ROYSTEN CROW

WARHAMMER FANTASY ROLE-PLAY

 

All items are also available to download at Warhammer.net. Hyperlinks to the specific pages can be found at the very bottom of this page.

 

 

 

Contents

 

 

ADVENTURES

The Tainted Heart, Shadowgrounds, Night of the Nosfera-trolls, A Half Hearted Sigh, C.L.A.W.S, Lowebrau, Daemon of Dresschler, Death in the Fog

 

CAMPAIGNS

Lustrian Campaign, Run Through The Jungle, The Map, The Ruin of Kwetzelle Sakatananga, The Quest of Lord Bathryll, The Crimson Cutlass, The Vault of Bee’obotik’nha, The Curse of Port Heldenhammer, The Power and the Glory, Spare the Rod, Colony of the Damned, Plague Storm, The Bretonnians are coming, Trouble In Dead-town, Death to the Heathens, The Unveiling, The Silent City, A Dash of Genocide

Fragments of Twilight Campaign, Part 1: Fragments of Twilight, Part 2: The Ulthuan Keys, Part 3: Blood Reign, Part 4: Drachenfels II. Part 5: The Chaos Foundry, Part 6: The Shadow Crusade

 

SUPPLEMENTS

Realms of Sorcery, Intro. Colour, Ice, High, and Rune magic. Dark, Chaos, Skaven and Waaagh magic. Ingredients, Item creation, Exorcism, and Familiars

Swimming, Drowning, Shopping, Purring, Alcohol, Vampires, Magic, Insanity, and Weather

 

WORK IN PROGRESS

The Golgotha Labyrinth, The Sky Leviathan

 

 

~ ADVENTURES ~

 

 

The Tainted Heart

A WFRP Adventure set in the wilds of the Empire where something terrible is stirring in the darkness.

 

The Tainted Heart

 

Map 1

Map 2

Map 3

 

Zip file

 

Shadowgrounds

‘Between the light of reason and the darkness of our souls lies the shadowground of the insane, and it is a fertile ground from which genius and horror can spring.’

 

A massive adventure that will push every adventurer to the limits of mind and body as they face the machinations of Doctor Hans Von Rosenthal.

 

Shadowgrounds

Handouts

 

Map 1

Map 2

Map 3

Map 4

 

Zip File

 

 

Night of the Nosfera-trolls

Vampires: elegant and sophisticated creatures that prowl the night in an eternal search for blood to sustain their immortal existence. Intelligent, graceful, and powerful.

Trolls: big lumbering slobs that couldn’t outwit a boiled jellyfish and who will gnaw on a rock for a day before realising it isn’t edible.

At last, the two have finally become one.

 

Night of the Nosfera-trolls

 

Map 1

Map 2

Map 3

Map 4

Map 5

 

The Zip File

 

 

A Half Hearted Sigh

The twin brother of a vile Necromancer wants help hunting down this slur on his family name. However, there are other plots afoot that make the quest less than straightforward.

 

A Half Hearted Sigh

 

 

C.L.A.W.S

The Citizens League Against Wizards and Sorcerers. Are you for them, or against them? And just what are they really up to.

 

C.L.A.W.S

 

 

Lowebrau

The Bierkrieg. A festival not for the faint of heart or weak of liver. Amusements, attractions, and hidden dangers.

 

Lowebrau

 

Map

 

The Zip File

 

 

 

The Daemon of Dresschler

Abductions in the village of Dresschler, murderous banditry, indifferent authorities. Something unspeakable is lurking in the hills and it has a very specific appetite.

 

The Daemon of Dresschler

 

 

Death In The Fog

Daemonic forces lurk within a strange fog that blankets the City of Middenheim each night. Its origin is uncertain, its powers unknown, but one thing is for certain, murder is its intent.

 

Death In The Fog

 

Middenheim

 

 

 

 

~ CAMPAIGNS ~

 

 

Run Through The Jungle

An Imperial offer of cheap passage to the Gromril Coast in Lustria and relocation to the colony of Port Heldenhammer. Fresh foes, new friends, and a strange new world to explore. An adventurer’s paradise, or nightmare?

A complete guide to the Gromril Coast, to Port Heldenhammer and its denizens, and rules for travel, movement, weather, foraging, hunting, and random encounters.

