Sample Science Descriptions

Psi Energy Sciences Psi Atom Sciences
Negotiating Sciences Combat Sciences



One important element of Psi Morphs is to encourage creativity by allowing players to come up with their own visual descriptions for the abilities of their characters. Some sample visual descriptions for various sciences appear below to help players get their imaginations going.

Psi Energy Sciences
Energy Blast I
A) A wolf psi morph howls, while psibernetic implants in her throat focus psionics to energize the howl so that it becomes capable of shattering metal.
B) A cat psi morph points his paws at a robot, and sends forth a powerful blast of energy. The energy blast generates a backdraft which blows back the psi morph's ears and fur. The psi morph's tail also twitches rapidly as this is happening.

Kinetic Flow I
The flow of kinetic energy is actually a continuos wind generated by kinetic energies.

Kinetic Healing I
A psi morph's wound is telekinetially closed up, while a medicated bandage is telekinetically levitated, and wrapped in place. In addition, the recipient is temporarily infused with the ability to telekinetically compensate for the injury. "How can she fight so well with a broken arm?!"

Kinetic Shield I
The psi moph is surrounded by swirling kinetic energies that deflect incoming attacks. This results in it looking as though she is standing inside a mini tornado. When the psi morph makes an attack, the tornado seems to suddenly become short enough to not block the attack.

Multi Blast I
A) The psi morph uses a precision surge of energy to generate a miniature hurricane. The hurricane spawns three tiny tornadoes which each attack a different foe.
B) The psi morph infuses psionic energies into a grenade, and then throws that grenade into a group of robots. The psi energies increase the explosive power of the grenade, and also direct the explosion into a remarkably precise shape which allows it to hit enemies while missing friendly forces.

Regeneration I
Early in a campaign, this force fails to restore lost fur. Later on in the campaign, the psi morph attempts to find to a way to restore lost fur when using this force, and it works overly well! "Youch! Time for a hair cut!"

Telekinesis
The psi morph uses telekinetically generated precision gusts of wind to move the object. This description could be combined with the above descriptions for Kinetic Flow I, Kinetic Shield I, and Multi Blast I to create a character with wind-themed powers.

Psi Atom Sciences
Form Armor I
A particular psi morph has trouble properly visualzing armor. Thus, when he uses this force, the resulting armor often appears weird and messed up (thus creating many opportunities to describe the weird armor.) Yet somehow, the armor works very well (much to the surprise of others.)

Combat Cells I
A) Psi atoms are used to form metal-eating bacteria which attack a robot. The robot appears to dissolve.
B) Aided by psi atoms, one of a psi morph's fingers detaches and flies toward a robot. As it does so, it separates into individual cells which begin knocking the robot's molecules around. The robot collapses, then the cells fly back and reform into the psi morph's finger. The psi morph then makes a comment about having destroyed the robot with one finger.
C) Psi atoms are used to heal a psi morph by forming new cells to replace lost ones. Yet, for some reason, the new cells are temporarily green when they are first formed. For a little while, it looks like the psi morph has a very unusual scar! "Still feeling a little green?"

Biological Projectile
A psi morph fights using psibernetic techclaws. When he uses Biological Projectile, the claws detach so that he can throw them, then psibernetic nano-synthesizers form new techclaws.

Negotiating sciences
Inspire Survival I
The psi morph gives his/her friends an inspiring speech, such as, "There are people counting on us to save them from the robots. They're also counting on us to come back safely! Let's not let them down either way!"

Stall for Time I
The psi morph tells a hilarious joke which makes everybody in the room laugh so hard, they momentarily forget about the issue being discussed. This could work well for players who enjoy telling jokes.

Retry Persuasion
The psi morph gets somebody to hear him out a second time by using a Baseball analogy. "What would it be like for Baseball players if they were out after one strike, or if a player who was out didn't get to bat again for the rest of the game? Would Baseball be considered the great American pasttime if the players didn't get second chances? Now, don't you see why you should give me a second chance to present my case? Please?"

If You Can't Beat 'Em I
A psi morph strikes a robot with an attack (remember that a player can make a normal attack and use a negotiating trick during the same round,) then says, "Try running that through your self-preservation program! Seems pretty logical to flee right now, doesn't it?"

Combat Sciences
Steel Toughness
A) A lizard psi morph has a steel-hard coating of scales protecting his body. When some of the scales are damaged, specialized organs replace them.
B) When the psi morph is injured, a specialized psionic power that is controlled by her subconsciousness immediately get's to work on healing the wound. No sooner does a robot inflict the injury than the injury suddenly becomes less serious right in front of the robot's optical sensors.

Defensive Combat Style
At the beginning of a battle, a psi morph fills the air with specialized psi atoms that carry scents to her nose. when a robot is about to attack, a subtle change in scent warns the psi morph of the attack so she can dodge. The drawback is that the need to pay such careful attention to scents makes it more difficult to attack.

Aggressive Combat Style
The psi morph attacks in a primal frenzy of teeth and claws.

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