Magia Arcana
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1� N�vel de Magias |
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| Nome: | M�os �cidas |
| Esfera: | (Altera��o) |
| Alcance: | 0 |
| Componentes: | V, S |
| Dura��o: | 1 round |
| Tempo de Execu��o: | 1 |
| �rea de Efeito: | Especial |
| Saving Throw: | Nenhum |
| Descri��o: | Esta magia � muito similara magia m�os flamejantes de 1� n�vel, exceto que o mago jorre �cido corrosivo das suas m�os.Dano � um hit point por n�vel do mago. |
| Nome: |
Falsifica��o de Ahrvar |
| Alcance: | 0 |
| Esfera: | (Altera��o) |
| Componentes: | V, S, M |
| Dura��o: | 1 round por n�vel |
| Tempo de Execu��o: | 1 |
| �rea de Efeito: | O Realizador |
| Saving Throw: | Nenhum |
| Descri��o: |
O mago consegue duplicar qualquer trabalho escrito a m�o perfeitamente.O componente material desta m�gica � o peda�o a ser copiado e material de escrita. |
| Nome: | Ritual Pequeno de m�os flamejantes de Alenman's |
| Alcance: | 0 |
| Esfera: | (Altera��o) |
| Componentes: | V, S |
| Dura��o: | 1 round |
| Tempo de Execu��o: | 1 |
| �rea de Efeito: | Especial |
| Saving Throw: | Nenhum |
| Descri��o |
Com essa magia o mago pode controlar a intensidade da queima das chamas conforme a tabela: N�vel
das chamas
� preciso que o mago esfregue o polegar na palma da sua outra m�o e recite palavras de poder. |
| Nome: | Alpha's Acid Stream |
| Alcance: | 30 yards |
| Esfera: | (Conjuration) |
| Componentes: | V,
S, M |
| Dura��o: | Instantaneous |
| Tempo de Execu��o: | 1 |
| �rea de Efeito: | One creature |
| Saving Throw: | Special |
| Descri��o |
The
spell causes a thin stream of purplish, hissing acid to shoot forth from
the wizard's outstretched hand, out to the maximum range of the spell.
This acid causes 1d4 points of damage per level of the wizard, up to a
maximum of 8d4. The intended target may attempt a saving throw
versuspetrification to dodge the jet of acid (save at -4 if size G, -2 if
size H, -1 if size L, +1 if size S, and +3 if size T), and if successful
the jet of acid will have been avoided, and will continue on in a straight
line out to the extent of its range. Any creature in the path of the acid
must save as above or be struck by the spell. The acid stream can affect
only one target in any event. The
material component is a drop of any acid. |
| Nome: | Alpha's Electric Arc |
| Alcance: | 10
yards + 10 yards per level |
| Esfera: | (Evocation) |
| Componentes: | V, S |
| Dura��o: | Instantaneous |
| Tempo de Execu��o: | 1 |
| �rea de Efeito: | One creature |
| Saving Throw: | Special |
| Descri��o | This
spell causes an arc of electricity to leap from the wizard's extended
fingertip. This electricity unerringly strikes one target of the wizard's
choice, inflicting 1d4 HP + 1 HP per level of the wizard (up to a maximum
of +12), with no saving throw. A target in metal armour or wielding a
large, mostly metallic weapon (any sword or battle axe, for example) must
save versus spell and, if the saving throw is failed, the bonus (i.e.,per-level)
damage inflicted by the spell is doubled. |