| Chocobo | Moogle | Moomba | Dolls | ||||
| Behemoth | Bomb | Grenade | Cactuar | ||||
| Land Worm | Magic Pot | Malboro | Ochu | ||||
| Omega Weapon | Tonberry | Tonberry King | Ultima Weapon | ||||
Rikku: Female Al Bhed Rogue 2; CR 2; Medium humanoid; HD 2d6+2; hp 9; Init +2; Spd 30 ft.; AC 16, touch 12, flat-footed 14; Base Atk +1; Grp +1; Atk +1 melee (1d4/19-20x2, claw bracer); Full Atk +1 melee (1d4/19-20x2, claw bracer); SA sneak attack +1d6; SQ evasion, trapfinding; AL CG; SV Fort +1, Ref +5, Will +0; Str 10, Dex 15, Con 13, Int 14, Wis 12, Cha 11.
Skills and Feats: Balance +4, Bluff +4, Climb +5, Diplomacy +3, Disable Device +11, Escape Artist +4, Hide +7, Jump +4, Listen +5, Move Silently +7, Open Lock +11, Search +7, Sense Motive +5, Spot +5, Tumble +9; Acrobatic, Exotic Weapon Proficiency (claw bracer).
Al Bhed Traits: +1 racial bonus to attack rolls against constructs, +2 racial bonus on Appraise checks that are related to any mechanical item, +2 bonus on Craft checks that are related to metalwork.
Evasion (Ex): If exposed to any effect that normally allows a character to attempt a Reflex saving throw for half damage, Rikku takes no damage with a successful saving throw.
Trapfinding: Rikku can use the Search skill to find traps with Search DCs higher than 20, and the Disable Device skill to disarm magical traps.
Possessions: +1 studded leather armor, claw bracer, potion x2, Al Bhed potion, backpack, everburning torch, grappling hook, masterwork thieves tools*, 250 gp.
*Bonus is figured into statistics above.
Rikku is a young Al Bhed girl with an upbeat and positive personality. Rikku is the daughter of the leader of the Al Bhed Cid and sister to the appropriately named �Brother�. Her skill lies in her nimble fingers that can take apart mechanical enemies with ease or pick the pocket of an unsuspecting foe in the mist of battle.