Computer Animation assignments

Title
Description
Assignment 1 A Keyframe animation system using Catmull ROM/ B-splines to specify path and Euler/Quaternions for rotation
Animating a Hierarchy This tool uses a biovision bvh file to display a character, the bones are animated using the sine function.
Assignment 3:Physics Models collisions between balls and walls
Assignment 4:Flocking A 2D animation of a school of fish using Reynolds flocking behaviour
Assignment 5:Spider animation This final project involved creating a short movie where a group of spider models are animated in a desert terrain using REynolds flocking
Morphing Beier and Neely morphing

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