Vale Darkforest

Player:  Raistilin_Magere
Class:  Ranger
Level:  6
Race:  Half-Kender
Alignment:  Neutral Good
Deity:  Habbakuk
Origin:  Tarsis
Ability Scores:
          Score                      Modifier
Strength:  11                     +0
Dexterity:  18                    +4
Constitution:  10               +0
Intelligence:  13                +1
Wisdom:  17                     +3
Charisma:  15                   +2

Hit Points:  49 (4 Currently)
  Subdual Damage:
Die Type:  d10

Skills
Animal Empathy:  +7
Balance:  +7
Bluff:  +4
Diplomacy:  +6
Handle Animal:  +6
Jump:  +4
Knowledge (Nature):  +4
Tumble:  +8
Use Rope:  +8
Wilderness Lore:  +7

Armor Class:  16 (+4 Dex, +2 Magic)

Saving Throws:
Fortitude:  +5
Reflex:  +6
Will:  +5

Combat Bonuses:
Initiative:  +4 (Dex)
Melee:  +6/+1
Ranged:  +10/+5

Weapon and Armor Proficiencies:
Simple and Martial Weapons
Light and Medium Armor
Shields

Weapons:
Long Sword of Frost
Attack Bonus:  +7/+2    Damage:  1d8+1    Critical:  19-20/x2     Type:  Slashing    Size:  Medium
Notes:  +1d6 points of bonus cold damage on a successful hit

Dirk
Attack Bonus:  +6/+1    Damage:  1d4    Critical:  19-20/x2    Range:  10 ft.    Type:  Piercing    Size:  Tiny
Notes:  Small 'V' inscription on pommel

Light Crossbow (12 Bolts)
Attack Bonus:  +10/+5    Damage:  1d8    Critical:  19-20/x2    Range:  80 ft.    Type:  Piercing    Size:  Small

Inventory:
Explorer's Outfit
-Belt Pouch x 2
Backpack
-Flint and Steel
-Torch x 3
-Whetstone
Ring of Telepathy
Solamnic Amulet of Protection (+2 to armor class)

Current Load:  Light

Experience:  20,649
Next Level:  21,000

Class and Racial Abilities:
1 extra feat at first level
1st Favored Enemy:  Trolls
2nd Favored Enemy:  Goblinoids

Feats
Dodge
Expertise
Improved Trip
Track
Weapon Focus:  Long Sword

Languages:
Common
Solamnic

Henchmen/Animal Companions:
Tyr the Ferret

Character Description
Character Name:  Vale Darkforest
Age:  24
Sex:  Male
Size:  Medium
Height:  5'5"
Weight:  150 lbs.
Hair:  Dark Brown
Eyes:  Ice Blue
Skin:  Fair
Handedness:  Right
Birth Date:  December 5th, 323 AC

Appearance
    Vale wears a tunic of light tan color with blue trim.  He has brown leggings held up by a leather belt with several belt pouches, along with knee-length boots.  A long, forest green cloak completes the outfit.  His sword is kept in an undecorated scabbard on his belt, and the dirk is kept in his left boot.  The only other visible item of particular interest is a steel medallion on a silver chain he wears around on his neck.  On the medallion is engraved the symbols of the kingfisher, crown, sword, and rose, all of them trappings of the Knights of Solamnia.  In lands friendly to the order he wears it for all to see, but in others he keeps it under his shirt.  He has no distinguishing marks of particular interest.

Phobias
Claustrophobic, Elven Wine

Personality
Vale is quite absent minded at times, or so he seems.  However, he has admitted before that much of it is simply an act put up to hide the true pain he feels inside.  He is a very honorable and just person, and he believes that though there must be a balance in the universe, striving for good will not upset it.

Quote(s)
"Despite the things that happen, no matter how terrible they may be, life must go on."

Contacts/Friends
The Thieves' Guild of Istar
The Solamnic Knights

Enemies
Goblins and Goblin-Kin
Guards of Istar
Trolls

Background & Notes

    Vale was born in the city of Tarsis to a middle-class family.  His mother was a kender who ran a pet store and his
father was a human who served in the city militia.  He learned how to use a long sword from his father, and his
mother taught him about animals.  When he was five years of age a traveling magician stopped by his mother's
store and gave her a ferret that he had.  He said that the creature was a nuisance and he did not wish to have it any
more.  Vale's mother decided to give this ferret to her son, and Vale was overjoyed to be given care of it.  The
creature's name was Tyr, and they developed a close bond.
     Eventually Vale was stricken with the affliction known as Wanderlust.  He took Tyr with him and left his
house, while setting a course southwards out of the city.  On the outskirts of town he came upon a man beset by
thieves.  Vale watched as the man fought them off, and he finally spoke with him.  The man introduced himself as
Sir Tarra, a Solamnic Knight of the Crown, and said that he had been going into Icewall to seek adventure.  Vale
and the man traveled together and Sir Tarra taught him how to use a morning star.  Their adventurers were
many, and during that time Vale also learned how to fire a light crossbow.  It was by far one of the best times of his
life, but then something terrible occurred.  They were out on an expedition to a part of the glacier which neither
had ever visited before.  There they were caught in an ambush with ice trolls and Sir Tarra was killed.  Vale
eventually vanquished them with the help of some companions, but the event changed him a lot and he decided to
leave the tundra.
    Sir Tarra had often spoken of his family in Solamnia, and Vale decided to head northwards to this land.  He
returned to Tarsis and then traveled through the Plains of Dust, over the mountains, and into the land of
Abanasinia.  At a town named Solace he met a kender named Tasslehoff Burrfoot and purchased a map of the
Solamnia from him.  Then he reached the Straits of Schallsea and joined the crew of a ship.  It was here that he
learned the art of seamanship.  Eventually he disembarked in a port town and traveled up through Solamnia.
Eventually he realized that the map was wrong and he had to learn to navigate the area on his own.  After traveling
through a large forest he arrived at Castle SilverHelm and joined up with Sir Thurgood Silverhelm on a mission to
clear his father of murder charges.
 

Stormcrowe's Notes : Vale is the current leader of the party.  He is somewhat inexperienced in his leadership role, but is more than capable of handling any situation that arises (he just doesn't know it at times). He has a strong sense of justice that influences many of his decisions.  He is a defender of the weak and impoverished and will fight fiercely to defend the honor and values of himself, his friends and even complete strangers if needed.  Were half kenders allowed in the knighthood, he would be an exemplary example to them all.

Character Created On 5/24/00
DM/Campaign: Raistilin_Magere & Stormcrowe/Palanthas Tower of High Sorcery

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