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[55] ST 9, DX 18, IQ 11, HT 11
Advantages/Disadvantages: Bentyr Racial Pack[30], Buy off of Racial Pacifism[15], Fearlessness lvl 2[4], Literacy[10], Ambidexterity[10], Combat Reflexes[15], Night Vision[10] Selfless[-10], Impulsive[-10], Ham[-5], Sense of Duty: Friend/Family[-5], Nightmares[-5], Enemy: James the Quick 6 or less[-5]
Quirks: Secretly loathes fighting and killing, but acts like it's no big deal. Horrible Hangovers Likes to sleep late. Likes to befriend children. Puts things in his pocket and forgets they are there.
Skills: Riding Horse (1) 17, Equestrian Acrobatics (1) 16, Fire Eating (2) 18, Acrobatics (2) 18, Juggling (.5) 18, Jumping (.5) 17, Shortsword (2) 18, Knife (.5) 17, Knife Throwing (.5) 17, Buckler (1) 18, Fast-Draw Sword (.5) 18, Fast-Draw Knife (.5) 18, Sling (4) 18, Speed-Load Sling (.5) 17, Fast-Draw Slingstone (.5) 18, Woodworking (1) 17, Climbing (.5) 19, Fast-Talk (2) 12, Performance (2) 11, Carousing (2) 11, Stealth (1) 18, Escape (.5) 18, Holdout (10) 19, Lockpicking (2) 12, Pickpocket (2) 17, Sleight of Hand (1) 17
Languages: Common (native), Orcin (1) 11, Dorsai (1) 10, Westin (2) 11, Trade Pidgen (1) 11
Possesions: Shortsword cut 1d-1, imp 1d-2, wt 2 Small Knife cut 1d-4, 1d-3, wt .5 Sling cr 1d-1, SS 12, Acc 0, 1/2d 54, Max 90, wt .5 20 stones wt. 1.25
Juggling Balls (1), spare clothes: one set (1), personal basics, flint/steel, blanket (5), small knapsack (3), assortment of small woodcarvings.
Purse with 6s, 24c, 3hc |
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