The Do's and Do Not's of Designing
Through trial and error I have learned a bit about custom avatars and what will possibly be accepted and what will most likely be rejected. This list is by no means official, it is simply what I have observed.
NOTE: It has gotten harder to get art through. Anything that has animation or original art will have an extremely difficult time getting accepted.
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Things that will most likely be rejected Things that are more likely to be accepted.
60 pixels wide
100 pixels tall
GIF format
Anything other than 60 pixels wide
100 pixels tall or
GIF format
Complexity, drawings that break the "third wall" by coming at the screen Simplicity, drawings that remain 2-D
Complexity, items or characters that move strangely Simplicity
Objects that enter or leave the frame and straight, clean lines Drawings that stay inside the frame and rough, hand-drawn images
Complexity, shading, drawings that are 3-D Simplicity, drawings that remain 2-D
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