely!"  He does his best to keep a fierce expression on his face, as fierceness does not come naturally to the heart of a hobbit.

 

When the discussion concludes, Rard digs out the remaining rations for the day and readies a solid meal for the companions to enjoy together.  It feels odd having to survive on dry rations inside a normally rich town, but the friends are grateful to have even such poor victuals when so many refugees crowding the town streets and alleys are going hungry.  It is a sad situation that they hope will change soon, if the town pays tribute to the Easterlings.  In the late afternoon Frolin returns to Dáma in the town hall to continue his long and demanding studies.  Finbor and silent Bergalad remain by the town hall’s stables, taking care of the horses and the mule.  Éogar decides to stretch his legs by walking around the town, talking to the crowds of sullen people and seeing what they know of the Wood-elves who lie to the northeast.  Rard tags along, hoping the curiosity he provokes may loosen some lips.  Indeed, the sight of little Rard next to the tall Éogar draws plenty of attention and many are willing to talk.  However, Éogar’s aptitude for converting his native Rohirric tongue into Dorwinion-speech is quite limited, and Rard possesses no ability with the language whatsoever; most of the conversations are short and confused.  Even when they manage a comprehensible talk with some of the locals, all the get are a mash of local myths.  Elves are ten feet tall with eyes of fire.  Elves are made of shadow and can walk into one tree and appear out of another a great distance away.  Elves work horrid spells that can turn a man into a frog or curse him with an unbreakable hex.  Elves hunt Men lost in their woods for sport and eat the quarry they catch.  The superstitions of a rural people who have probably never seen an Elf for themselves before Bergalad arrived.  Éogar and Rard return to the makeshift campsite by the stable shortly before nightfall, disappointed.

 

*   *   *

 

With little else to do but wait, most of the companions sleep well into the late morning of July 15th.  Frolin emerges from the town hall after another long night of mental discipline and intermittent sleep.  The Dwarf joins his friends for breakfast, a kind of cram-gruel whipped up by Rard and seasoned with some of the hobbit’s hidden stash of spices.  When Frolin returns to the town hall after his meal, his companions accompany him.  The Dwarf breaks away from the crowd to return to Dáma’s upstairs chamber, but the rest of the Fellowship files into the foyer to get a glimpse of the town council.  It appears the men are still deliberating, and Finbor grows impatient.  He strides up to the guards and tells them to announce him – he must speak with the council!

 

To his irritation, the council makes him wait several minutes before he is admitted.  Finbor strides into the assembly hall, drawn up to his full height and bearing.  The Master rises from his chair, a haggard and sad expression on his face.  “You have come to hear our decision,” the Master states knowingly.  Finbor nods once, his gaze shifting from man to man at the table.  The Master shakes his head and says, “We have long debated the terms that you brought us, Lord Finbor.  The council is divided, but more vote in opposition to surrender than in favor.  The war will go on…”

 

One of the counselors announces, “The terms you brought us are more than we can bear.”

 

Finbor levels his powerful gaze on the assembled men.  He says in a firm, persuasive voice, “I know you think that it’s easy for me to give away your wine and silver, but consider this: grapes will grow again next year, silver can be mined, or earned again. When your children are dead, they remain dead for ever.”

 

A growing murmur rises among the counselors, as the dissenting minority knocks on the table and voices agreement with Finbor.  A few in the majority opposing paying tribute begin to waver.  “If we pay tribute now, what will stop the Bolcoth from returning next season to rob us again?” one of them asks.

 

Finbor answers, “Once the Bolcoth have gone you can forge new and stronger alliances with the other towns, or perhaps Dale or Erebor. You can set up watch towers, so you will be warned the next time they come, you can strengthen the fleet, so you can defend your shores. Make sure this will never happen again.”

 

The Master himself knocks on the table, urging the wavering majority to reconsider their vote.  Discussion flares up again, and soon all those who voted against surrender are wavering, uncertain.  One of the last hold-outs complains, “Marsburg is left to suffer this burden alone.  Once tribute is paid and peace secured, there will be no incentive for Winburg or Dunburg to pay their portion.  Surrender shall leave us in penury.”

