Remember in Fallout and Baldur's Gate how you could role-play your character in dialogues and quests? There were so many answers to choose from! There was not only two answers to choose from.

Role-Playing Quests and Role-Playing Dialogue are meant to do that. To bring much more life in YOUR character. Is your character evil? If so, then why can he only speaks politely when choosing an answer?  How about an evil answer?

Role-Playing Quests will deal with EVERY quests in the game. From the Vampire missions to the Romance missions. This is a long term project.

 

Here's the type of answers you can choose from :

-Goodie Goodie. (Sir? You need help? I will gladly do so!)

-Neutral. (Hi. So what do you need?)

-Greedy. (That's the reward you offer? I suggest more, for danger is high and my is in danger.)

-Evil. (Begone, little one! If you think that I have your ring!

-Rogue/Thief. (You give me your ring, or you'll be one head smaller.)

-Savant. He lets his knowledge speak for him.

 

And here are the features!

-More choices that represent your character's personality when dealing with quests.

-New journal entries, depending on the choice you have choosen.

-Deal with characters for better rewards.

-Or go in prison if you have bothered too much someone really important!

-Be careful if you have low Intelligence (below 25). You will have one choice and it'll be really simple. If you know what I mean.. ;)

-More ways of completing some quests.

-Npcs will remember what you said to them. So be careful when threatening them!




 

 

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