Vale Darkforest



Personal Information
Name: Vale Darkforest            Classes: Ranger               Player: Raistilin_Magere
Race: Half-Kender                    Gender: Male                   Height: 5'5"              Weight: 150 lbs
Level: 6                                       XP: 36,000                         Alignment:  Neutral Good
Next Level: 75,000                     Kit: Arctic Ranger

Character History
    Vale was born in the city of Tarsis to a middle-class family.  His mother was a kender who ran a pet store and his father was a human who served in the city militia.  He learned how to use a long sword from his father, and his mother taught him about animals.  When he was five years of age a traveling magician stopped by his mother's store and gave her a ferret that he had.  He said that the creature was a nuisance and he did not wish to have it any more.  Vale's mother decided to give this ferret to her son, and Vale was overjoyed to be given care of it.  The creature's name was Tyr, and they developed a close bond.
     Eventually Vale was stricken with the affliction known as Wanderlust.  He took Tyr with him and left his house, while setting a course southwards out of the city.  On the outskirts of town he came upon a man beset by thieves.  Vale watched as the man fought them off, and he finally spoke with him.  The man introduced himself as Sir Tarra, a Solamnic Knight of the Crown, and said that he had been going into Icewall to seek adventure.  Vale and the man traveled together and Sir Tarra taught him how to use a morning star.  Their adventurers were many, and during that time Vale also learned how to fire a light crossbow.  It was by far one of the best times of his life, but then something terrible occured.  They were out on an expedition to a part of the glacier which neither had ever visited before.  There they were caught in an ambush with ice trolls and Sir Tarra was killed.  Vale eventually vanquished them with the help of some companions, but the event changed him a lot and he decided to leave the tundra.
    Sir Tarra had often spoken of his family in Solamnia, and Vale decided to head northwards to this land.  He returned to Tarsis and then traveled through the Plains of Dust, over the mountains, and into the land of Abanasinia.  At a town named Solace he met a kender named Tasslehoff Burrfoot and purchased a map of the Solamnia from him.  Then he reached the Straits of Schallsea and joined the crew of a ship.  It was here that he learned the art of seamanship.  Eventually he disembarked in a port town and traveled up through Solamnia.  Eventually he realized that the map was wrong and he had to learn to navigate the area on his own.  After traveling through a large forest he arrived at Castle SilverHelm and joined up with Sir Thurgood Silverhelm on a mission to clear his father of murder charges.

Ability Scores                          Combat                                          Armor
Str: 11                                       Hit Points: 49 (39 Currently)        Natural armor class                                            10
Dex: 18                                     Base THAC0: 15                             Amulet of Protection +1 magic adj.                  -1
Con: 10                                     Melee THAC0: 15                          DEX Defensive adj.                                             -4
Int:  9                                        Missile THAC0: 13
Wis: 17
Cha: 14                                                                                             FINAL:                                                                     5

Weapon Proficiencies
Crossbow, light (Specialist)                        Morning Star (Specialist)                    Sword, long (Specialist)

Weapons
Long Sword of Frost
Crossbow, light
    Crossbow, light quarrel (12)
Dagger

Class Abilities
Ranger
      Empathy with animals - May befriend animals.
      Followers - Attracts 2d6 followers at 10th level.
      Hide in shadows 47% - May hide in natural settings.
      Move silently 57% - May move silently through natural settings.
      Priest spells - May begin to cast Priest spells at 8th leevel.
      Special enemy - Familiar with one type of creature; grantted a +4 to attack rolls and a -4 penalty to reaction rolls when
      encountering this creature.
      Tracking proficiency - Given the tracking proficiency, and will improve by 1 for every three levels.
      Two-weapon style - May fight with two weapons with no penalty if wearing studded leather armor or lighter.
      Major Spheres of Magic - Animal, Plant

Inventory
       Items Carried
            Crossbow, light
            Crossbow, light quarrel x12
       Items Readied
            Long Sword of Frost
       Items Worn
            Amulet of Protection +1
            Belt pouch, small
            Belt pouch, small
            Boots, riding
                 Dagger
            Breeches
            Good cloth cloak
       Spending Money
            * Steel Pieces x10
 

Character Description
Character Name:  Vale Darkforest
Age:  24
Sex:  Male
Size:  Medium
Height:  5'5"
Weight:  150 lbs.
Hair:  Dark Brown
Eyes:  Ice Blue
Skin:  Fair
Handedness:  Right
Birth Date:  December 5th, 323 AC

Appearance
    Vale wears a tunic of light tan color with blue trim.  He has brown leggings held up by a leather belt with several belt pouches, along with knee-length boots.  A long, forest green cloak completes the outfit.  His sword is kept in an undecorated scabbard on his belt, and the dirk is kept in his left boot.  The only other visible item of particular interest is a steel medallion on a silver chain he wears around on his neck.  On the medallion is engraved the symbols of the kingfisher, crown, sword, and rose, all of them trappings of the Knights of Solamnia.  In lands friendly to the order he wears it for all to see, but in others he keeps it under his shirt.  He has no distinguishing marks of particular interest.

Phobias
Claustrophobic, Elven Wine

Personality
Vale is quite absent minded at times, or so he seems.  However, he has admitted before that much of it is simply an act
put up to hide the true pain he feels inside.  He is a very honorable and just person, and he believes that though there
must be a balance in the universe, striving for good will not upset it.

Quote(s)
"Despite the things that happen, no matter how terrible they may be, life must go on."

Contacts/Friends
The Thieves' Guild of Istar
The Solamnic Knights

Enemies
Goblins and Goblin-Kin
Guards of Istar
Trolls

Stormcrowe's Notes: Vale is the current leader of the party.  He is somewhat inexperienced in his leadership
role, but is more than capable of handling any situation that arises (he just doesn't know it at times). He has a
strong sense of justice that influences many of his decisions.  He is a defender of the weak and impoverished and
will fight fiercely to defend the honor and values of himself, his friends and even complete strangers if needed.
Were half kenders allowed in the knighthood, he would be an exemplary example to them all.

Character Created On 5/24/00
DM/Campaign: Raistilin_Magere & Stormcrowe/Palanthas Tower of High Sorcery

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