|
Rohag's Rise of Nations™ Page
Rohag's Rise of Legends™ Page Rise of Legends™ Observations Rise of Legends™ Features Rise of Legends™ Preview Impressions Other Great Games! |
Rise of Legends'
reviews at Metacritic Rise of Legends Screenshot Collections: Big Huge Games RoL Heaven
Maryland Institute College of Art presents From Concept to Game - the art of Rise of Legends
Rise of Nations: Rise of Legends™BHG President & Designer Brian Reynolds: "RoN: Rise of Legends is in so many ways the spiritual successor to Rise of Nations, ... where the magic of fantasy meets a world of technology. ... we've redesigned our graphics engine from the ground up because we want to make a game that gets our players as excited about our graphics as they have always been about our gameplay. The gameplay themes which players loved in RoN will be back in expanded form for RoN: Rise of Legends-national borders, cities, color-coded tech tracks, massive armies, and of course the open-ended strategic decisions of our 'Conquer the World' engine. There will also be many new gameplay features that weren't seen in Rise of Nations." Rise of Legends Websites
Big Huge Games' Rise of Legends Site
Microsoft Game Studios' Rise of Legends Site Metacritic's Rise of Legends Review Collection Page RoL Developer Strategy Guide at IGN GamePressure's RoL Guide by Krzysztof "Lordaeron" Gonciarz Carl's Rise of Legends Guide RoL Postmortem Interview with Tim Train |
You can contact me (Rohag) at rohag3 "at" yahoo dot com.
Trademarks are property of the games' respective developers/publishers; game contents and materials are copyright the same; all rights reserved.
Latest content update: 17 May 2007.