Ultramen's Weapons

Ultraseven's Weapons

Ultraseven has a wider variety of weapons than the original Ultraman, which he uses to combat monsters and aliens. His are by far the most innovative of all the weapons from sequel Ultra series.

Emerium Ray, type A

Emerium Ray (Type A)
EMERIUMU KOHSEN (EH-GATA)

A concentrated beam emitted from the beam lamp on Ultraseven's forehead. Index and middle fingers of both hands meet above the beam lamp. (Source(s): [HSW], p. 79).

Emerium Ray, type B

Emerium Ray (Type B)
EMERIUMU KOHSEN (BIH-GATA)

Similar to Type A, but in this case he has one hand against his chest and the other as a fist by his side. (Source(s): [HSW], p. 79).

Wide Shot

Wide Shot
WAIDO SHOTTO

A laser emitted from his vertical right arm, with elbow resting on his left hand... the arms are posed in an L-shaped configuration. The stream is considerably wider than that of Ultraman's Specium Ray. The Wide Shot can branch into three different streams. The beam was originally white and grainy, but over the course of several years and many series, its color and appearance have varied. Almost every subesequent Ultra has the ability to fire a similar L-shaped ray. (Source(s): [HSW], p. 79).

Eye Slugger

Eye Slugger
AI SURAGGAH

Ultraseven's unique boomerang-like weapon. It normally rests on his head as a typical Ultra fin, but he can throw it and control it at will telekinetically. It typically glows white and chops through enemies multiple times horizontally (spinning through multiple loops), or splits them neatly in half vertically. Seven can hold it like a hand knife. Seven can also hold it in mid-air telekinetically so that he can knock it into his enemy with a burst of energy that he fires from his hands. Monster Bandon (Pandon) is able to steal the Eye Slugger from a weakened Seven in the final episode, but Seven can still maintain control over it once it is thrown. (Source(s): [HSW], p. 79).

Knuckle Beam/Bolt Beam

Knuckle Beam / Bolt Beam / Shake Hand Ray
NAKKURU BIHMU / BORUTO BIHMU / SHEIKU HANDO KOHSEN

Zig-zaggy thing he shoots from his hands. (Source(s): [HSW], p. 79).

Wedge Ray

Wedge Ray
UEDJI KOHSEN

Beam knife he fires from his hand. There are many variations on this. Seven has thrown knife-like beam cutters at Godora-seijin (pictured here), and fire blasts of energy from the palm of his hand at the Guts spaceship. (Source(s): [HSW], p. 79; [UDS], p. 13).

Spiral Beam

Ultra Spiral Beam
URUTORA SUPAIRARU BIHMU

In episode 12, he fires a spiral attack beam from his arm that erases a UFO's barrier. (Source(s): [HSW], p. 79).

Ultra Barrier

Ultra Barrier
URUTORA BARRIAH

Able to repel enemy attack. (Source(s): [HSW], p. 79; [WP4], p. 43).)

Capsule Monsters

Capsule Monsters
KAPUSERU KAIJUH

When unable to transform into Ultraseven, Dan Moroboshi has a cache of Capsule Monsters that he can have fight for him instead. They include Mikuras, Windam, and Agira. See more about Capsule Monsters. (Source(s): [HSW], p. 79).

Ultra Will Power (Nenriki)

Ultra Will Power
URUTORA NENRIKI

When unable to transform into Ultraseven during his stint as the captain of MAC in the 'Ultraman Leo' series, Dan Moroboshi uses his mental powers to incapacitate monsters, causing them to fall over repeatedly in confusion. However, it is a severe drain on Dan's energy, and he often collapses from the effort. (Source(s): [HSW], p. 79; [KB35], pp. 42-43).

Ultraman Jack's Weapons

Ultraman Jack (a.k.a. New Ultraman) has many weapons similar to those of the original Ultraman's, although some new ones are far more powerful. When Earth is threatened from space in the second half of his series, Ultraman Jack receives the all-powerful Ultra Bracelet from Ultraseven, and it quickly takes over has his signature weapon.

