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Text © 2003, 2004, 2005 Nina Wilhelmina

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The wonderful mental climate Japan has been blessed with in this area has produced the unparalelled convention of amateur comic books (doujinshi). A sort of fest is hold regularly to house all people whose imagination is to be shared, or so they think; amateur artists and storytellers sell their homemade stuff there. Ranging from Xeroxed pages to artpapered tomes, the unknown artists' produce is one hell lot of rainbowy works. Usually each doesn't make more than 200 to 5000 copies, so this is the same as inviting rarity. Some amateur comic books have now become collector's items and could fetch thousands of dollars at an online auction. Professional manga artists grow from exactly this spot, and many of them never leave it anyway -- the crowd that devour the amateur art is the best market-testers they could find before launching a new series.

 

Menchi and fans in cosplays
Menchi from Excel Saga in front of photographs
from the fandom. If you think no one would come
to a cosplay party as Menchi, think again.

Excel Saga: story Excel Saga: pictures
From time to time diehard fans have 'cosplay', in which you are required to pick a character you love most, or more sensibly the one whose description of physical features you can fit into (in a dream), and then you spend hours or days browsing shops for pieces of cloth or leather or plastic or metal, afterwards you take the bulk to a very patient and wholesomely friendly tailor, submitting the picture of the character of your choice with it, and then wait restlessly for the garment that often defies every conventional idea of clothing, and at times wouldn't fit no matter how many times the tailor re-checked the measurement. And by the time the costume is ready, you have committed something that to cosplayers is cheating. Yup, because you are obliged to make your own costume. Meaning sewing, nailing, welding, etc. You can imagine how many tons of fuss is involved in this activity -- but there are too many people who don't mind, and that testifies of the power of anime.

 

Fan-subs, which means anime movies being snatched off the rightful owner, translated into other languages, and redistributed with the subtitle within, mostly for free or for a meagre sum of real cash, have built upon the already existing foundation to let anime acquire some robust vivacity. Anime video piracy is outlawed everywhere (even in Indonesia, its previously thriving business site, since July 2003), and as one who make a living out of something that has everything to do with copyrights, I cannot endorse the practice, yet we got to face it: with regards to anime, there has been no other way to feed the hungry fans because original DVD's and VCD's sold overseas by the Japanese only consist of a meaningless number of titles, and whatever doesn't sail beyond the Japanese seas in bulk is in Japanese. Despite the recent rise of number of people who enter courses, for real less than one in ten thousands knows this language, outside the country. My neighbor does, but he can't get far with knowing just 'baka' ('foolish') and 'arigato' ('thanks') -- the two precious words on his command don't even click together in one phrase. Anyway, here is the problem for anime and manga; if linguistic isolation is let to drag itself to forever, then they are significantly hopeless.

The subject of language has been taken up in discussions about Japanimation, but banging the same old door of "but pictures are worth all the words in the world" isn't the right way to deal with it, even if it is just because it doesn't deal with it. Again, in this, it is mostly fans who understand where the clog is and try to do their own linguistic plumbing, no matter how haphazard it might look at times -- a well-meaning fan who did the subtitle of an anime I've seen even translated the English narration -- into something even more incoherent than the original. Yet, this sort of accident warms my heart. While a homepage I bumped into several nightmares ago put this notice board at its front porch (quoted faithfully): "For professionals only. There is no translation nor pictures." -- and it didn't lie, the whole site was like that. A nice, neat, awe-inspiring warehouse of Japanese-font-faced something, I can't tell you what, because I could only got the English and German warnings. Such an unwelcoming attitude couldn't get you anywhere. It is against the tide of times, it is against commonsense. Unless, of course, you are a Tokugawa in 18th-century.

In terms of visualization, Northern and Japanese animation movies cannot be subjects of a comparative study because they are merely very different.

 

WATSUKI NOBUHIRO & MATSUMOTO LEIJI
Watsuki Nobuhiro and Matsumoto Leiji

Fiercely avoiding photo-ops, manga artist Watsuki Nobuhiro, b. 1970 [left, with a pic of Kenshin Himura, leading character of his Rurouni Kenshin, and one of the merchandise, a doll -- for girls, that's why Himura looks like that] can only get represented by drawings of him by anonymous fans. His senior Matsumoto Leiji, b. 1938 [right, plus Captain Harlock on his side and a Harlock resin bust, one of the merchandise, in front] seems to have no problem with that.

Rurouni Kenshin Kenshin: pictures Harlock Saga Harlock:: pictures

 

One of the most famous manga artists, one whose Captain Harlock series and its subsequent revamps are among my favorites, Matsumoto Leiji, didn't make Harlock for the reason that he could not draw Beauty and the Beast [click here to see Matsumoto's creations]; while one of the animators I respect the most, Nick Park, didn't create Wallace and Gromit only because he had no skill to generate Rurouni Kenshin. Just like William Shakespeare didn't write The Adventures of Huckleberry Finn, it is a matter of taste and style or, as artists usually say, the will of the brush.

 

European civilization vs Japanese


European cultural artefacts [left] and the Japanese counterpart. Richard the Lionheart, Michaelangelo's sculpture, German architecture, Marie Antoinette, the Versailles, Louis XIV, a mediaeval sword and manowar -- even in a glance they are so different from the portrait of haiku poet Matsuo Basho, another portrait of lone samurai Miyamoto Musashi, still another of Lady Murasaki -- the novelist who wrote The Tales of Genji, a geisha print, katana, a residence in the old town Nara, official pic of Tokugawa Ieyasu, and one leader of the Shinsengumi. All these, consciously or not, differently socialized the modern artists, too, including manga and anime creators and the American cartoon movies' think tanks.

