StarChaser Layout

When one sails the sea it is always good to be familiar with one's method of travel.  Here you are able to do just that, on the page that is devoted entirely to the Starchaser.


Legend

1) Main Deck - there is a 15 x 20' hatch that opens to the hold. Two large oak doors hinged on the sides protect this area in
    severe weather and there is also a net across the opening to keep unwary passengers from falling to the bottom of the hold.

2) Half Deck - this deck is one level above the main deck. Two wooden ladders provide access to this area. The boards of the
    floor of the half deck makes the ceiling for the coach section (area 11) on the main deck. There is a set of stairs leading up
    to the poop deck (area 3).

3) Poop Deck - A great wooden wheel is located in the center of the deck, there are cables attaching it to the tiller. The
    captain's sextant in hanging near the wheel.  Generally only the Captain and crew are allowed here.  There is a ballista
    here similar to the one described in area 10.

4) ForeCastle (fo'castle) - The forecastle looks out over the bow of the ship.  There is a chimney rising from the floorboards
    that is a vent for the galley (area 5) below.

5) Galley - There is a large kettle here permanently attached above a fire proof enclosure.  Above the kettle is the funnel
    shaped bottom of the chimney.  The firepit below the kettle is lined with metal plating. There are also shelves and cabinets
    holding various cookbooks, spices and cooking utensils.

6) Mess - This is the communal mess hall for the crew. When meals are not being served, this room also becomes an entertain-
    ment area for the crew with cards, dice, rowdy singing etc, being the main attractions.

7) Pantry - This area is completely covered wall to wall with cabinets, containing all manner of  canned, bottled and preserved
    food items.

8) Coal Reserve - This area is used to store coal and firewood for the cooking kettle.

9) Captain's Mess - This room is set aside for the captain to have a private meal or perhaps entertain an important guest. The
     room is richly furnished with exotic hardwoods, vintage wines, crystal goblets and fine china.

10) Beak Head - This deck protudes over the water below the bow. It is used to access the sails on the bowsprit.  There
       is also a swiveling ballista here used for combat situations.  It fires eight foot long shafts topped with giant iron
      spearhead.  Five steel chains hang from this as well, with three of them topped by small grappling hooks used to foul
      up the target's rigging and the other two having spiked flails.  These are stored in a hidden compartment below this deck.

11) Coach - This is a generally open area that provides a common area for guests and passengers. There is a set of stairs here
      leading to the orlop (middle deck). The stairs end within five feet of the captains cabin on that level.

12) Cabins - Six indentical cabins are here for the high paying passengers. Each cabin contains a bed, table, closet, dresser and
      desk.

13) Stormcrowe's Cabin - This large cabin is set aside for the co-owner of the ship. The cabin is as richly furnished as the
      captain's and contains a large four poster bed, roll top desk, a personal lavatory, oil lanterns and a walk in closet. There
      is a large glass cabinet holding a collection of pipes and exotic tobaccos. There is also a sealed cabinet on the same wall
      containing varios scrolls, books and spell components.

14) Orlop - This is the middle deck of the ship. It can be accessed by either the stair case or from the large hatch in the main
      deck.  There is a wooden swivel bridge to span the hold space. This bridge can be moved to the side to allow for cargo
       loading and unloading.

15) Great Cabin - Captain Pennington keeps his quarters here, and as such this is a fine cabin appointed both with items of
       luxury and utility.  An ornate oak door allows access to this room, but very few are allowed here save for the Captain
       himself.  The the left of the cabin's entry, a door leads to a large walk-in closet.  It contains clothing and other items.  To
       the right of the cabin's entry, what looks like a solid wall in fact holds a secret door that leads to Captain Pennington's
       personal treasures.

16-23) Officers cabins - These are the personal cabins for the ships officers. The captains's clerk (16), marine officer (17),
       deck master (18), purser (19), ship's carpenter (20), second mate (21), first mate (22) and boatswain (23) are all
       quartered here.  This is one of the benefits of rank.

24) Crew quarters - Both of these rooms contain two parallel rows of wooden bi-level bunks.

25) Ship's Armory - This room contains all the weapons for the crew.  None of the crew are allowed to carry any weapon
      other than a dagger without permission. When not engaged in a battle all weapons, shields etc are stored here. The room
      is sealed by a heavy iron door on concealed hinges. There are two locks on the door and only the captain, first mate and
      ship's  mage have the keys.

26) Hallway - This hallway is richly furnished. There is artwork hanging on the wall at ten foot intervals. The hallway is lit by a
      magical chandelier that flares to light when anyone enters the hallway.

27) Ship's Mage's Quarters - This is a normal cabin furnished similiar to the officers with the addition of a work table and a
      cabinet for storing spell components.  It belongs to Palamar.

28)  Vale's Quarters - This room is where Vale Darkforest has his quarters.  It contains a bed, some shelves, and a table.  A
      porthole looks out over the sea.

29)  Thieves' Quarters - This room provides a living space for the female thieves of the Istarian Thieves' Guild.  It is similiar to
      area 24, save for that it has a large bed against the right wall which is where Sasha Swiftblade stays.

30)  Thieves' Quarters - This room provides a living space for the male thieves of the Istarian Thieves' Guild.  It is similar to
        area 29 save for that the large bed belongs to Taran.

31)  White Lily's Quarters - These well furnished quarters are used by White Lily when she makes her trips away from Istar.  A
      comfortable four-poster bed is here along with many other fineries.  It is very similar to the Captain's Quarters, and only
      slightly less richly furnished.  There is a table next to the door which holds a glowing white orb.  This is shrouded by a thin
      white veil enlaid with arcane platinum runes.  It is trimmed in gold.

32-37) This is the ship's hold. The lower hold is flush with the keel. Great coils of rope are stored in the forward area (36),
            there are rolls of sail cloth (35), fresh water is stored in numerous barrels (area 34). Ballast, composed of large rocks
            are stored next to the water (area 33). The ballast is adjusted depending on the amount of cargo aboard. Legal trade
            goods are stored  in area 32. Extra provisions for the ship are stored in area 37.

38) Bread room - This chamber is sealed off from the rest of the hold by a wooden door. The floor is raised three feet above
      the rest of the hold providing a dry platform for the several hundred bags of flour stored here. The wall opposite the
      entry door is blank.  Close inspection will reveal a secret door leading to area 39.

39) Treasure room - This is the part of the hold that contains any stolen goods. There is a minimal amount of treasure here at
      the moment.

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