General Guidelines








Though Palanthas is by no means a strict place, sometimes the founders have found it useful to create a few general guidelines to keep things moving.  I know I hate long complicated rules lists, so I'll just try to stick to the basic things you should be aware of.
 

  1. 1.  Plot Changes:  Try to keep away from including drastic plot changes in your posts, or if you plan to do so, please notify the founders beforehand.  If you fail to do this, your post will be deleted and you will be warned.  A second violation will have your posts moderated, and a third violation will strip you of all posting rights.
  2. 2.  Combat:  There are three different methods of combat that we use when such a situation arises at the club.
    1. 1.  Storybook:  This is the default for the club.  In this method, you are in charge of handling combat around your character...you post when he or she is hurt, when you hurt your opponent, and so forth.  Please keep in mind your character's general ability however - mages are generally weak, younger combatants are usually less effective, and so forth.
    2. 2.  By the Dice:  The use of this method will be announced by the founder.  During combat of this type, you post your intentions ("Ramalad will attack the first hobgoblin with his sword.  If he kills the hobgoblin, he will attack the highlord.")  and the founder in charge of the scene posts the result.  This is usually quite a bit more deadly than Storybook combat, as your character can die if you aren't careful.
    3. 3.  Between Player Characters:  When one character attacks another, it is handled with great care in Palanthas so that events will proceed fairly.  Keep in mind that not all characters are equal (see #3).  There are two ways of doing this as well.  In the first, the chief founder handles all outcomes in a method similar to number 2.  In the second, both players must agree on an alternate way of handling it (this may include having another founder run the combat).
  3. 3.  Character Advancement:  The longer you remain with the group, coupled with your general level of activity, how powerful a character you may run.  As of now (7/14/2002), the most powerful active character is Questor Blacksteel, because his player has been with Palanthas since 8/27/2000.  For those of you who are using the Dungeons & Dragons rules, I will tell you when you level up (I secretly keep track of experience).
  4. 4.  Post Content:  Though there have been instances where posts have reached the level of an R movie rating, please do not exceed this.  Objectionable content will be deleted on sight.
  5. 5.  Character Auto:  In your posts, please do not include a reaction from another character unless specifically given permission to do so by a moderator or by the player of that character.  You may post an action that your character does to character B, but not a reaction that Character B has to Character A's action.


Character Creation

Here are some general guidelines for beginning characters new to the club:
 

One thing to note is that these are just general guidelines.  They may be tweaked and altered slightly with each character.  Another thing to be aware of is that your characters will get better with time and will improve (see #3).
 

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