Bracelet

Ultra Bracelet
URUTORA BURESURETTO

Ultraman Jack's signature weapon. Normally worn on his left wrist, it is inconcievably powerful and can transform into numerous kinds of devices, which he can control telekinetically. It can become a beam boomerang like Ultraseven's Eye Slugger, or it can transform into solid cutters, lances, crosses, shields, etc. It can immobilize monsters and make vaporize water. It has healing powers, and resurrects Jack after his body is frozen and dismembered by Showgon in episode 40. It can even gather surrounding energy to destroy entire planets (planet Varduck is annihilated in episode 39). Introduced in epsiode 18 by Ultraseven, when Jack is unable to defeat monster Bemustar. The various forms of the Bracelet are listed below. (Source(s): [UDH], p. 149; [HSW], pp. 82-83; [WP4], p. 45; [RROU], pp. 98-107).

Specium Ray

Specium Ray
SUPESHIUMU KOHSEN

Identical to Ultraman's Specium Ray, and Jack's signature weapon for the first half of his series. A white laser emitted from his right hand, as you can see, with hands crossed in a plus sign (occasionally comes out blue). A direct hit causes the monster to explode four times, although there seem to be many monsters who are impervious to it. (Source(s): [UDH], p. 148; [HSW], pp. 84-85; [WP4], p. 44; [DZS2], p. 8; [KB35], p. 20).

Ultra Slash

"Ultra Slash"
URUTORA SURASSHU or YATSUZAKI KOHRIN

The spinning circular sawblade of light that dices up enemies or splits them cleanly in half. Specium transformed into a ring. Identical to Ultraman's Ultra Slash. (Source(s): [UDH], pp. 148-9; [HSW], pp. 84-85; [WP4], p. 44).

Cinerama Shot

Cinerama Shot
SHINERAMA SHOTTO

More powerful than even Ultraseven's Wide Shot. However, ineffective against the barrier of King Saurus III in episode 4. (Source(s): [HSW], p. 86; [WP4], p. 44).

Fog Beam

Fog Beam
FOGGU BIHMU

Used against King Saurus III in episode 4, but ineffective against the monster's barrier (Source(s): [WP4], p. 44).

Shooting Star Kick

Shooting Star Kick
RYUHSEI KIKKU

In order to defeat King Saurus III, Jack turns back into Goh and trains in his human form to perfect this attack. He uses it to leap over the monster's barrier and kick off its horns. (Source(s): [DZS2], p. 8).

Of course, Jack has other kicks, including the Spin Kick.

Ultra Barrier

Ultra Barrier
URUTORA BARIAH

A massive beam barrier that is powerful enough to repel a tidal wave. Saps most of Jack's energy. Probably holds the record for most elaborate setup moves. Sorry to say this site design doesn't accomodate images of all of the steps, but it involves a lot of spinning, lights, and grunting noises. (Source(s): [HSW], pp. 88-89; [KB35], pp. 16-17).

Ultra Frost

Ultra Frost
URUTORA FUROSUTO

Can completely freeze an enemy. A variation on Ultraman's Ultra Water Stream. The mist is also helpful against monster PrizMA's light attacks in episode 35. (Source(s): [UDH], p. 148; [HSW], p. 87; [DZS2], p. 8).

Eye beam

Eye beam (name TBD)
TBD

A laser used against Meshie-seiunjin in episode 45. (Source(s): [DZS2], p. 8).

Ultra Spark (Flash)

Ultra Spark (Flash)
URUTORA SUPAHKU (FURASSHU)

A form of the Ultra Bracelet. Can immobilize monsters. Extends to form the Ultra Lance.

Ultra Spark (Cutter - laser form)

Ultra Spark (Cutter)
URUTORA SUPAHKU (KATTAH)

A beam boomerang form of the Ultra Bracelet. Similar to the beam form of Ultraseven's Eye Slugger. When Zelan-seijin takes over the Bracelet in episode 31, he sends a blizzard of these flying at Jack. (Source(s): [DZS2], p. 9; [KB35], pp. 18-19).

Ultra Spark (Cutter - solid form)

Ultra Spark (Cutter - solid form)
URUTORA SUPAHKU (KATTAH)

Rebuffed by Black King in episode 37. (Source(s): [KB35], p. 20).