 

Run Through the Jungle

 

The Gromril Coast

Port Heldenhammer

Squark

 

The Zip File

 

The files section of the Yahoo group

 

 

The Map

A desperate man offers the adventurers a map that cost the lives of many men and nearly drove him insane during its acquisition. If they buy it, where will it lead? To ruin? Or to riches?

 

The Map

 

Map 1

Handout 1

 

The Zip File

 

The files section of the Yahoo group

 

The Ruin Of Kwetzelle Sakatananga

The renowned explorer Holst Geller wants some protection on an expedition to find the final resting place of a Slann Warlord known as Kwetzelle Sakatananga. Shares in the wealth are promised, but so to are shares in the dangers that lurk in the depths of the jungle and perhaps within the ruin itself.

 

The Ruin of Kwetzelle Sakatananga

 

Map 1

Map 2

Map 3

Map 4

Map 5

 

The Zip File

 

The files section of the Yahoo group

 

The Quest of Lord Bathryll

A High Elf Mage Lord arrives from Saphery. He requires samples of certain plants and intends to do none of the work. If the adventurers can find them for him, he has an even more interesting quest lined up.

 

The Quest of Lord Bathryll

 

Handout 1

Handout 2

Handout 3

Handout 4

Handout 5

Handout 6

Handout 7

 

The Zip File

 

The files section of the Yahoo group

 

 

The Crimson Cutlass

Imperial Buccaneer’s aboard a ship called the Crimson Cutlass cruise into port with slaves and booty. Most of them just want to celebrate their good fortune, but there are other plots afoot that may entangle the adventurers.

 

The Crimson Cutlass

 

The files section of the Yahoo group

 

 

The Vault of Bee'obotik'nha

Holst Geller has located a new site to explore. A pygmy Witch Doctor, overcome by evil and slain by his own kind. What strange relics and hidden truths lie in his final resting place?

 

The Vault of Bee'obotik'nha

 

The files section of the Yahoo group

 

The Curse of Port Heldenhammer

The days of the port are numbered unless something can be done to stop the evil that threatens all.

 

The Curse of Port Heldenhammer

 

The Beast

 

The files section of the Yahoo group

 

 

The Power and the Glory

A chance to become part of a community leads into a trek through the jungle to assist missionaries in reaching the Mission of the Hallowed Hermit, but those the clerics seek to convert are not all they seem or once were, and neither are some other old ‘friends’ that the adventurers happen upon.

 

The Power and the Glory

 

The files section of the Yahoo group

 

 

Spare the Rod

Pieter ‘Howling skyclad’ led a chequered career in the Empire and relocated to the Gromril coast where he now earns a fair living as a handyman. When taking a message to what is now Dead-town, he tripped over something in the sand. A staff of impervious unearthly metal is now in his possession and he can feel it trying to drain his will and take him somewhere. Clearly, it must be important, and what is important is always valuable. However, he wants an escort to protect him on this journey, and so he comes to the party, offering them a share in whatever lies at the end of his quest.

 

This adventure takes the party deep into the jungle and to a place the likes of which no mortal being in the Old World has seen in thousands of years. They have a chance to discover the awesome truth behind the Gromril coast, and to gain insight into the terrible doom that is about to threaten it.

 

 

Spare the Rod

 

Maps part 1

Maps part 2

 

The files section of the Yahoo group

 

Colony of the Damned

 

A showdown in the port leads the party on a river voyage to visit the infamous Voller family who run the slave colony in the mountains. The visit quickly embroils them in scandal, intrigue, ancient feuds, mayhem, evil, and insanity.

 

Colony of the Damned

 

The files section of the Yahoo group

 

 

Plague Storm

 

A devastating plague called the Rupture Blight threatens the port and indeed the entire coast. A vaccine or cure is needed to prevent catastrophe, but there are machinations afoot that have far greater ramifications and the party have to pick a side from two ancient enemies

 

Plague Storm

 

The files section of the Yahoo group

 

 

The Bretonnians Are Coming

 

Fresh colony ships arrive in port after a less than successful sea crossing, they bring with them a prototype Imperial warship, and soon after, Jeordy Manarn’s Carnival of the Weird. Dare you see what uncanny oddities and startling exhibits of the strange and unnatural cruise the coast of Lustria?