 

Finbor smiles gently and adds in a reassuring tone, “It is said that at the height of her power, Gondor’s influence could be felt as far east as Dorwinion.  I cannot promise any aid from Gondor or Arnor but I can promise to speak to King Elessar on your behalf upon our return and tell him of your plight.”

 

[Finbor’s Persuade (Oratory) test, TN 15: 8 roll +5 skill modifier +1 affinity from Debate (Parley) +3 from Courage = 17, complete success (1 Courage spent)]  Finbor’s generous words and skillful diplomacy hold great sway over the assembly, and most of the men break out in applause, the Master joining them.  The Master calls for a new vote, and all but one vote to accept Golaric’s terms; the lone hold-out abstains, saying that he cannot bear the shame of voting for surrender.  The Master dismisses the counselors from the assembly, ordering them to set out into the town to gather the twenty casks of wine and twenty talents of silver needed to pay the tribute.  “Golaric’s patience will not last,” he warns, “thus, we must have the tribute to pay by tomorrow morning.”  The counselors nods respectfully to their Master, and to Finbor, and then file out of the town hall on their business.  The Master strides over to Finbor, extending his hand in gratitude.  “My authority as Master is limited,” he explains, “for I am only elected from among the town elders for a term of one year.  It was your voice from outside these walls that waked the Assemblymen from their dream that we could survive this war.  Surrender is a bitter draught to stomach, and this tribute is high, but it will buy us peace and time to strengthen ourselves.  I thank you for the role you played in this, Lord Finbor.  I will have the tribute gathered on the morrow, and you may take it to Golaric and fulfill your agreement.  Wherever your journeys take you next, may fortune smile upon you.

 

Finbor rejoins his other companions waiting out in the foyer.  They have witnessed the council’s vote and already word is spreading that tribute must be gathered.  Normally such a bitter tax surely would be resented, but after three weeks of siege it is clear that the crowds in the town are hungry for peace and happy to pay for it.  The companions return to the stable to wait for Frolin to come down from his studies with Dáma.  At best the Dwarf will emerge sometime during the night, and it is hoped the Fellowship will be able to depart Marsburg, with the gathered tribute, sometime on the morning of July 16th.

 

While the tribute is being collected, Frolin approaches one of the guards.  He reaches into a pouch at his belt and withdraws five heavy silver coins.  "Here. Take this," he says to the man gruffly.  The dwarf hands over the coins, quickly turns around, and returns to his studies with Dáma.  The guards express surprise at such a generous donation, far more than any resident of the town has been asked – or would be able – to pay.  The guard captain carries word of Frolin’s kindness throughout the town.  That a Dwarf, whose kind is hardly known for excessive generosity with treasure, would freely make such a donation reconciles the residents more willingly to pay the tribute.  Frolin smiles inwardly, a rare Dwarven heart that is free from the lure of precious metal.  [Frolin gains a +2 bonus on his next Corruption test]

 

As the day draws on, Rard is already thinking about what is needed for the next leg of the journey.  He sees to the water barrel, making sure it is topped off.  He contemplates the need for rations, but it is painfully obvious there is no food to be had anywhere in Marsburg even for ready money.  The calculating hobbit also suggests to Finbor and Éogar that torches and tools would be useful to acquire for the voyage.  They wander into the dirty, chaotic town market crowded with hopeful refugees and celebrating townsmen, all cheering the peace they believe is close at hand.  It soon becomes clear that torches are as scare in Marsburg as food – every piece of cut wood has already been used as fuel for the crowd of refugees, and even fire is now in short supply in the town.  But, with the foreseen departure of the Easterlings, tools and even weapons are suddenly available for sale and trade.  Stashes and hoards set aside for the militia in case of a desperate fight are brought out by merchants hoping for a return to a semblance of normalcy.  However, due to the strain of the siege all asking prices are surprisingly high: 6 silver pennies for a shovel, 4 silver pennies for a five-pound net, 36 silver pennies for a hatchet, and 44 silver pennies for a spear!  Perhaps the merchants could be bartered down, but this is a face-to-face negotiation that would have to be done personally and carefully.