Ultra Lance

Ultra Lance
URUTORA RANSU

An extension of the Ultra Spark. Used to skewer Yadokarin in episode 29. Also used in episode 23 to poke lethal holes in the stomach of Vacuumon, the largest monster in the universe. (Source(s): [DZS2], p. 9).

Ultra Cross

Ultra Cross
URUTORA KUROSU

A form of the Ultra Bracelet that is useful for killing Dracula-like creatures, such as Draculas in episode 36 and Bat-seijn in episode 51. (Source(s): [UDH], p. 149; [WP4], p. 44; [DZS2], p. 9).

Ultra Defender

Ultra Defender
URUTORA DIFENDAH

A shield form of the Ultra Bracelet. Used to deflect the freezing gas breath of Snowgon in episode 40. (Source(s): [UDH], p. 149; [WP4], p. 44; [DZS2], p. 9).

 

Ultraman Ace's Weapons

Ultraman Ace has an excess of nifty laser weapons, which is one of the many reasons why he's one of my favorites. This is not intended to be comprehensive, so please don't tell me that I forgot blah blah blah from episode so-and-so.

Metallium Ray

Metallium Ray
METARIUMU KOHSEN

Ultraman Ace's primary L-style laser weapon. Pink, white, and light blue rays. (Source(s): [UDH], pp. 14 and 189; [HSW], pp. 91-2, and 96). Sometimes mixed with yellow coloring. First turns upper body to the left and then snaps to center before firing. This rtpe of pre-weapon body action, rarely seen before in previous Ultra series, is most likely to keep up with up and coming rival action franchise KAMEN Rider. (Source(s): [WP4], p. 47).

Punch Laser

Punch Laser
PANCHI REHZAH

Powerful laser emitted from Ace's Ultra Star (the beam lamp on his fin). Crosses index and middle fingers of both hands on top of fin. As strong as, if not more powerful than, Ultraseven's similarly fired Emerium Ray (A Type). (Source(s): [UDH], pp. 14 and 189; [DZS2], p. 37; [HSW], pp. 92-3 and 96, [WP4], p. 47).

Space Q

Space Q
SUPEHSU Q

A powerful burst of energy created by gathering the energy of the Color Timers from Zoffy, Ultraman, and the Beam Lamp of Ultraseven. The energy is combined in the hole in the sides of Ace's fin with his own energy, and tossed as a ball. Can only be used once per session. Used to blow up Ace Killer in episode 14. (Source(s): [WP4], p. 47; [HSW] p. 173).

Timer Shot

Timer Shot
TAIMAH SHOTTO

Rainbow-colored laser emitted from Color Timer with arms stretched out to the side. Used to blow up Sphynx in episode 25. (Source(s): [DZS2], p. 37; [WP4], p. 47; [HSW], pp. 92-3 and 96).

Energy Light-Ball

Energy KOHKYUH (Light-Ball)
ENERUGIH KOHDAN

A red energy ball generated between ace's two hands. Used against Zaigon in episode 10. (Source(s): [DZS2], p. 37; [HSW] p. 96).

Star Ray

Star Ray
SUTAH KOHSEN

Star-shaped cutters fired from between both hands. Used against Mach'ress in episode 37. There's also a one-handed throw variation. (Source(s): [WP4], p. 47; [HSW] p. 96).

Stop Flash

Stop Flash
SUTOPPU FURASSHU

Sparks both hands in front of chest and immobilizes enemies telekinetically. Used against Unitang in episode 11. (Source(s): [DZS2], p. 37; [HSW] p. 96).

Ace Spark

Ace Spark
EHSU SUPAHKU

Wedge-shaped cutter beam. (Source(s): [HSW], p. 96).. The image used here may actually be of the Arrow Ray or the Moon Ray also listed in [HSW], p. 96, but I can't tell the difference and I imagine they all look about the same anyway.

Double Beam

Double Beam
DABURU BIHMU

Right arm up and left arm forward, Ace fires lasers from both hands that he focuses on one point. Used to burn off Sabotendar's tongue in episode 12. (Source(s): [HSW], pp. 94-96).

Flash Hand

Flash Hand
FURASSHU HANDO

Envelops both hands in blazing hot energy and uses them to give monsters the old chop chop. Used to weaken Red Jack in episode 30. (Source(s): [DZS2], p. 37; [HSW], p. 96).

