The Do's and Do Not's of Designing
Through trial and error I have learned a bit about custom avatars and what will possibly be accepted and what will most likely be rejected. This list is by no means official, it is simply what I have observed.
NOTE: It has gotten harder to get art through. Anything that has animation or original art will have an extremely difficult time getting accepted.
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Things that will most likely be rejected Things that are more likely to be accepted.
No shading
Shading
Straight, clean lines
Rough, hand-drawn images that match existing game art.
Blurry lines Unblurred lines
Typed text and numbers Hand-drawn text and numbers that match existing game art.
Objects or characters that move strangely, like the arm in this drawing. Objects or characters that move naturally
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