 

*   *   *

 

Sometime during the night Frolin stumbles out of the town hall, weary after finally completing his training with Dáma.  It has been three grueling days for the Dwarf, but worth the effort.  Through careful concentration and meditation, he can cast the spell that allows him to sense the power of magic around him.  In most cases the duration is brief and the range less than an arrow’s fall, but using Dáma’s incantation he can extend the range from a hundred-some feet to a hundred-some leagues!  And rather than a brief minute, he can maintain the spell of detection for as long as he concentrates, though such prolonged concentration makes it harder for him to cast other spells.  Dáma’s improved spell also is principally attuned to great magical powers not veiled by the incantations of another strong will – with it he can feel the shards and other great acts of sorcery, though small and minor feats of wizardry are too faint to be felt over great distances.

 

The Fellowship is awakened shortly after dawn on the 16th of July by the sound of carts rolling through the cobble-stoned streets outside the town hall.  Soldiers have completed the collection: twenty men loaded with bags of silver one by one deposit their burden in a brace of carts, and two other hefty wagons are nearby holding ten big casks apiece.  Draft horses are fixed to the carts, and the animals huff impatiently.  The companions quickly strike their makeshift camp, gobbling down a hurried breakfast tossed together by Rard: 60 man-days of dry rations remain in the party’s packs.  The horses and the mule are readied, and all the Fellowship’s belongings are packed away.  The travelers mount up and ride over to the town’s carts.  Captain Harin and a handful of his men stand at the ready.  “The Master told us you would be here,” Harin says with a smile, “and I am glad to have you accompany us in this delivery.  A sad duty, but better than a fight we cannot win.”  At the Fellowship’s biding, Harin gives the word for the convoy to move out.  The cavalcade snakes through the town streets in the faint light of the early morning, and weary refugees open their eyes to watch the horsemen pass by.  Within a few minute the convoy reaches the south wall; the gate is opened for the convoy as it passes, and a man atop the wall blows a loud clarion to alert the Easterlings.  Finbor rides to the fore, leading the caravan onto the flat plain just outside the gate, waiting for the Bolcoth to assemble.

 

Easterling pickets hold positions all throughout the no-man’s land between the trenches and the town palisade, and they shout reports to the camps.  A few minutes later a troop emerges from the center camp: King Golaric, his life-guard, and a squad of a dozen archers and spearmen.  They stop about fifty yards away, and through his one-eyed translator Golaric has his message conveyed: “It is well that you have convinced the men of this town to pay us tribute, Finbor of Gondor.  Tell the Dorwinions with you to return behind their walls.  We shall inspect the indemnity, and if it meets our demand we shall accept it and depart.”  Finbor explains the instructions to Captain Harin, who nods once and leads his men back into Marsburg.  The Easterlings then come forward, take possession of the caravan, and haul it back to their main bivouac, the wary Fellowship following at a safe distance.  It takes the better part of an hour, but the Easterlings eventually ascertain that the Men of Marsburg have provided the appropriate tribute.  Golaric says something, and his runners immediately fan out among the encampments to spread the announcement.  A crier walks into the no-man’s land where the Fellowship awaits word.  The Easterling herald says in Dorwinion-speech, “My king accepts this tribute.”  He then lifts his voice high and shouts to the men on the town’s wall, “Golaric, King of the Bolcoth, and the warriors of his tribe find the offered tribute acceptable!  Your town is spared, this siege is lifted, and we shall depart!”  As the crier returns to the camp, a loud cheer erupts from behind the walls: Marsburg is saved, the war is over!

 

"It certainly looks as if our decision to parley with the Easterlings was the right one," Frolin says to the rest of the Fellowship, with a slightly smug expression on his bearded face. 