 

The Bretonnians Are Coming

 

The files section of the Yahoo group

 

 

Trouble In Dead-Town

 

The adventurers are entrusted with scouting the Bretonnian colony that is suspected of sponsoring the recent attack on Port Heldenhammer. Will their findings lead to war, or peace between the two settlements, and just what will they do about Dead-town’s latest inhabitant?

 

Trouble in Dead-Town

 

Hostile genus 1

Hostile genus 2

Hostile genus 3

 

Map of Dead-town

Map of Paradis Vert

 

Zip file

 

The files section of the Yahoo group

 

Death To The Heathens

 

A group of fanatic Sigmarite Clerics arrive in Port Heldenhammer, accompanied by a trio of Witch Hunters. Appalled at the lack of piety on display in a place that bears their Lord’s name, they commit to rectifying this situation.

The peace of the Port is in jeopardy, but who will stand against them?

 

Death to the Heathens

 

 

The files section of the Yahoo group

 

The Unveiling

 

Strangers in Port have an offer for Geschenk, one that may unite her with her lost past, but at what cost? Word comes from Paradis Vert - they have unwelcome visitors and need help, desperately.

 

The Unveiling

 

Hostile genus 1

Hostile genus 2

Hostile genus 3

Hostile genus 4

Hostile genus 5

Hostile genus 6

 

Map of Paradis Vert

 

Zip File

 

The files section of the Yahoo group

 

The Silent City

 

The Slann are massing and it is clear that something has happened to Captain Winterstein of the Reiksguard. The party are asked to mount an expedition upriver, because their non-military appearance may stop the Slann acting immediately. Once the captain is warned, they can bring him back, and with Reiksguard defending the port, should the hostile plants mount an attack, victory is assured.

However, things have gone terribly wrong at the Slann city. The party find a scene of carnage and insanity, Klaus is far removed from the man they once knew, and they face a twisted choice where defeat permits victory.

 

The Silent City

 

Map 1

Map 2

Map 3

Possessee

 

Zip File

 

The files section of the Yahoo group

 

 

 

A Dash of Genocide

 

The finale of the campaign

 

After the battle at Paradis Vert, the hostile plant species has set its designs on Port Heldenhammer. New genus of the foe are deployed and the party have a choice, either dig in and fight to the finish, or race to draw on every favour and quarter of power they have met since they arrived here in Lustria, rallying a force that can repel the invaders.

 

The party soon learn that this final battle is not just an insignificant skirmish for the Gromril Coast, but holds the fate of the world in the balance.

 

A Dash of Genocide

 

Fort Heldenhammer

Handout 1

Handout 2

Handout 3

 

Maps part 1

Maps part 2

 

Hostile genus 1

Hostile genus 2

Hostile genus 3

Hostile genus 4

Hostile genus 5

Hostile genus 6

 

Tanthok

 

Zip File

 

 

 

 

 

The Fragments of Twilight Campaign

Set a year after the epic events in Empire in Flames, this series continues the exploits of the adventurers and takes them to Kislev, Ulthuan, the Border Princes, to Castle Drachenfels, and deep into the Realm of Chaos itself.

 

The enemy within has been thwarted, but what of the enemy without?

 

Part 1: Fragments of Twilight

Part 2: The Ulthuan Keys

Part 3: Blood Reign

Part 4: Drachenfels 2 – Return to the nightmare

Part 5: The Chaos Foundry

Part 6: The Shadow Crusade

 

 

 

Older versions for use with Hogsheads Realms of Sorcery

Part 1: Fragments of Twilight

Part 2: The Ulthuan Keys

Part 3: Blood Reign

Part 4: Drachenfels 2 – Return to the nightmare

Part 5: The Chaos Foundry

Part 6: The Shadow Crusade

 

 

 

 

~ SUPPLEMENTS ~

 

 

 

Realms of Sorcery

Alternative version of the supplement

 

 

Realms of Sorcery

Zip File

 

 

Intro

Colour, Ice, High, and Rune magic

Dark, Chaos, Skaven and Waaagh magic

Ingredients, Item creation, Exorcism, and Familiars

 

Rules expansions and revisions

 

Getting Your Feet Wet

Expanded swimming rules

 

Drowning

Rules for drowning

 

Rumbles Under The Waves

Underwater combat rules

 

Purring

A Revolting Exhibition Among Imperial Citizens
of an Imported Albion Article of Brutal "Sport."

 

 

Drinking Rules!!!

Expanded rules for Alcohol Consumption

 

 

Are You Mentally Divergent?