Ultra Guillotine

Ultra Guillotine

Ultra Guillotine
URUTORA GIROCHIN

Slices through monsters like a hot knife through butter (or margarine, if you will).

I consider this to be one of Ace's most distinguishing weapons because there are so many variations. And because of its cool but gory name, which is quite fitting for one of the more gratuitously violent Ultra series.

I have no idea which one is considered the plain and simple Ultra Guillotine, because my sources don't do such a great job of distinguishing between each kind (or maybe because I've got way better things to do than to sort it all out). Variations (some of which are documented below) include the Vertical Guillotine, Horizontal Guillotine, Circular Guillotine, Multi Guillotine (used against Brocken in episode 6), and the Guillotine Shot. There, got that? (Source(s): [DZS2], p. 37; [WP4], p. 47; [HSW], p. 97).

Vertical Guillotine

Vertical Guillotine
BAHCHIKARU GIROCHIN

Large, upright version of the guillotine that cuts enemies cleanly in half. Used against Metron-seijin Jr. in episode 8, Kiing Kappah in episode 19, and Fubugirara in episode 43. (Source(s): [HSW], p. 97).

Guillotine Shot

Guillotine Shot
GIROCHIN SHOTTO

The ultimate form of the guillotine. Condenses energy into a ring and throws it at an energy. Used to lop off Jumbo King's head in episode 52. Also known as the Space Guillotine. (Source(s): [WP4], p. 47; [HSW], p. 97; [KB35], pp. 32-3). I don't know how this is possible, but I think I read somewhere that this is also infused with the energy of the Space Q, one of Ace's other weapons.

Ace Barrier

Ace Barrier
EHSU BARRIAH

A glorified holding pen used to trap an enemy in a sphere-shaped alternate dimension. (Source(s): [DZS2], p. 37; [HSW], p. 97). Used in episodes 7 and 8, when Ace could not handle fighting three enemies at once. In one of the few instances where there is a separation of powers between the two human hosts, this defensive weapon primarily drains Minami's energy and nearly kills her.

Ultra Barrier

Ultra Neo Barrier
URUTORA NEO BARRIAH

The coolest Ultra barrier ever. Generated by manually tracing out a rectangular wall of energy. And isn't it such a great battle scene, with my favorite Ace monster Bakishimu in profile and Mt. Fuji in the background? It just doesn't get any better than this. Episode 3. (Source(s): [DZS2], p. 37; [WP4], p. 47; [HSW], p. 97).

Circle Barrier

Circle Barrier
SAHKURU BARIAH

I take it back... THIS is the coolest Ultra barrier ever. (Source(s): [UDH], p. 15; [HSW], pp. 95 and 97). Used against Black Satan in episode 22.

Ace Vacuum

Ace Vacuum
EHSU BAKYUHMU

Absorbs poison gases and other enemy attacks. Used against Garan in episode 3. (Source(s): [DZS2], p. 37; [HSW], p. 97).

Ultra Shower

Ultra Shower
URUTORA SHAWAH

A fog used to dissolve enemies. Used against Unitang in episode 11. (Source(s): [DZS2], p. 37; [HSW], p. 97).

The hand flame thingy dingy

The hand flame thingy dingy (real name unkown)

Red flame emitted from hands when Ace clasps them together in front of him. Used against Sphynx in episode 25. (Source(s): [DZS2], p. 37).

Ace Blade

Ace Blade
EHSU BUREHDO

A sword generated by sheer force of will when Ace raises his hand and gives it a flash. Used to slice of Sphynx's head in episode 25. (Source(s): [DZS2], p. 37). I really hate this weapon because I think it's unrealistic for Ultras to be able to generate solid weapons out of thin air. What, NOTHING in the Ultra series is realistic, you say? Well yes, there is that. But still...

The cape thing

The silly cape whatsits (real name unkown)

A flag that Ace borrows from a nearby building and increases in size to use as a bullfighting cape to trifle with monster Zaigon in episode 10. (Source(s): [DZS2], p. 37). One of those rare, crazy "found object" weapons in Ultra lore.

 

 

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