 

Finbor sighs as he hears Frolin“Just focus on finding those demon-beasts, Dwarf, at least we’ve gained that in the past days.”

 

The Easterling pickets abandoned their positions and return to the bivouacs; the Easterlings greedily gather to look upon their plunder acquired without even a battle.  Golaric’s chiefs distribute a portion of silver to every warrior, and a cask is instantly broken open and drained in celebration.  Slowly, the Easterling camps are struck and the hundreds of warriors prepare to return to their ships and across the sea from whence they came.  Golaric and his life-guards ride up to the travelers from the West, who still hold their ground in the sward between the old siege lines and the town.  “You are ready for your new journey,” is Golaric’s boisterous greeting to the Fellowship.  “You will march with my army to the shore, where a barge awaits you.”  He gestures to the dour one-eyed translator and says, “Morlach will board with you and guide the ship to the south shore of the Great Wood.  You will lead my hunters to Baldur.  You may reclaim from him what he took from your king, and then return to your homes in the West.”

 

Soon the entire host of Easterlings is formed up and marching to the sea, with Golaric and his guard at their head and the Fellowship caught up in between.  Morlach rides at the Fellowship’s side, casting a disdainful sneer at Éogar.

 

Frolin looks to Morlach.  "How did you lose your eye, Morlach?  Did you leave it behind in my homeland?"

 

The old Bolcoth warrior bores a hateful gaze at Frolin and spits on the ground.  “May I have the chance to return for it one day, and take many Dwarven eyes in recompense,” he hisses.

 

As the Bolcoth army passes by, more cheers can be heard from inside the town.  The Fellowship bids farewell to Marsburg and makes its way along with the Easterlings to the River Carnen’s mouth flowing into the Inland Sea.  There, beached upon the shore, are a great many longboats.  One of them, however, is doubly large and cast out in the water, bound to the shore by ropes and stakes.  It is the promised barge.  Golaric has a final exchange with Morlach for several minutes, and then rides off to see to the rest of his men without another word for the travelers from the West.  The Easterlings begin to pile into their longboats, dividing up the gathered tribute equally among the boats.  Morlach points to the roped barge and says to the Fellowship, “Board the ship.  Take your beasts to the rear and leash them below deck.  You will keep above deck and in sight at all times.”  The barge is already crawling with Easterlings: perhaps a dozen or so are expert rowers and sailors, but another dozen or so are bowmen and spearmen – presumably the “hunters” whom Golaric has mentioned so often.

 

When confronted by the presence of so many Easterling warriors, Rard says warily to his companions: "I thought we just had to take Morlach, not lead all his hunters…"  As the company boards the barge, the hobbit insists on asking for some concessions from Morlach.  "Perhaps we can gain some tools from the army?  Or perhaps, more rations and some arrows?" he hints.  At the very least, Rard demands, these Easterlings should share their food!

 

Morlach flatly refuses to give any tools or arrows to the hobbit.  “You are hear to guide my hunters, little manling, you do not need to fight or hunt or labor,” he says.  “As for food, you will eat what we eat.  Much food is not needed.  The distance is not far, less than seventy leagues over the sea.  With a decent wind, we will reach the southern shore of the Wood-folk before tomorrow is out.”  Rard tries to inquire from Morlach what skills he brings to the hunt for Baldur [Inquire (Converse) test, TN 15, complete failure].  Morlach shrugs off the curious hobbit and merely says, “I can speak to you and command these warriors, and that is enough.”

 

Hundreds of Easterlings remain nearby, and it is sure that Golaric will not give the order to depart until his barge with its “hunters” is safely underway to the Great Wood.  Morlach stares wrathfully at the Fellowship, ordering them to board the ship so we can begin his undesired voyage – the sooner started the sooner over, he says.  Another dirty look at Éogar is close on the heels of his words.  The next part of the Fellowship’s quest is at hand, and what lies ahead none can say…

 

 

The story continues in Part II (click here)

 

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