Also available at the always top Strike to Stun site
Expanded Insanity Rules

 

 

What Were They, Psychos?

Alternative Rules For Vampires in WFRP

Also available from Strike to Stun

 

Tomorrow’s forecast for the Old World is…

Weather in WFRP

 

 

Let’s go shopping!

Shop and business gazetteer

 

 

 

WORK IN PROGRESS

 

 

 

The Golgotha Labyrinth

 

Adventure

Map

 

The Tarot of the Labyrinth

 

Black

Red

White

Major Arcana

 

 

 

The Sky Leviathan

 

A new and terrifying weapon of ultimate destruction and conquest has appeared. It offends the Gods with its existence, and the eye with visage. Even the most courageous heart trembles before it, but why does it seem to be deserted?

 

The adventurers are embroiled in a most challenging and bizarre adventure where they find themselves facing tasks, negotiations, and obstacles the likes of which no mortal has ever encountered or even conceived of before.

 

It is a world where beings such as Lord Skrall, Beloved Pus-face, the Many Hued Shard, Slortar Crimsonmaw, Hedonex - the Prurient Princess of Slaanesh and her loyal servitor Baervers, hold dominion, and numerous other, even more eldritch forces lurk in the eternal shadows.

 

Unknown to all, a terrible doom haunts the weapon, one that could consume the entire globe.

 

Adventure

 

 

Latent Image
 
Overview
 

Territory

 

The Lightning Isle

The Many Hued Shard

Pink Horror

Industrious Pink Horror

Changer of the Ways

Map 1

Map 2

Map 3

Map 4

Map 5

Map 6

 

The Warpnest

Hedonex

Daemonette

Keeper of Secrets

Map 1

Map 2

Map 3

Map 4

Map 5

 

The Floating Sore
Beloved Pus-face
Great Unclean One
Plaguebearer
Censer Bearer
Censer Bearer 2

Map 1

Map 2

Map 3

Map 4

Map 5

 

The Shadow Island

Slortar Crimsonmaw

Bloodletter

Bloodthirster

Map 1

Map 2

Map 3

Map 4

Map 5

 

The Vermin Chapel

Warlock Lord Skrall

Master Grey Seer Skrilik’k

Warpmaster Skee

Master of Blades Itikki

Albino Guard

Map 1

Map 2

Map 3

Map 4

Map 5

Map 6

 

Skyships

Map 1

Map 2

 

Battle Barges

Map 1

Map 2

Greater Daemon of Oirach

Lesser Daemon of Oirach

Beast of Oirach

 

Independent Powers

Drubtus the Decomposer

Turbgorble the Reticent

Thyrix the Creeper

Smoorloo the Callous Sentimentalist

Srythrillilis the Deciever

Gortloxjihaht the Cavorter

Gorgotmow the Glutton

 

Defence Towers

Map 1

 

Loading Docks

Map 1

 

Minions of Manaan

Fang Squid

Rapier Shark

Eel Maid

Sundial Crab

Sword of Manaan

 

 

 

 

 

 

 

 

Warhammer.net hyperlinks

 

Adventures

The Tainted Heart

Night of the Nosfera-trolls

A Half hearted Sigh

C.L.A.W.S

Lowebrau

Daemon of Dresschler

Death in the Fog

 

Shadowgrounds

Adventure

Maps 1

Maps 2

 

Rules and Supplements

Realms of Sorcery

Vampire rules

Alcohol Rules

Weather

Shopping

Insanity Rules

 

Fragments of Twilight campaign

 

Part 1

Fragments of Twilight

 

Part 2

Ulthuan Keys

 

Part 3: Blood Reign

Adventure

Maps 1

Maps 2

 

Part 4: Castle Drachenfels

Adventure

Maps 1

 

Lustria Campaign

Run Through The Jungle

The Map

The Ruin Of Kwetzelle Sakatananga

The Quest of Lord Bathryll

The Crimson Cutlass

The Vault of Bee’obotik’nha

The Curse of Port Heldenhammer

The Power and the Glory

Spare the Rod

Maps 1

Maps 2

Maps 3

Colony of the Damned

Plague Storm

The Bretonnians Are Coming

Trouble In Dead-town

Death to the Heathens

The Unveiling

The Silent City

 

Realms of Sorcery

Vampires

Drinking

Weather

Mental Rules

Shopping

 

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