Home
 
Astral Craft
   Elimentalism
   Illusion
   Nethermancy
   Wizardry
   Multi-Discipline
 
Adepts
   Disciplines
      Arbiter
      Astralist
      Knite
      Tail Dancer
   Knacks
 
Creatures
 
Game Aids
 
Linkx
 

Åzürß Serpents
Dexterity: 8
Perception: 5
Strength: 5
Willpower: 5
Toughness: 5
Charisma: 5

Initiative Step: 6
Number of Attacks: 1
Attack Step: 10
    Damage Step: 10
    Poison Step: 6



Death Rating: 52
Wound Threshold: 15
UNC Rating: 44

Legend Points: 110 each
Equipment: None
Loot: Fangs, two per Serpent worth around 10 LP each.

Physical Defense: 11
Spell Defense: 9
Social Defense: 7
Physical Armor: 2
Mystical Armor: 3
Knockdown: N/A
Recovery Test: 2

Combat Movment: 45
Full Movment: 90
 
 
 
 
 

    These "serpents" are about 5" in diamiter at there thickest point and 9 to 12 feet long. Åzürß Serpents have camo patterned coloring that contains purples, greens, grays and blues, their eye's can also be any dark shade of one of these colors. They travle in groups of 10 to 24. Flying by completely magical means they have no wings but appear to slither though the air. They sneak up on air ships slithering through the clouds until they are close enough to strike, then swarming the bow of the ship. The bulk of the serpents will ram the ship while 6 to 8 of them attack the name-givers on board to try and disable crew with their poison. The serpents feed on elemental air, they see air ships as a easy sorce of food and will leave if approxamatly 1/3 of them are killed-off or if they see somthing else that is a better source of elimental air. The serpents do eat meat as well as elimental air but they need the air to fly. Each dead serpent will provide food in the form of meat for one name-giver for 3 to 6 days(1D4+2).
Hosted by www.Geocities.ws

1