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Remember
in Fallout and Baldur's Gate how you could role-play your character in dialogues
and quests? There were so many answers to choose from! There was not only two
answers to choose from. Role-Playing
Quests and Role-Playing Dialogue are meant to do that. To bring much more life
in YOUR character. Is your character evil? If so, then why can he only speaks
politely when choosing an answer? How about an evil answer? Role-Playing
Quests will deal with EVERY quests in the game. From the Vampire missions to the
Romance missions. This is a long term project. Here's
the type of answers you can choose from : -Goodie
Goodie. (Sir? You need help? I
will gladly do so!) -Neutral.
(Hi. So what do you need?) -Greedy.
(That's the reward you offer? I suggest more, for danger is high and my is in
danger.) -Evil.
(Begone, little one! If you think that I have your ring! -Rogue/Thief.
(You give me your ring, or you'll be one head smaller.) -Savant.
He lets his knowledge speak for him. And
here are the features! -More
choices that represent your
character's personality when dealing with quests. -New
journal entries, depending on the
choice you have choosen. -Deal
with characters for better
rewards. -Or
go in prison if you have bothered
too much someone really important! -Be
careful if you have low Intelligence
(below 25). You will have one choice and it'll be really simple. If you know
what I mean.. ;) -More ways
of completing some quests. -Npcs
will remember what you said to
them. So be careful when threatening them!



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