SKILL LIST


Name EXP Cost EXP Sale POP Min POP Max Duration Description
Cripple 1500 300 n/a -100 Once per Match Wrestler intentionally tries to injure opponent. High chance of injuring opponent.
Intentional DQ 500 170 n/a -80 Once per Match Automatic DQ when used. Chance of injury. Allows the Wrestler to retain his title. Disabled in non-DQ matches
Foreign Object 450 200 n/a -50 Once per Match Turns the tide in a match. Chance of injury. Medium chance of DQ.
Rope Leverage 600 200 n/a -45 Once per Match Wrestler uses the ropes for leverage. Highly increased chance of pin.
Choke 200 125 n/a -30 Once per Match Turns the tide in a match. Small chance of injury. Small chance of DQ.
Eye Gouge 50 25 n/a 0 Once per Match Turns the tide in a match. No chance of DQ.
Wooooo 65 25 0 n/a Once per Match Turns the tide in a match. No chance of DQ.
Will to Win 700 250 40 n/a Always On Wrestler is desperate to win and attempts more Pinfalls. Greater chance of winning, but could Turn tide against him as his opponent kicks out.
Hulk Out 1200 400 80 n/a Once per Match Wrestler takes no damage for a short time in the match.
Never Surrender 2000 550 100 n/a Always On Wrestler never submits in a match unless injured. Very powerful.
Notes:
  1. POP Min and Max determine just who can buy the listed Skills. For example, Choke is only available to Wrestlers with -30 or less POP. Faces cannot buy this Skill, nor can Heels with -29 to -1 POP.
  2. Be sure to check the Min and Max POP values before you buy. If your Wrestler cannot have the chosen Skill, that part of the strat will be ignored.
  3. If a Wrestler's POP falls outside the boundaries for a Skill, it will be disabled until the Wrestler falls back into the correct range. For example, if a Wrestler turns Face, he will not be able to use the Choke Skill anymore. You can either sell these Skills, or keep them.

 


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