Caelestine
[1] Bond of Truth
With this discipline the Etherean can cause any target to tell her the truth.
The target of this Celestine power is compelled to speak the truth, and can
do nothing to stop herself from doing so.
System: After making eye contact, the Etherean
roll her Charisma + Intimidation (difficulty of the targetÕs Willpower).
With one success the target is compelled to speak the truth but can leave
out information which she does not want the Angel to know. With five successes,
the target will tell the Angel anything the Etherean wants to know.
The Bond of Truth can be resisted, by Vampires only, with three successes
on a Willpower roll (difficulty 8), by the target. Any successes less than
three do not break the spell of the Angel.
[2] Ethereal Light
With this level of Celestine, the Angel can cause her body to briefly glow
in an intense, iridescent light. All who see this light are immediately blinded
and awed by the purity of the light.
System: Kindred must make a Courage check (difficulty
7) or suffer the effects of Rötschrek. Mortals who see the AngelÕs
light are often struck by epiphany. All in the surrounding area (approximately
30 feet) suffer a health level of damage that must be healed before their
sight is returned. For supernatural creatures, treat this as aggravated damage,
there is no soak roll for this damage. There is no roll to invoke the Ethereal
Light, however, the Angel must spend a blood point.
[3] Celestial Bond
By using Celestial Bond, an Etherean can hold any one individual indefinitely
with nigh unbreakable shackles of light. The shackles can bound around hand,
foot, or inanimate object. Thus if an Angel wished to hold a victim prisoner,
she could place a Celestial Bond around her target and a lamppost, thereby
chaining the target to the post until the Angel desired her release.
System: There is no roll needed to create the Celestial
Bonds, however, if the target is unwilling, which most are, she must be subdued
before the Bonds may be placed. The Angel must spend one point each of Willpower
and Blood to create the Bonds, and they will last indefinitely, until the
Angel who placed them wishes the Bonds removed. The bond can be broken by
a Strength (difficulty 8) roll. Ten cumulative successes are needed to break
the Bonds, and each roll counts as ten minutes of struggling against the
shackles.
[4] Sword of Damocleas
The Sword of Damocleas is a projection of the AngelÕs will. It is
a glowing beam of energy in the form of an English broadsword. The Sword
does no physical damage to the AngelÕs victim, but strips away willpower.
Should the victim be reduced to zero willpower, she falls unconscious but
unharmed. The Sword is effective against all creatures natural and supernatural,
draining willpower from Garou, Fae, Wraiths, Vampires, and Magi alike.
System: There is no roll to invoke the Sword, but
the Etherean must spend 1 blood point per turn that she wishes to use the
sword. A Dexterity + Melee (difficulty 7) roll is needed to wield the sword
in combat, and it invokes Strength + 2 points of Willpower loss. Wisdom is
used for soak rolls, and there is no Fortitude bonus. Also, non-Etherean
Kindred who face the Sword must roll Courage (difficulty 5), or suffer the
effects of Rötschrek.
[5] Gift of Angelic Freedom
With this level of Celestine, the Angel may grant any creature, living or
undead, the gift of flight for one night. (Note: Wraiths are not eligible
for this gift.) The receiver of the gift immediately grow two large wings,
similar in appearance to the AngelÕs. She is then capable of the same
flight capabilities as her benefactor. The wings only last one evening, and
dissolve into smoke when the sun appears.
System: The Angel must feed two blood points to
the receiver for the wings to begin to grow. The wings sprout in one turn,
and the transformation is excruciatingly painful. Anyone non-vampire receiving
the gift must roll the appropriate statistic or fly into frenzy (if possible),
or be incapacitated for five turns. Vampires must make a Self Control (difficulty
7) roll or be thrown into frenzy. |