History of Japan History of Japanese Books
History testifies of the rather vast difference between the Northern (i.e. West European, the USA wasn't around yet most of the time) and Japanese civilizations. The way they paint, the medium they most often used, their ethics and laws and almost everything, if we resort to simplification, followed two separated ways that in earlier times couldn't even get each other to shake hands.

 

In terms of visualization, the difference is easy enough to recognize. What is considered a beauty, what kind of men heroes are made of, what deeds are laudable and what punishment is reserved for the wrong kind of transgressors -- all thoughts and concepts around social ethics and philosophy are socialized to one generation to another. No matter how it keeps on changing, a culture would still retain its essence after thousands of years -- or else it would have perished on Wednesday night, September 11, 1 B.C.

 

Oda Nobunaga vs German warrior

A German warrior according to the book Arms and Armors [left]
and actual Japanese warlord Oda Nobunaga [right]

Japanese Calligraphy Everything About Samurai
So the way English artists depicted Richard the Lionheart is not even comparable to what Oda Nobunaga was painted by a Japanese; both once-living persons themselves were very different in virtually everything. Even the medium was different; oil on canvas was not the Japanese way in general -- nor Asians if we stretch the area of fine art -- ink and water-based coloring materials were more likely to be used outside Europe.

 

Sense of perspective, human body drawing scale, commonest colors of things, etcetera, make visual artworks. If those are different, so would the net outcome be. Shapes of the swords, for instance; swordsmanship itself, notions of honor and courage, love and devotion, passionate enmity and the lust for vengeance -- all these typical ingredient of today's so-called 'entertainment' have always been different as well between Japan and the Northern Hemisphere, that the action comics and animation movies are also different.


This, of course, is what we got if we temporarily brush aside the 'hybrid' type of manga and anime. Northern fine art got where it is via the seasoned traces of Italian Renaissance and such; Japanese artists inherit the ukiyo-e and so forth -- which were in their time heavily influenced by Chinese ways of doing art. The Northerners got the Greco-Roman and Germanic mythologies -- this yielded fantasies around Olympus and Valhalla, for example. The Japanese got the Buddhist and Shinto sources to tap in case of some manga-block. This list can go on until the site runs out of space; the point is, again, the two worlds of visual art are really not twins.

Northern vs Japanese warriors

Mining various sources of myths, legends, folklors and plain bull, the picture of the Dragon King [left] shows the ideal Northern warrior -- all muscles with a huge, heavy sword no ordinary mortal would easily lift up. At the right side is a fan art depicting Yagyu Jubei -- an actual samurai that had had his career cut short mysteriously in the 16th century and as a matter of course this got him into the realm of the mythical eversince. The ideal Japanese manowar, whose glory comes not often in impersonal battles but in impersonal duels (that's the difference from the French sort), is lean, clean, graceful rather than burly. His sword is like him, too. It is similar with the Javanese idea of the knight who's never even heard of shining armors. Gender is something social, so notions of manhood must vary among cultures, and it influences the action genre of each.

JAVA MOVIES WARRIORS ACTORS

 

And that is why, actually, manga and anime as this planet's treasure could give more.

Ragnarok
A Korean manga -- later also anime and RPG -- has been responsible of the latest craze in Indonesia. Of the usual slash-slash-slash genre in the course of some sort of self-righteous quest, Lee Myung-Jin's Ragnarök made a splash in 2003. An early example of the benefit gotten from Japanese manga and anime's popularity, by other nation's artists.
Only, as a genre, Japanimation is still in the process of consolidation -- something that has more or less been achieved in its Northern counterpart, with the post-Matrix era looks like leaning towards a symbiose with the emerging Japanese-style animation. This promises a lot.

 

Anyway, merchandising is one striking Japanese habit. Manga artist Tagawa Suihõ, for instance, has inspired manufacturers to sell this and that and even more of his Norakuro character, back in the 1930's of pre-war Japan. Today, all you have to do is just browse a little and there you would find everybody trying to appeal to your credit card again by fluttering all sorts of things emblazoned with your favorite anime or manga character. It is really an infernal age for the small-spenders to live in.

 

Manga and anime merchandise
Gundam, Sailor Moon, Utena, Pokemon, Doraemon, Dragonball & Hello Kitty merchandise; just a tiny weeny insignificant slice of the actual merchandising stuff of the last three decades. This has been a billion-dollar biz scrapped at some breakneck speed.

Menchi's merchandise
Menchi, of course, has her own merchandise like the plush Menchis shown there. As if it is possible for fans to resist the charm of one of the cutest anime pets, the plot makes it even easier to appeal to your wallet, too: Menchi is Excel Saga's candidate for food.

 

Back to the topic of manga; although the word 'manga' is capable of housing every sort of visualization, encompassing caricatures, comic strips and cartoons at once, the one it represents most staunchily is the comics, Japanese comics at that, while anime mostly denotes Japanese animation movies -- tailed by any other nation's product that is confessedly inspired by, unconsciously looking like, or consciously mimicking, the Japanese comics style.

What is the 'Japanese style'? This is beyond my fan-like capacity to answer, especially not in less than one book. So, all I can say here and now is, see for yourself. Words will only do injustice to what your eyes could download in visual data. Live the atmospheric description of what makes Japanese drawings Japanese. Bon voyage.

 

Nin
Based on the previously publshed offline essay MAWASHIYOMI © 2003 NIN

 

Recommended anime to watch: Golden Boy (video, 1995, director Kitakubo Hiroyuki, produced by KSS) -- this is about the process of making an anime movie. Comic Party (series, 2001, director Sudo Norihiko, produced by OLM/KBS) -- about the culture of amateur comic bookmakers; by far one of the best faces of Japan.

 

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